view src/creep.h @ 21:bb7dfb42b320

Small refactor to object placement. Add spawn point object
author Michael Pavone <pavone@retrodev.com>
date Sun, 12 Jan 2014 23:53:18 -0800
parents 51a0972fcf76
children
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#ifndef CREEP_H_
#define CREEP_H_

enum {
	CREEP_NORMAL = 0,
	NUM_SPECIES
} creep_species;

typedef struct {
	u16  index;
	u16  health;
	s16  targetx;
	s16  targety;
	u8   species;
	u8   direction;
} creep;

#define MAX_CREEPS 40
extern u16 cur_creeps;

u16 spawn_creep(u8 species, s16 x, s16 y);
void update_creeps(void);

#endif //CREEP_H_