Sat, 14 Nov 2015 13:56:41 -0800 |
Michael Pavone |
Prevent the current interrupt number from being changed while interrupt is being processed. This fixes a bug in Sonic 2 split screen that showed up when interrupt timing was adjusted
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Sat, 14 Nov 2015 10:01:43 -0800 |
Michael Pavone |
Clear out IO port input state when setting bindings. This fixes a bug where pressing start in the menu after returning to it only worked on the second try.
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Sat, 14 Nov 2015 09:49:39 -0800 |
Michael Pavone |
Allow menu ROM to be debugged
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Fri, 13 Nov 2015 22:56:59 -0800 |
Michael Pavone |
Selecting a second game from the menu now works
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Fri, 13 Nov 2015 19:15:37 -0800 |
Michael Pavone |
It is now possible to switch back and forth between the menu ROM and the game
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Mon, 09 Nov 2015 22:34:36 -0800 |
Michael Pavone |
SDL_AndroidGetExternalStoragePath did not do what I thought. Use JNI directly to call Environment.getExternalStorageDirectory
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Mon, 09 Nov 2015 21:34:32 -0800 |
Michael Pavone |
Change default config to make first gamepad mapped as gamepad 1, add a second gamepad maping. Player one on keyboard and player two on controller does not make sense as a default config
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Mon, 09 Nov 2015 21:26:47 -0800 |
Michael Pavone |
Another .hgignore fix and add the symlink to menu.bin in android/assets
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Mon, 09 Nov 2015 21:26:25 -0800 |
Michael Pavone |
Send info/warning/fatal messages to logcat on Android
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Mon, 09 Nov 2015 20:58:45 -0800 |
Michael Pavone |
Added android Java source that was erroneously ignored before
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Mon, 09 Nov 2015 20:58:17 -0800 |
Michael Pavone |
Make executable paths rooted so that the blastem subdir in the android tree does not get ignored
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Mon, 09 Nov 2015 20:55:17 -0800 |
Michael Pavone |
Fix Android build breakage
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Sun, 08 Nov 2015 22:03:34 -0800 |
Michael Pavone |
Make menu stuff work on Android (theoretically)
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Sun, 08 Nov 2015 18:38:33 -0800 |
Michael Pavone |
ROM is now run after being selected in menu. Initial path for menu is read from config file.
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Sun, 08 Nov 2015 15:58:36 -0800 |
Michael Pavone |
Retrieve ROM filename from menu port write
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Sun, 08 Nov 2015 15:51:57 -0800 |
Michael Pavone |
Initial work for allowing loading a ROM from menu
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Fri, 06 Nov 2015 19:47:58 -0800 |
Michael Pavone |
Allow navigation between pages for long directories in menu ROM
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Fri, 06 Nov 2015 18:07:40 -0800 |
Michael Pavone |
More efficient handling of going up one directory in menu
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Fri, 06 Nov 2015 18:04:43 -0800 |
Michael Pavone |
Fix detection of directories in menu ROM
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Fri, 06 Nov 2015 14:17:41 -0800 |
Michael Pavone |
Allow directory navigation in menu. Sort directory entries
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Fri, 06 Nov 2015 13:44:21 -0800 |
Michael Pavone |
Properly initialize commands when adding a new breakpoint
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Fri, 06 Nov 2015 12:19:39 -0800 |
Michael Pavone |
Menu ROM now pulls real file names from the OS rather than using a fake list
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Fri, 06 Nov 2015 11:44:51 -0800 |
Michael Pavone |
Allow 68K debug print to read from arbitrary memory regions
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Thu, 05 Nov 2015 19:35:48 -0800 |
Michael Pavone |
Get everything needed to build menu.bin either committed or buildable via the Makefile
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Thu, 05 Nov 2015 19:34:53 -0800 |
Michael Pavone |
Ignore more stuff in hgignore
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Thu, 05 Nov 2015 19:25:40 -0800 |
Michael Pavone |
Commit of VGM header that was missed previously
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Wed, 04 Nov 2015 23:32:27 -0800 |
Michael Pavone |
Added temporary hack for loading a fixed ROM path so that Android build is "useable" before UI is in place
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Wed, 04 Nov 2015 23:01:15 -0800 |
Michael Pavone |
Default to fullscreen on Android since windowed mode does not make sense there
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