Sun, 24 Apr 2016 02:19:48 -0700 |
Michael Pavone |
Half assed, prefetch based open bus value emulation. Gets BlastEm up to 119/122 in VDP FIFO Testing
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Sun, 24 Apr 2016 01:24:38 -0700 |
Michael Pavone |
Implemented VDP read prefetch and made DMA copy not use the FIFO any more. Now up to 114 out of 122 passing on VDP FIFO Test ROM
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Sun, 24 Apr 2016 00:22:38 -0700 |
Michael Pavone |
Fix order of writes for move.l with a predec destination
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Sat, 23 Apr 2016 18:14:01 -0700 |
Michael Pavone |
Disable refresh emulation with some ifdefs for now as it currently is not accurate enough to actually improve overall accuracy/compatibility and in fact makes things that work right on real hardware break
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Sat, 23 Apr 2016 17:34:01 -0700 |
Michael Pavone |
Inclue menu.bin in release directories. Added a Windows RC file and icon
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Sat, 23 Apr 2016 12:43:23 -0700 |
Michael Pavone |
Properly imlement btst with an immediate destination. Fixes a crash in NHL 95.
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Sat, 23 Apr 2016 01:08:43 -0700 |
Michael Pavone |
Fixed loading of SMD format ROMs
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Fri, 22 Apr 2016 19:18:15 -0700 |
Michael Pavone |
FindFirstFile makes more sense for getting modification times of a path than using CreateFile and GetFileTimes
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Fri, 22 Apr 2016 09:20:01 -0700 |
Michael Pavone |
Get mouse working in save state slot selection menu
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Thu, 21 Apr 2016 23:46:33 -0700 |
Michael Pavone |
Implement Windows versions of recently added functions in util.c and get the Windows build working again
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Thu, 21 Apr 2016 22:08:26 -0700 |
Michael Pavone |
Move mouse mode and capture state to emulation context so it persists properly when switching between the menu and the game
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Thu, 21 Apr 2016 18:48:15 -0700 |
Michael Pavone |
Got mouse working right in main and about menus
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Thu, 21 Apr 2016 08:55:54 -0700 |
Michael Pavone |
Added tag v0.3.1 for changeset c9ed929ee984
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Thu, 21 Apr 2016 00:12:02 -0700 |
Michael Pavone |
Added Mega Man - The Wily Wars to the ROM database as it uses EEPROM saves
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Wed, 20 Apr 2016 23:19:13 -0700 |
Michael Pavone |
Fix bug in Z80 rrd implementation. This fixes the annoying high pitched wine in Afterburner II.
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Wed, 20 Apr 2016 23:00:37 -0700 |
Michael Pavone |
Fix crash bug in Z80 debugger introduced with stack alignment changes
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Wed, 20 Apr 2016 09:18:58 -0700 |
Michael Pavone |
Implemented linear resampling and low pass filter for the YM2612
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Wed, 20 Apr 2016 00:18:01 -0700 |
Michael Pavone |
Fix PSG linear resampling and implement a low pass filter
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Tue, 19 Apr 2016 00:38:44 -0700 |
Michael Pavone |
Not so successful attempt at improved PSG resampling
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Mon, 18 Apr 2016 19:26:47 -0700 |
Michael Pavone |
Fixed loading save states from menu
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Sun, 17 Apr 2016 23:50:41 -0700 |
Michael Pavone |
Save State menu option is now fully functional. Load state sort of works, but is mostly broken.
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Sun, 17 Apr 2016 20:31:22 -0700 |
Michael Pavone |
Get cursor behaving properly in save state slot list
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Sat, 16 Apr 2016 13:28:43 -0700 |
Michael Pavone |
Get stateview building again
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Sat, 16 Apr 2016 13:07:03 -0700 |
Michael Pavone |
Get slot list displaying in "Save State" and "Load State" menu items
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Fri, 15 Apr 2016 23:57:50 -0700 |
Michael Pavone |
Save state menu WIP
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Fri, 15 Apr 2016 20:39:26 -0700 |
Michael Pavone |
Saving the save directory in the rom_info struct didn't make sense. It should be in the console context.
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Fri, 15 Apr 2016 18:29:39 -0700 |
Michael Pavone |
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
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Tue, 12 Apr 2016 22:50:31 -0700 |
Michael Pavone |
Implement "Resume" button in pause menu
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