Fri, 13 Nov 2015 19:15:37 -0800 |
Michael Pavone |
It is now possible to switch back and forth between the menu ROM and the game
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Mon, 09 Nov 2015 22:34:36 -0800 |
Michael Pavone |
SDL_AndroidGetExternalStoragePath did not do what I thought. Use JNI directly to call Environment.getExternalStorageDirectory
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Mon, 09 Nov 2015 21:34:32 -0800 |
Michael Pavone |
Change default config to make first gamepad mapped as gamepad 1, add a second gamepad maping. Player one on keyboard and player two on controller does not make sense as a default config
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Mon, 09 Nov 2015 21:26:47 -0800 |
Michael Pavone |
Another .hgignore fix and add the symlink to menu.bin in android/assets
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Mon, 09 Nov 2015 21:26:25 -0800 |
Michael Pavone |
Send info/warning/fatal messages to logcat on Android
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Mon, 09 Nov 2015 20:58:45 -0800 |
Michael Pavone |
Added android Java source that was erroneously ignored before
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Mon, 09 Nov 2015 20:58:17 -0800 |
Michael Pavone |
Make executable paths rooted so that the blastem subdir in the android tree does not get ignored
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Mon, 09 Nov 2015 20:55:17 -0800 |
Michael Pavone |
Fix Android build breakage
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Sun, 08 Nov 2015 22:03:34 -0800 |
Michael Pavone |
Make menu stuff work on Android (theoretically)
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Sun, 08 Nov 2015 18:38:33 -0800 |
Michael Pavone |
ROM is now run after being selected in menu. Initial path for menu is read from config file.
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Sun, 08 Nov 2015 15:58:36 -0800 |
Michael Pavone |
Retrieve ROM filename from menu port write
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Sun, 08 Nov 2015 15:51:57 -0800 |
Michael Pavone |
Initial work for allowing loading a ROM from menu
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Fri, 06 Nov 2015 19:47:58 -0800 |
Michael Pavone |
Allow navigation between pages for long directories in menu ROM
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Fri, 06 Nov 2015 18:07:40 -0800 |
Michael Pavone |
More efficient handling of going up one directory in menu
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