Tue, 21 Mar 2017 21:40:47 -0700 |
Michael Pavone |
Make save directory configurable. Satisfies ticket:4
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Tue, 21 Mar 2017 19:56:50 -0700 |
Michael Pavone |
Allow variables in screenshot_path like initial_path
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Tue, 21 Mar 2017 19:48:08 -0700 |
Michael Pavone |
Don't leak a ternary tree when building the menu's initial path
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Tue, 21 Mar 2017 00:40:25 -0700 |
Michael Pavone |
Allow initial_path to contain variable references which allows the default value to be actually specified in the default config file
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Sun, 19 Mar 2017 18:32:49 -0700 |
Michael Pavone |
Adjust Z80 interrupt pulse duration to match hardware measurements
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Sun, 19 Mar 2017 12:54:20 -0700 |
Michael Pavone |
Change handling of invalid scroll plane sizes. Fixes title and high score screens in The Incredible Hulk
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Sun, 19 Mar 2017 11:17:40 -0700 |
Michael Pavone |
Adjust DMA start delay to not break the FIFO Wait State test in the VDP FIFO Testing ROM
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Sun, 19 Mar 2017 11:14:34 -0700 |
Michael Pavone |
Minor fix to hacky refresh emulation code to more closely match my intent
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Sun, 19 Mar 2017 00:34:15 -0700 |
Michael Pavone |
Add Mega Everdrive style header detection for homebrew using the SSF2 mapper, though without the Mega Everdrive extensions. Properly invalidate translated code on a bank switch when using the SSF2/Sega mapper
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Sat, 18 Mar 2017 23:18:37 -0700 |
Michael Pavone |
Basic refresh emulation that doesn't break direct color DMA demos. Fixes sound after entering pause menu in Pacman 2: The New Adventures
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Sat, 18 Mar 2017 17:09:14 -0700 |
Michael Pavone |
Remove hacky post-DMA delay add proper pre-DMA delay based on logic analyzer capture. 512 color screen is a bit messed up but mostly works. Needs investigation
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Fri, 17 Mar 2017 08:05:55 -0700 |
Michael Pavone |
Minor fix to timing of "early" overflow case in divs when the dividend is negative
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Fri, 17 Mar 2017 08:02:03 -0700 |
Michael Pavone |
Fixed some deficiencies in the 68K test generator
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Wed, 15 Mar 2017 19:05:27 -0700 |
Michael Pavone |
Cycle accurate implementation of divs
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Tue, 14 Mar 2017 00:06:19 -0700 |
Michael Pavone |
Fix heuristic detection of SRAM for 3MB ROMs with SRAM at the 3MB mark
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Tue, 14 Mar 2017 00:05:33 -0700 |
Michael Pavone |
Added a ROM DB entry for Hardball III. This game lacks a proper SRAM header
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Mon, 13 Mar 2017 23:14:13 -0700 |
Michael Pavone |
RESET is not a terminal instruction on the 68K. Fixes a crash bug in Chavez II and possibly other games
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Mon, 13 Mar 2017 23:13:24 -0700 |
Michael Pavone |
Fix VDP buffer overrun that was causing sprite flickering in some games
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Mon, 13 Mar 2017 00:23:58 -0700 |
Michael Pavone |
Properly treat invalid addressing modes for PEA/LEA as invalid instructinos
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Thu, 09 Mar 2017 23:50:46 -0800 |
Michael Pavone |
Fix undefined flags on overflow and divide by zero for divu based on hardware test. Fix saving result of divu when destination is not stored in a host register
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Thu, 09 Mar 2017 22:17:46 -0800 |
Michael Pavone |
Fix bug in handling of translating unmapped addresses
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Thu, 09 Mar 2017 21:31:31 -0800 |
Michael Pavone |
Forgot to update flags in the "good" case of the new divu code
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Thu, 09 Mar 2017 19:23:24 -0800 |
Michael Pavone |
Fix graphical corruption and sprite flickering introduced into some games by the last change for horizontal border support
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Tue, 07 Mar 2017 20:17:12 -0800 |
Michael Pavone |
Fill in the rest of the framebuffer holes created by horizontal border. Work remains for things to be seemless when display gets turned on and off mid frame
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Tue, 07 Mar 2017 00:01:16 -0800 |
Michael Pavone |
Fix some of the framebuffer fill holes introduced by horizontal border changes
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Mon, 06 Mar 2017 23:05:31 -0800 |
Michael Pavone |
Adjust correspondance between slot number and actual video output to better match video signal measurements and analysis of Outrunners behavior on hardware. Partially fixes ticket:13
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Mon, 06 Mar 2017 09:54:44 -0800 |
Michael Pavone |
Render horizontal border in H32 mode as well. Both modes still need some minor work to deal with inactive/active transition
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Mon, 06 Mar 2017 09:46:50 -0800 |
Michael Pavone |
Width on glTexSubImage2D call in render_framebuffer_updated needs to match the buffer pitch
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Mon, 06 Mar 2017 00:23:35 -0800 |
Michael Pavone |
Initial stab at horizontal border emulation. Only works for H40 and still has a few minor holes to fill
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Sat, 04 Mar 2017 21:34:15 -0800 |
Michael Pavone |
Don't allow the keyboard capture key to get passed to the emulated keyboard
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Sat, 04 Mar 2017 19:02:53 -0800 |
Michael Pavone |
Fix info_message/warning/error functions to deal with limitations of vsnprintf on Windows
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Sat, 04 Mar 2017 12:00:42 -0800 |
Michael Pavone |
Fix secondary targets
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Sat, 04 Mar 2017 11:50:14 -0800 |
Michael Pavone |
Implement raw screenshot functionality requested in ticket:10
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Fri, 03 Mar 2017 23:51:29 -0800 |
Michael Pavone |
Cycle accurate divu and undefined flags for overflow case
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Thu, 02 Mar 2017 22:22:54 -0800 |
Michael Pavone |
Improve hacky name parsing code to handle Whac a Critter/Mallet Legend
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Thu, 02 Mar 2017 22:18:15 -0800 |
Michael Pavone |
Fix implementation of in c and out c on 32-bit x86
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Thu, 02 Mar 2017 21:08:33 -0800 |
Michael Pavone |
Support for the Realtec mapper. Needs testing with games besides The Earth Defend
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Wed, 01 Mar 2017 00:14:50 -0800 |
Michael Pavone |
Fix scancode for F key
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Wed, 01 Mar 2017 00:08:18 -0800 |
Michael Pavone |
Fix removal of scan codes from buffer in XBAND keyboard
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Wed, 01 Mar 2017 00:00:04 -0800 |
Michael Pavone |
Only allow keyboard capture if the emulated system has a keyboard attached
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Tue, 28 Feb 2017 23:52:16 -0800 |
Michael Pavone |
Automatically connect XBAND keyboard if XBAND ROM is detected
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Tue, 28 Feb 2017 23:50:12 -0800 |
Michael Pavone |
Implement keyboard capture functionality
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Tue, 28 Feb 2017 21:59:58 -0800 |
Michael Pavone |
immediate and predecrement are illegal source address modes for movem. Fixes ticket:8 and ticket:9
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Mon, 27 Feb 2017 00:38:53 -0800 |
Michael Pavone |
Don't depend on USER being set in build_nightly as it does not seem to work when build job is run from cron
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Mon, 27 Feb 2017 00:28:05 -0800 |
Michael Pavone |
More logging. Fix path in upload step of build_upload_win_nightly
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Mon, 27 Feb 2017 00:21:38 -0800 |
Michael Pavone |
Add some logging to build_nightly
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Mon, 27 Feb 2017 00:17:53 -0800 |
Michael Pavone |
Eliminate usage of wine in build_release
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Mon, 27 Feb 2017 00:02:20 -0800 |
Michael Pavone |
build_upload_win_nightly needs some steps from build_nightly since it skips invoking that script and instead calls build_release directly
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Sun, 26 Feb 2017 23:37:11 -0800 |
Michael Pavone |
Missed a usage of Wine in Makefile
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Sun, 26 Feb 2017 23:25:11 -0800 |
Michael Pavone |
Windows nightly build upload script
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Sun, 26 Feb 2017 23:20:11 -0800 |
Michael Pavone |
Fix direct usage of read rather than GDB_READ in gdb_remote.c
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Sun, 26 Feb 2017 23:18:21 -0800 |
Michael Pavone |
Update Windows build to use mingw-w64 cross compiler rather than Wine
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Sun, 26 Feb 2017 20:50:03 -0800 |
Michael Pavone |
Seems like network in the container takes a moment to work, added a sleep to build_upload_nightly to compensate
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Sun, 26 Feb 2017 20:21:52 -0800 |
Michael Pavone |
Use public key auth rather than trying to make passowrd auth work in a script
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Sun, 26 Feb 2017 19:51:05 -0800 |
Michael Pavone |
Fixes for nightly build upload script
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Sun, 26 Feb 2017 16:49:26 -0800 |
Michael Pavone |
Fun untested changes for uploading nightly builds
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