Wed, 20 Apr 2016 23:00:37 -0700 |
Michael Pavone |
Fix crash bug in Z80 debugger introduced with stack alignment changes
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Wed, 20 Apr 2016 09:18:58 -0700 |
Michael Pavone |
Implemented linear resampling and low pass filter for the YM2612
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Wed, 20 Apr 2016 00:18:01 -0700 |
Michael Pavone |
Fix PSG linear resampling and implement a low pass filter
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Tue, 19 Apr 2016 00:38:44 -0700 |
Michael Pavone |
Not so successful attempt at improved PSG resampling
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Mon, 18 Apr 2016 19:26:47 -0700 |
Michael Pavone |
Fixed loading save states from menu
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Sun, 17 Apr 2016 23:50:41 -0700 |
Michael Pavone |
Save State menu option is now fully functional. Load state sort of works, but is mostly broken.
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Sun, 17 Apr 2016 20:31:22 -0700 |
Michael Pavone |
Get cursor behaving properly in save state slot list
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Sat, 16 Apr 2016 13:28:43 -0700 |
Michael Pavone |
Get stateview building again
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Sat, 16 Apr 2016 13:07:03 -0700 |
Michael Pavone |
Get slot list displaying in "Save State" and "Load State" menu items
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Fri, 15 Apr 2016 23:57:50 -0700 |
Michael Pavone |
Save state menu WIP
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Fri, 15 Apr 2016 20:39:26 -0700 |
Michael Pavone |
Saving the save directory in the rom_info struct didn't make sense. It should be in the console context.
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Fri, 15 Apr 2016 18:29:39 -0700 |
Michael Pavone |
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
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Tue, 12 Apr 2016 22:50:31 -0700 |
Michael Pavone |
Implement "Resume" button in pause menu
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Tue, 12 Apr 2016 21:38:24 -0700 |
Michael Pavone |
Remove the int number argument to vdp_int_ack since it is no longer used
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Tue, 12 Apr 2016 08:35:44 -0700 |
Michael Pavone |
Fix VDP interrupt ack. Big thanks to Eke-Eke or whoever left that helpful comment in Genesis Plus GX. Fixes Fatal Rewind
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Mon, 11 Apr 2016 20:56:54 -0700 |
Michael Pavone |
Merge
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Mon, 11 Apr 2016 20:56:48 -0700 |
Michael Pavone |
Initial work on pause menu
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Sat, 19 Mar 2016 17:53:50 -0700 |
Michael Pavone |
Make Exit option in menu work
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Sun, 10 Apr 2016 22:22:36 -0700 |
Michael Pavone |
Allow changing the 68K clock divider in the config file
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Sun, 10 Apr 2016 22:22:01 -0700 |
Michael Pavone |
Allow specification of named labels as command line arguments to the 68K disassembler
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Sat, 19 Mar 2016 17:40:17 -0700 |
Michael Pavone |
Get "Load ROM" menu option working correctly
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Mon, 14 Mar 2016 09:39:27 -0700 |
Michael Pavone |
Working about menu
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Sat, 12 Mar 2016 14:24:43 -0800 |
Michael Pavone |
Handle up down buttons when in a menu
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Wed, 09 Mar 2016 21:46:31 -0800 |
Michael Pavone |
Adjust arrow X positions in menu
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Wed, 09 Mar 2016 08:14:05 -0800 |
Michael Pavone |
Draw button labels
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Mon, 07 Mar 2016 19:26:23 -0800 |
Michael Pavone |
WIP buttons in menu ROM
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Thu, 25 Feb 2016 23:39:14 -0800 |
Michael Pavone |
Fix saving of SRAM/EEPROM when switching games in menu
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Thu, 25 Feb 2016 23:08:50 -0800 |
Michael Pavone |
Fix filename used for SRAM/EEPROM when loading a game from the menu
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Wed, 24 Feb 2016 19:24:13 -0800 |
Michael Pavone |
Accept address on 128-byte EEPROMs on both read and write
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Tue, 23 Feb 2016 21:17:56 -0800 |
Michael Pavone |
Added reasonable handling of joystick hotplug
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Sat, 20 Feb 2016 01:11:18 -0800 |
Michael Pavone |
Fix register to operator mapping for channel 3 special mode and actually get it right this time
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Thu, 18 Feb 2016 21:28:33 -0800 |
Michael Pavone |
Remove phase increment caching. Fix LFO phase modulation calculation
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Wed, 17 Feb 2016 22:58:07 -0800 |
Michael Pavone |
Add strerror output to menu dir open failure message
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Wed, 17 Feb 2016 22:42:18 -0800 |
Michael Pavone |
Log errors opening directories in the menu code
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Tue, 16 Feb 2016 22:43:24 -0800 |
Michael Pavone |
Comment out button test code in menu
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Tue, 16 Feb 2016 19:13:00 -0800 |
Michael Pavone |
Make stateview and vgmplay compile again
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Sat, 13 Feb 2016 22:20:37 -0800 |
Michael Pavone |
Add yt debug command for printing YM-2612 timer info. Fix AMS shift values.
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Wed, 10 Feb 2016 20:05:39 -0800 |
Michael Pavone |
Change where decay to sustain transition happens to match hardware when decay rate is slow or 0
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Wed, 10 Feb 2016 20:04:51 -0800 |
Michael Pavone |
Minor adjustment to refresh interval to better match latest measurements
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Tue, 02 Feb 2016 22:24:49 -0800 |
Michael Pavone |
Merge
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Tue, 02 Feb 2016 22:24:40 -0800 |
Michael Pavone |
Added some stuff for detecting refresh delays in one of my old logic analyzer scripts. Needs cleanup
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Mon, 25 Jan 2016 09:37:27 -0800 |
Michael Pavone |
WIP menu button stuff
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Tue, 02 Feb 2016 18:33:00 -0800 |
Michael Pavone |
Change the sentinel value for the hslot parameter of run_dma_src to something that is not a valid slot number and actually use it for calls during the active display period
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Tue, 02 Feb 2016 18:24:15 -0800 |
Michael Pavone |
Perform the same slot mapping shift for H32 mode as I did for H40
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Thu, 28 Jan 2016 09:10:14 -0800 |
Michael Pavone |
Shift slot number to slot behavior mapping by six slots in H40 mode. This makes the line change slot align with the point at which the display turns on and off at the end of the active display area. Also fixed a regression in which an external slot got accidentally changed into a sprite draw slot
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Tue, 26 Jan 2016 19:23:10 -0800 |
Michael Pavone |
After reviewing the results of my test ROM again it seems pretty clear that the VBlank flag gets set at the same time as the vcounter changes
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Sun, 17 Jan 2016 14:46:12 -0800 |
Michael Pavone |
Fix calculation of window start column when it's on the right side. This removes graphical glitches in Afterburner 2, Fireshark and Dungeons and Dragons: Warriors of the Eternal Sun and probably others
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Sun, 17 Jan 2016 14:36:25 -0800 |
Michael Pavone |
Initialize commands field of breakpoint struct to NULL. Remove a debug printf
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Wed, 30 Dec 2015 19:00:03 -0800 |
Michael Pavone |
Allow DMA from cartridge ROM above the 4MB mark. Should probably use get_native_pointer for everyting, but want to check the performance implications
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Thu, 17 Dec 2015 20:41:43 -0800 |
Michael Pavone |
Added button graphic for menu
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Thu, 17 Dec 2015 20:03:50 -0800 |
Michael Pavone |
Finished implementation of mouse capture mode
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Tue, 15 Dec 2015 20:01:50 -0800 |
Michael Pavone |
Initial support for relative mouse mode and skeleton of support for capture mode. Avoid mouse position overflow in absolute mode. Allow absolute mode to be set by ROM DB.
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Mon, 14 Dec 2015 19:36:01 -0800 |
Michael Pavone |
Scale mouse data based on window size
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Tue, 08 Dec 2015 19:33:58 -0800 |
Michael Pavone |
Allow IO device config to be overriden by ROM DB
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Sun, 06 Dec 2015 19:29:34 -0800 |
Michael Pavone |
Rough emulation of mouse response delays when TR is toggled. Latch current mouse value rather than delta. Some other IO cleanup/fixes
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Sun, 06 Dec 2015 15:42:36 -0800 |
Michael Pavone |
IO port pins should read as high from the perspective of a device when they are set as inputs
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Sat, 05 Dec 2015 18:40:34 -0800 |
Michael Pavone |
Mouse X and Y are 9-bit 2's complement not 8-bit magnitude + sign bit like I thought. Fixed mouse Y direction.
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Sat, 05 Dec 2015 00:17:15 -0800 |
Michael Pavone |
Added mouse support to menu ROM
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Wed, 02 Dec 2015 07:06:03 -0800 |
Michael Pavone |
Fix problem in 68K debugger caused by stack alignment change
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Sat, 28 Nov 2015 21:27:21 -0800 |
Michael Pavone |
Mega mouse support is mostly done
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Sat, 28 Nov 2015 20:05:15 -0800 |
Michael Pavone |
Dividing by FPS_INTERVAL does not make senese as the division was to convert milliseconds to seconds
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Sat, 28 Nov 2015 14:49:34 -0800 |
Michael Pavone |
Don't try setting the window title on Android
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Sat, 28 Nov 2015 14:32:55 -0800 |
Michael Pavone |
Actually call track_block in alloc_code
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Sat, 28 Nov 2015 14:30:30 -0800 |
Michael Pavone |
Make nexus player remote useable as a controller for games that only require a dpad + start + c. Use warning() instead of fprintf(stder,...) in io.c
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Fri, 27 Nov 2015 13:10:02 -0800 |
Michael Pavone |
Fix a few lingering stack alignment rework bugs
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Fri, 27 Nov 2015 10:48:13 -0800 |
Michael Pavone |
Adjust stack before pushing arguments. Fixes new stack alignment code on 32-bit targets
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Fri, 27 Nov 2015 10:47:35 -0800 |
Michael Pavone |
Replace some hard-coded instruction length assumptions with a calculation so they will work properly on both 32-bit and 64-bit hosts
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Thu, 26 Nov 2015 22:30:41 -0800 |
Michael Pavone |
Fix for Z80 retranslation post alignment rework
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Thu, 26 Nov 2015 00:10:36 -0800 |
Michael Pavone |
Z80 core is now slightly less broken
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Wed, 25 Nov 2015 20:32:20 -0800 |
Michael Pavone |
WIP support for mega mouse
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Wed, 25 Nov 2015 20:31:21 -0800 |
Michael Pavone |
Get ztestrun compiling again
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Wed, 25 Nov 2015 20:18:34 -0800 |
Michael Pavone |
Get Z80 core sort of working again post alignment change
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Wed, 25 Nov 2015 08:40:45 -0800 |
Michael Pavone |
Partially working change to do proper stack alignment rather than doing a lame alignment check when calling a C compile dfunction. 68K core seems okay, but Z80 is busted.
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Sun, 22 Nov 2015 14:43:51 -0800 |
Michael Pavone |
Use immersive fullscreen when available. Updated manifest to theoretically support Android TV.
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Sun, 22 Nov 2015 14:42:36 -0800 |
Michael Pavone |
Fix a bug in generating memory access functions when more than one MMAP_CODE region exists
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Tue, 17 Nov 2015 19:55:59 -0800 |
Michael Pavone |
Fix a bad interaction between the implementation of STOP and the way interrupt cycles are calculated. Prevent addition of refresh delays while VDP has the bus.
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Mon, 16 Nov 2015 22:00:32 -0800 |
Michael Pavone |
Fix so vgmplay builds again
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Mon, 16 Nov 2015 21:57:17 -0800 |
Michael Pavone |
Approximation of refresh wait states
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Sat, 14 Nov 2015 22:06:24 -0800 |
Michael Pavone |
Fix Mega Drive peripheral ID for 3-button pad
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Sat, 14 Nov 2015 13:56:41 -0800 |
Michael Pavone |
Prevent the current interrupt number from being changed while interrupt is being processed. This fixes a bug in Sonic 2 split screen that showed up when interrupt timing was adjusted
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Sat, 14 Nov 2015 10:01:43 -0800 |
Michael Pavone |
Clear out IO port input state when setting bindings. This fixes a bug where pressing start in the menu after returning to it only worked on the second try.
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Sat, 14 Nov 2015 09:49:39 -0800 |
Michael Pavone |
Allow menu ROM to be debugged
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Fri, 13 Nov 2015 22:56:59 -0800 |
Michael Pavone |
Selecting a second game from the menu now works
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Fri, 13 Nov 2015 19:15:37 -0800 |
Michael Pavone |
It is now possible to switch back and forth between the menu ROM and the game
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Mon, 09 Nov 2015 22:34:36 -0800 |
Michael Pavone |
SDL_AndroidGetExternalStoragePath did not do what I thought. Use JNI directly to call Environment.getExternalStorageDirectory
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Mon, 09 Nov 2015 21:34:32 -0800 |
Michael Pavone |
Change default config to make first gamepad mapped as gamepad 1, add a second gamepad maping. Player one on keyboard and player two on controller does not make sense as a default config
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Mon, 09 Nov 2015 21:26:47 -0800 |
Michael Pavone |
Another .hgignore fix and add the symlink to menu.bin in android/assets
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Mon, 09 Nov 2015 21:26:25 -0800 |
Michael Pavone |
Send info/warning/fatal messages to logcat on Android
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Mon, 09 Nov 2015 20:58:45 -0800 |
Michael Pavone |
Added android Java source that was erroneously ignored before
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Mon, 09 Nov 2015 20:58:17 -0800 |
Michael Pavone |
Make executable paths rooted so that the blastem subdir in the android tree does not get ignored
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Mon, 09 Nov 2015 20:55:17 -0800 |
Michael Pavone |
Fix Android build breakage
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Sun, 08 Nov 2015 22:03:34 -0800 |
Michael Pavone |
Make menu stuff work on Android (theoretically)
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Sun, 08 Nov 2015 18:38:33 -0800 |
Michael Pavone |
ROM is now run after being selected in menu. Initial path for menu is read from config file.
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Sun, 08 Nov 2015 15:58:36 -0800 |
Michael Pavone |
Retrieve ROM filename from menu port write
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Sun, 08 Nov 2015 15:51:57 -0800 |
Michael Pavone |
Initial work for allowing loading a ROM from menu
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Fri, 06 Nov 2015 19:47:58 -0800 |
Michael Pavone |
Allow navigation between pages for long directories in menu ROM
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