Mercurial > repos > blastem
log
age | author | description |
---|---|---|
Tue, 20 Aug 2019 20:18:27 -0700 | Michael Pavone | Small optimization to render_normal and a minor bugfix in left border debug register handling |
Tue, 20 Aug 2019 07:07:31 -0700 | Michael Pavone | Fix sprite rendering regression introduced by H40 line at a time optimization |
Mon, 19 Aug 2019 19:15:52 -0700 | Michael Pavone | Only do full sync on VDP data port reads instead of all VDP port reads, provides a perf bump for games that busy wait on the status or HV registers |
Mon, 19 Aug 2019 19:06:22 -0700 | Michael Pavone | Small optimization to render_map in VDP code |
Sat, 17 Aug 2019 18:44:15 -0700 | Michael Pavone | Draw entire lines in H40 mode when possible. Still seems to have an edge case or two, but mostly working well |
Fri, 02 Aug 2019 18:51:13 -0700 | Michael Pavone | Fix regression in sprite rendering in H32 mode |
Sun, 28 Jul 2019 10:35:15 -0700 | Michael Pavone | Forgot to commit the header changes |