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1 #ifndef _VISUALITY_H_
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2 #define _VISUALITY_H_
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3
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4 #ifdef WIN32
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5 #include <windows.h>
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6 #include <Windowsx.h>
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7
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8 //#include <gl\gl.h>
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9 //#include <gl\glu.h>
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10 //#include <gl\glaux.h>
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11
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12 #endif
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13
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14 #define CIRCLE_STEP 0.05
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15 #define INPUT_SIZE 0.20
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16 #define OUTPUT_SIZE INPUT_SIZE
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17
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18 #define TEXT_RED 0.0
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19 #define TEXT_BLUE 0.0
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20 #define TEXT_GREEN 0.0
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21
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22 #define BODY_RED 1.0
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23 #define BODY_BLUE 1.0
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24 #define BODY_GREEN 1.0
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25
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26 #define SELECT_RED 0.7
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27 #define SELECT_BLUE 0.7
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28 #define SELECT_GREEN 0.7
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29
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30 #define INPUT_RED 0.0
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31 #define INPUT_BLUE 0.0
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32 #define INPUT_GREEN 1.0
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33
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34 #define OUTPUT_RED 1.0
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35 #define OUTPUT_BLUE 0.0
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36 #define OUTPUT_GREEN 0.0
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37
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38 #define WIRE_RED 1.0
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39 #define WIRE_BLUE 1.0
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40 #define WIRE_GREEN 1.0
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41
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42
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43
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44
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45
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46 #endif //_VISUALITY_H_
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47
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