Mon, 02 May 2016 18:27:07 -0700 |
Michael Pavone |
More README updates
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Mon, 02 May 2016 00:31:44 -0700 |
Michael Pavone |
WIP README updates
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Sun, 01 May 2016 23:52:24 -0700 |
Michael Pavone |
Get rid of little divot on top of buttons in menu caused by the flat part not being a full 8 pixels on the top
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Sun, 01 May 2016 23:44:14 -0700 |
Michael Pavone |
Fully functional next/previous buttons
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Sun, 01 May 2016 22:21:58 -0700 |
Michael Pavone |
Fix bug in which trying to load another ROM after saving or loading a savestate through the menu resulted in trying to save/load a savestate instead
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Sun, 01 May 2016 22:07:37 -0700 |
Michael Pavone |
Fix bug in which save RAM/EEPROM was not persisted correctly if the emulator is exited via the menu rather than the X button in the title bar
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Sun, 01 May 2016 21:39:43 -0700 |
Michael Pavone |
Removed assumptions that path separators are Unix style outside of Unix-only verions of functions
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Sun, 01 May 2016 17:43:28 -0700 |
Michael Pavone |
Added IO overrides for games I've tested with mouse support and to Ms. Pac-Man that requires a 3-button controller to work properly
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Sun, 01 May 2016 16:25:16 -0700 |
Michael Pavone |
Improve parsing of game name from ROM header
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Sun, 01 May 2016 15:57:43 -0700 |
Michael Pavone |
Allow overriding speed 0. May be useful for people that want to use vsync
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Sun, 01 May 2016 14:59:40 -0700 |
Michael Pavone |
Set vsync state based on config file rather than just using whatever the system decides for us.
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Sun, 01 May 2016 14:29:12 -0700 |
Michael Pavone |
Added a config option that allows turning scanlines on and off
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Sun, 01 May 2016 13:36:14 -0700 |
Michael Pavone |
Made low pass filter frequency configurable
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Sat, 30 Apr 2016 20:57:29 -0700 |
Michael Pavone |
Fix bug in SAT cache address calculation that caused a crash in Strider II
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Sat, 30 Apr 2016 16:19:57 -0700 |
Michael Pavone |
Added TODO for hardware checking
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Sat, 30 Apr 2016 16:19:19 -0700 |
Michael Pavone |
Set sprite overflow flag if we completely consume sprite rendering capacity for the line even if there is nothing left to draw. This graphical corruption in the vertical stretching scroll section. Needs hardware confirmation.
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Sat, 30 Apr 2016 15:31:48 -0700 |
Michael Pavone |
Implement SAT cache. Causes some graphical corruption in Overdrive due to an unrelated bug.
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Sat, 30 Apr 2016 10:47:29 -0700 |
Michael Pavone |
YOUR EMULATOR SUX is dead. Needs logic analyzer testing to check exact delay though.
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Sat, 30 Apr 2016 09:45:53 -0700 |
Michael Pavone |
Fix 68K interrupt handling some more. Fatal Rewind is working again.
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Sat, 30 Apr 2016 08:37:55 -0700 |
Michael Pavone |
Fix some stuff with interrupt timing. The change in adjust_int_cycle gets Overdrive working again (vint was not being preferred over hint in some cases). One of the changes seems to have broken Fatal Rewind again, but no other regressions that I can see.
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Thu, 28 Apr 2016 20:20:29 -0700 |
Michael Pavone |
Added code to display Next and Prev buttons on file listing screens to menu
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Thu, 28 Apr 2016 19:20:31 -0700 |
Michael Pavone |
Add Wonder Boy in Monster World to ROM DB as it needs working EEPROM support to work
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Thu, 28 Apr 2016 09:00:42 -0700 |
Michael Pavone |
Implemented A line and F line traps.
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Wed, 27 Apr 2016 23:57:00 -0700 |
Michael Pavone |
Properly emulate machine freeze when reading from VDP while configured for writes
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Wed, 27 Apr 2016 23:11:24 -0700 |
Michael Pavone |
Implement privelege violation exceptions
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Wed, 27 Apr 2016 21:39:17 -0700 |
Michael Pavone |
Implemented IR and undefined bits of info word for address error exception frames
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Wed, 27 Apr 2016 19:10:50 -0700 |
Michael Pavone |
Fix changes made to get_instruction_start and map_native_address to cope with being able to translate at odd addresses.
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Tue, 26 Apr 2016 23:13:37 -0700 |
Michael Pavone |
Initial stab at implementing address error exceptions. Need to fill in the value of IR, undefined bits of last stack frame word and properly deal with address errors that occur during exception processing.
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