Tue, 18 Dec 2012 22:20:25 -0800 |
Mike Pavone |
Properly zero-init all VDP buffers. Comment out some debug printfs.
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Tue, 18 Dec 2012 22:19:52 -0800 |
Mike Pavone |
Code in runtime for checking for VDP reads was using the wrong register. This is now fixed.
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Tue, 18 Dec 2012 19:51:33 -0800 |
Mike Pavone |
Fix CRAM and possibly VSRAM writes
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Tue, 18 Dec 2012 19:51:17 -0800 |
Mike Pavone |
Add palette debug to SDL renderer
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Tue, 18 Dec 2012 02:16:42 -0800 |
Mike Pavone |
Get Flavio's color bar demo kind of sort of working
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Sun, 16 Dec 2012 22:25:29 -0800 |
Mike Pavone |
Add preliminary support for JMP
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Sun, 16 Dec 2012 21:57:52 -0800 |
Mike Pavone |
Implement CLR, minor refactor of register offset calculation in context struct
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Sat, 15 Dec 2012 23:01:32 -0800 |
Mike Pavone |
Implement shift instructions (asl, lsl, asr, lsr). Add flags to register printout. Fix minor bug in shift/rotate instruction decoding.
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Thu, 13 Dec 2012 09:47:40 -0800 |
Mike Pavone |
Fix shift rotate instruction decoding and improve disassembly of move USP and conditional branch instructions
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Wed, 12 Dec 2012 23:21:11 -0800 |
Mike Pavone |
Add untested support for and, eor, or, swap, tst and nop instructions. Add call to m68k_save_result for add and sub so that they will properly save results for memory destinations
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Wed, 12 Dec 2012 21:25:31 -0800 |
Mike Pavone |
Don't try to disassemble addresses beyond the end of the cartridge
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Wed, 12 Dec 2012 20:43:42 -0800 |
Mike Pavone |
Fix bug in address visitation in disassembler
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Wed, 12 Dec 2012 20:18:06 -0800 |
Mike Pavone |
Add support for dbcc instruction
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Wed, 12 Dec 2012 20:17:59 -0800 |
Mike Pavone |
Add vector table to test.s68
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Wed, 12 Dec 2012 20:17:11 -0800 |
Mike Pavone |
Add logic for following control flow based on logic in the translator
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Sun, 09 Dec 2012 18:40:45 -0800 |
Mike Pavone |
Add debug render mode and fix vertical flip bit for bg tiles
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Sun, 09 Dec 2012 17:26:36 -0800 |
Mike Pavone |
Fix bug in tile address masking. Remove some debug code from window plane.
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Sun, 09 Dec 2012 17:10:08 -0800 |
Mike Pavone |
More correct window support, maybe
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Sun, 09 Dec 2012 17:05:13 -0800 |
Mike Pavone |
Broken window support
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Sun, 09 Dec 2012 01:13:41 -0800 |
Mike Pavone |
Horizontal scroll works correctly now. In particular, the SEGA logo in Vectorman has a nice smooth wave like it should
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Sun, 09 Dec 2012 00:03:15 -0800 |
Mike Pavone |
Implement sprite index >= sprite limit triggers sprite limit behavior
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Sat, 08 Dec 2012 23:49:51 -0800 |
Mike Pavone |
Initial H32 mode support
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Sat, 08 Dec 2012 23:09:40 -0800 |
Mike Pavone |
Pass all sprite masking tests
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Sat, 08 Dec 2012 23:06:13 -0800 |
Mike Pavone |
Small fix to overflow flag
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Sat, 08 Dec 2012 22:50:14 -0800 |
Mike Pavone |
Improve sprite masking to almost completely pass Nemesis' sprite masking test
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Sat, 08 Dec 2012 22:07:25 -0800 |
Mike Pavone |
Add support for simple resolution scaling
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Sat, 08 Dec 2012 21:39:01 -0800 |
Mike Pavone |
Fix horizontal sprite mirroring
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Sat, 08 Dec 2012 20:25:56 -0800 |
Mike Pavone |
Make horizontal scrolling closer to correct, Comix Zone looks good, Sonic 2 slightly off
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