Tue, 15 Dec 2015 20:01:50 -0800 |
Michael Pavone |
Initial support for relative mouse mode and skeleton of support for capture mode. Avoid mouse position overflow in absolute mode. Allow absolute mode to be set by ROM DB.
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Mon, 14 Dec 2015 19:36:01 -0800 |
Michael Pavone |
Scale mouse data based on window size
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Tue, 08 Dec 2015 19:33:58 -0800 |
Michael Pavone |
Allow IO device config to be overriden by ROM DB
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Sun, 06 Dec 2015 19:29:34 -0800 |
Michael Pavone |
Rough emulation of mouse response delays when TR is toggled. Latch current mouse value rather than delta. Some other IO cleanup/fixes
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Sun, 06 Dec 2015 15:42:36 -0800 |
Michael Pavone |
IO port pins should read as high from the perspective of a device when they are set as inputs
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Sat, 05 Dec 2015 18:40:34 -0800 |
Michael Pavone |
Mouse X and Y are 9-bit 2's complement not 8-bit magnitude + sign bit like I thought. Fixed mouse Y direction.
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Sat, 05 Dec 2015 00:17:15 -0800 |
Michael Pavone |
Added mouse support to menu ROM
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Wed, 02 Dec 2015 07:06:03 -0800 |
Michael Pavone |
Fix problem in 68K debugger caused by stack alignment change
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Sat, 28 Nov 2015 21:27:21 -0800 |
Michael Pavone |
Mega mouse support is mostly done
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Sat, 28 Nov 2015 20:05:15 -0800 |
Michael Pavone |
Dividing by FPS_INTERVAL does not make senese as the division was to convert milliseconds to seconds
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Sat, 28 Nov 2015 14:49:34 -0800 |
Michael Pavone |
Don't try setting the window title on Android
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Sat, 28 Nov 2015 14:32:55 -0800 |
Michael Pavone |
Actually call track_block in alloc_code
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Sat, 28 Nov 2015 14:30:30 -0800 |
Michael Pavone |
Make nexus player remote useable as a controller for games that only require a dpad + start + c. Use warning() instead of fprintf(stder,...) in io.c
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Fri, 27 Nov 2015 13:10:02 -0800 |
Michael Pavone |
Fix a few lingering stack alignment rework bugs
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Fri, 27 Nov 2015 10:48:13 -0800 |
Michael Pavone |
Adjust stack before pushing arguments. Fixes new stack alignment code on 32-bit targets
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Fri, 27 Nov 2015 10:47:35 -0800 |
Michael Pavone |
Replace some hard-coded instruction length assumptions with a calculation so they will work properly on both 32-bit and 64-bit hosts
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Thu, 26 Nov 2015 22:30:41 -0800 |
Michael Pavone |
Fix for Z80 retranslation post alignment rework
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Thu, 26 Nov 2015 00:10:36 -0800 |
Michael Pavone |
Z80 core is now slightly less broken
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Wed, 25 Nov 2015 20:32:20 -0800 |
Michael Pavone |
WIP support for mega mouse
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Wed, 25 Nov 2015 20:31:21 -0800 |
Michael Pavone |
Get ztestrun compiling again
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Wed, 25 Nov 2015 20:18:34 -0800 |
Michael Pavone |
Get Z80 core sort of working again post alignment change
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Wed, 25 Nov 2015 08:40:45 -0800 |
Michael Pavone |
Partially working change to do proper stack alignment rather than doing a lame alignment check when calling a C compile dfunction. 68K core seems okay, but Z80 is busted.
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Sun, 22 Nov 2015 14:43:51 -0800 |
Michael Pavone |
Use immersive fullscreen when available. Updated manifest to theoretically support Android TV.
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Sun, 22 Nov 2015 14:42:36 -0800 |
Michael Pavone |
Fix a bug in generating memory access functions when more than one MMAP_CODE region exists
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Tue, 17 Nov 2015 19:55:59 -0800 |
Michael Pavone |
Fix a bad interaction between the implementation of STOP and the way interrupt cycles are calculated. Prevent addition of refresh delays while VDP has the bus.
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Mon, 16 Nov 2015 22:00:32 -0800 |
Michael Pavone |
Fix so vgmplay builds again
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Mon, 16 Nov 2015 21:57:17 -0800 |
Michael Pavone |
Approximation of refresh wait states
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Sat, 14 Nov 2015 22:06:24 -0800 |
Michael Pavone |
Fix Mega Drive peripheral ID for 3-button pad
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Sat, 14 Nov 2015 13:56:41 -0800 |
Michael Pavone |
Prevent the current interrupt number from being changed while interrupt is being processed. This fixes a bug in Sonic 2 split screen that showed up when interrupt timing was adjusted
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Sat, 14 Nov 2015 10:01:43 -0800 |
Michael Pavone |
Clear out IO port input state when setting bindings. This fixes a bug where pressing start in the menu after returning to it only worked on the second try.
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Sat, 14 Nov 2015 09:49:39 -0800 |
Michael Pavone |
Allow menu ROM to be debugged
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Fri, 13 Nov 2015 22:56:59 -0800 |
Michael Pavone |
Selecting a second game from the menu now works
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Fri, 13 Nov 2015 19:15:37 -0800 |
Michael Pavone |
It is now possible to switch back and forth between the menu ROM and the game
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Mon, 09 Nov 2015 22:34:36 -0800 |
Michael Pavone |
SDL_AndroidGetExternalStoragePath did not do what I thought. Use JNI directly to call Environment.getExternalStorageDirectory
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Mon, 09 Nov 2015 21:34:32 -0800 |
Michael Pavone |
Change default config to make first gamepad mapped as gamepad 1, add a second gamepad maping. Player one on keyboard and player two on controller does not make sense as a default config
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Mon, 09 Nov 2015 21:26:47 -0800 |
Michael Pavone |
Another .hgignore fix and add the symlink to menu.bin in android/assets
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Mon, 09 Nov 2015 21:26:25 -0800 |
Michael Pavone |
Send info/warning/fatal messages to logcat on Android
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Mon, 09 Nov 2015 20:58:45 -0800 |
Michael Pavone |
Added android Java source that was erroneously ignored before
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Mon, 09 Nov 2015 20:58:17 -0800 |
Michael Pavone |
Make executable paths rooted so that the blastem subdir in the android tree does not get ignored
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Mon, 09 Nov 2015 20:55:17 -0800 |
Michael Pavone |
Fix Android build breakage
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Sun, 08 Nov 2015 22:03:34 -0800 |
Michael Pavone |
Make menu stuff work on Android (theoretically)
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Sun, 08 Nov 2015 18:38:33 -0800 |
Michael Pavone |
ROM is now run after being selected in menu. Initial path for menu is read from config file.
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Sun, 08 Nov 2015 15:58:36 -0800 |
Michael Pavone |
Retrieve ROM filename from menu port write
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Sun, 08 Nov 2015 15:51:57 -0800 |
Michael Pavone |
Initial work for allowing loading a ROM from menu
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Fri, 06 Nov 2015 19:47:58 -0800 |
Michael Pavone |
Allow navigation between pages for long directories in menu ROM
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Fri, 06 Nov 2015 18:07:40 -0800 |
Michael Pavone |
More efficient handling of going up one directory in menu
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Fri, 06 Nov 2015 18:04:43 -0800 |
Michael Pavone |
Fix detection of directories in menu ROM
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Fri, 06 Nov 2015 14:17:41 -0800 |
Michael Pavone |
Allow directory navigation in menu. Sort directory entries
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Fri, 06 Nov 2015 13:44:21 -0800 |
Michael Pavone |
Properly initialize commands when adding a new breakpoint
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Fri, 06 Nov 2015 12:19:39 -0800 |
Michael Pavone |
Menu ROM now pulls real file names from the OS rather than using a fake list
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Fri, 06 Nov 2015 11:44:51 -0800 |
Michael Pavone |
Allow 68K debug print to read from arbitrary memory regions
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Thu, 05 Nov 2015 19:35:48 -0800 |
Michael Pavone |
Get everything needed to build menu.bin either committed or buildable via the Makefile
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Thu, 05 Nov 2015 19:34:53 -0800 |
Michael Pavone |
Ignore more stuff in hgignore
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Thu, 05 Nov 2015 19:25:40 -0800 |
Michael Pavone |
Commit of VGM header that was missed previously
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Wed, 04 Nov 2015 23:32:27 -0800 |
Michael Pavone |
Added temporary hack for loading a fixed ROM path so that Android build is "useable" before UI is in place
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Wed, 04 Nov 2015 23:01:15 -0800 |
Michael Pavone |
Default to fullscreen on Android since windowed mode does not make sense there
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