comparison src/map.c @ 20:51a0972fcf76

Move some tilemap/distance stuff out of creep.c and main.c into a separate source file
author Michael Pavone <pavone@retrodev.com>
date Sun, 12 Jan 2014 22:43:03 -0800
parents
children bb7dfb42b320
comparison
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19:08f2bcf3447f 20:51a0972fcf76
1 #include <genesis.h>
2 #include "map.h"
3
4 u16 distances[20*14];
5 u16 tilemap[40*28];
6
7 typedef struct {
8 u16 index;
9 u16 x;
10 u16 y;
11 } mpoint;
12
13 s16 explore(mpoint * points, s16 num_points, u16 src, u16 srcx, u16 srcy)
14 {
15 u16 dist = distances[src]+1;
16 if (srcx < 19 && distances[src + 1] > dist && !tilemap[(srcx+1)*2+srcy*2*40])
17 {
18 distances[src + 1] = dist;
19 points[num_points].index = src + 1;
20 points[num_points].x = srcx+1;
21 points[num_points++].y = srcy;
22 }
23 if (srcx && distances[src - 1] > dist && !tilemap[(srcx-1)*2 + srcy*2*40])
24 {
25 distances[src - 1] = dist;
26 points[num_points].index = src - 1;
27 points[num_points].x = srcx-1;
28 points[num_points++].y = srcy;
29 }
30 if (srcy < 13 && distances[src + 20] > dist && !tilemap[srcx*2+(srcy+1)*2*40])
31 {
32 distances[src + 20] = dist;
33 points[num_points].index = src + 20;
34 points[num_points].x = srcx;
35 points[num_points++].y = srcy+1;
36 }
37 if (srcy && distances[src - 20] > dist && !tilemap[srcx*2 + (srcy-1)*2*40])
38 {
39 distances[src - 20] = dist;
40 points[num_points].index = src - 20;
41 points[num_points].x = srcx;
42 points[num_points++].y = srcy-1;
43 }
44 return num_points;
45 }
46
47 void gen_distances(u16 x, u16 y)
48 {
49 //TODO: Figure out the actual maximum number of candidate points that can exist
50 mpoint pointsa[20*14];
51 mpoint pointsb[20*14];
52 mpoint *points=pointsa;
53 mpoint *new_points;
54 s16 num_points = 0, old_points;
55 x /= 2;
56 y /= 2;
57 memset(distances, 0xFF, sizeof(distances));
58
59 distances[x + y*20] = 0;
60 num_points = explore(points, num_points, x + y*20, x, y);
61
62 while (num_points)
63 {
64 new_points = points == pointsa ? pointsb : pointsa;
65 old_points = num_points;
66 for (num_points = 0, old_points--; old_points >= 0; old_points--)
67 {
68 num_points = explore(new_points, num_points, points[old_points].index, points[old_points].x, points[old_points].y);
69 }
70 points = new_points;
71 }
72 }
73
74 void print_distances(void)
75 {
76 u16 x,y,tindex,dindex,dist;
77 for (y = 0; y < 14; y++)
78 {
79 dindex = y * 20;
80 tindex = y * 2 * 40;
81 for (x = 0; x < 20; x++, dindex++, tindex += 2)
82 {
83 dist = distances[dindex];
84 if (dist < 10000)
85 {
86 tilemap[tindex+41] = TILE_ATTR_FULL(3, 0, 0, 0, '0' - 32 + dist % 10 + TILE_FONTINDEX);
87 dist /= 10;
88 if (dist)
89 {
90 tilemap[tindex+40] = TILE_ATTR_FULL(3, 0, 0, 0, '0' - 32 + dist % 10 + TILE_FONTINDEX);
91 dist /= 10;
92 if (dist)
93 {
94 tilemap[tindex+1] = TILE_ATTR_FULL(3, 0, 0, 0, '0' - 32 + dist % 10 + TILE_FONTINDEX);
95 dist /= 10;
96 if (dist)
97 tilemap[tindex] = TILE_ATTR_FULL(3, 0, 0, 0, '0' - 32 + dist % 10 + TILE_FONTINDEX);
98 }
99 }
100 }
101 }
102 }
103 }