Sun, 04 Feb 2024 20:11:39 -0800 |
Michael Pavone |
Initial implementation of storbook artwork display
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Sat, 03 Feb 2024 18:32:41 -0800 |
Michael Pavone |
WIP Pico emulation
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Thu, 25 Jan 2024 22:18:46 -0800 |
Michael Pavone |
Remove extra clear of DSR
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Thu, 25 Jan 2024 21:54:04 -0800 |
Michael Pavone |
Clear DSR in certain gate array writes. Fixes issue in Penn & Teller's Smoke and Mirrors
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Wed, 24 Jan 2024 20:18:17 -0800 |
Michael Pavone |
Make termhelper work when current working directory is not the one that contains blastem
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Wed, 24 Jan 2024 18:51:44 -0800 |
Michael Pavone |
Avoid conflicts between watchpoints and normal debugger entry
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Sat, 20 Jan 2024 21:16:04 -0800 |
Michael Pavone |
Fix off-by-one in watchpoint eval
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Sat, 20 Jan 2024 21:15:56 -0800 |
Michael Pavone |
Expose gamepad state in debugger
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Sat, 20 Jan 2024 01:30:19 -0800 |
Michael Pavone |
Fix regression in Prince of Persia
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Fri, 19 Jan 2024 22:30:25 -0800 |
Michael Pavone |
Properly handle stack alignment in m68k breakpoint implementation
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Thu, 18 Jan 2024 23:03:58 -0800 |
Michael Pavone |
Fix some CD-ROM emulation issues and make timing better match my MCD2. Seems to fix or at least improve video playback in Iron Helix and Power Rangers
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Wed, 17 Jan 2024 23:51:37 -0800 |
Michael Pavone |
Fix uninitialized base cycle count in Z80 interp path and do a little other interp path cleanup. Fixes issue with 3x3 Eyes
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