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Mon, 24 Apr 2017 20:49:31 -0700
Michael Pavone
Fix interaction between 68K debugger and instruction retranslation due to self modifying code or bank switching
Sun, 23 Apr 2017 00:54:33 -0700
Michael Pavone
Add config file option to disable Open GL rendering
Sat, 22 Apr 2017 01:22:47 -0700
Michael Pavone
Fix vgmplay target for ternary tree changes
Fri, 21 Apr 2017 23:35:32 -0700
Michael Pavone
Fix a deficiency in the way types were handled in my ternary tree. Fixes in which some paths that were constructed from a template with variables would sometimes get an extra garbage character thrown in
Fri, 21 Apr 2017 01:22:52 -0700
Michael Pavone
Fairly major rework of how active/passive is handled along with how the V30 mode bit is handled. Allows the vertical border extension trick in Overdrive 2 to work right
Fri, 21 Apr 2017 01:19:40 -0700
Michael Pavone
Minor optimization to avoid invalidating translated code when the bank has not actually changed. Makes a nasty edge case in the 68K debugger slightly less severe when dealing with code that uses banking
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