Wed, 26 Apr 2017 21:55:12 -0700 |
Michael Pavone |
Fix timing for branch not taken case in the M68K BCC intruction
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Wed, 26 Apr 2017 01:12:28 -0700 |
Michael Pavone |
Add 128K VRAM bit to VDP register print in debugger
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Wed, 26 Apr 2017 01:05:40 -0700 |
Michael Pavone |
Handle address register displacement when calculating branch targets in debugger
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Mon, 24 Apr 2017 20:49:31 -0700 |
Michael Pavone |
Fix interaction between 68K debugger and instruction retranslation due to self modifying code or bank switching
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Sun, 23 Apr 2017 00:54:33 -0700 |
Michael Pavone |
Add config file option to disable Open GL rendering
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Sat, 22 Apr 2017 01:22:47 -0700 |
Michael Pavone |
Fix vgmplay target for ternary tree changes
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Fri, 21 Apr 2017 23:35:32 -0700 |
Michael Pavone |
Fix a deficiency in the way types were handled in my ternary tree. Fixes in which some paths that were constructed from a template with variables would sometimes get an extra garbage character thrown in
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Fri, 21 Apr 2017 01:22:52 -0700 |
Michael Pavone |
Fairly major rework of how active/passive is handled along with how the V30 mode bit is handled. Allows the vertical border extension trick in Overdrive 2 to work right
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Fri, 21 Apr 2017 01:19:40 -0700 |
Michael Pavone |
Minor optimization to avoid invalidating translated code when the bank has not actually changed. Makes a nasty edge case in the 68K debugger slightly less severe when dealing with code that uses banking
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Thu, 20 Apr 2017 22:28:58 -0700 |
Michael Pavone |
Fixed timing for RTS and RTE
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Tue, 18 Apr 2017 19:27:10 -0700 |
Michael Pavone |
Initial stab at implementing the output disable/layer selection bits of the VDP test register
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Mon, 17 Apr 2017 23:58:21 -0700 |
Michael Pavone |
Fix time 68K is locked out of bus when doing a 128KB VRAM mode DMA transfer. Fixes a number of problems in Overdrive 2
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