Sun, 14 May 2017 12:07:39 -0700 |
Michael Pavone |
Fix regression in games that disable the display early like F1 World Championship. Remove debug printf
|
Sun, 14 May 2017 11:15:56 -0700 |
Michael Pavone |
WIP attempt at fixing the minor line -2 glitch in the OD2 Ninja Escape scene
|
Fri, 12 May 2017 23:34:17 -0700 |
Michael Pavone |
Print PATH in build_release script to help debug future build failures
|
Fri, 12 May 2017 23:33:00 -0700 |
Michael Pavone |
Use printf rather than info_message for message about game controller mappings so it does not pop up a modal when not run from a terminal
|
Thu, 11 May 2017 20:33:31 -0700 |
Michael Pavone |
Fix regression in Mode 4 sprite rendering
|
Thu, 11 May 2017 08:01:10 -0700 |
Michael Pavone |
Fix regression in mode 4 introduced when advance_output_line was added
|
Thu, 11 May 2017 07:51:28 -0700 |
Michael Pavone |
Fix resampling code to deal with case in which output frequency is greater than the input frequency. Probably could stand to be improved, but at least it doesn't cause the emulator to deadlock
|
Wed, 10 May 2017 22:06:59 -0700 |
Michael Pavone |
Load extra controller mappings from gamecontrollerdb.txt
|
Wed, 10 May 2017 19:32:13 -0700 |
Michael Pavone |
Updated special thanks and version number listed in menu ROM
|
Wed, 10 May 2017 19:23:59 -0700 |
Michael Pavone |
Update README to account for new config file options
|
Tue, 09 May 2017 22:57:12 -0700 |
Michael Pavone |
Add description of overscan settings to README
|
Tue, 09 May 2017 00:02:59 -0700 |
Michael Pavone |
Added a ROM DB entry for Ninja Burai Densetsu as it has EEPROM
|
Tue, 09 May 2017 00:01:49 -0700 |
Michael Pavone |
Added region override for Japanese version of Castle of Illusion to deal with an invalid region header
|
Mon, 08 May 2017 23:41:45 -0700 |
Michael Pavone |
Added a region override for the Japanese version of Alien Soldier so it doesn't end up running at 50Hz
|
Mon, 08 May 2017 22:31:28 -0700 |
Michael Pavone |
Implemented slow rise time of IO pins set as inputs, but not driven by device. Fixes input in Decap Attack and possibly other games with buggy controller code
|
Sat, 06 May 2017 00:09:14 -0700 |
Michael Pavone |
King of the Monsters worked with my older more inaccurage 6-butotn pad emulation, but does not work with the real thing nor does it work with my current 6-butotn pad emulation. Added a ROM DB entry to force a 3-button pad for this game
|
Fri, 05 May 2017 23:45:45 -0700 |
Michael Pavone |
Fix sprite rendering in double resolution interlace mode
|
Fri, 05 May 2017 23:41:14 -0700 |
Michael Pavone |
Decode JMP or JSR with an invalid addressing mode as an invalid instruction
|
Fri, 05 May 2017 22:08:30 -0700 |
Michael Pavone |
Fix vscroll latching when full screen vscroll is used in combination with the window plane on the left side of the screen
|
Thu, 04 May 2017 22:47:51 -0700 |
Michael Pavone |
Fix transition from active to inactive display
|
Thu, 04 May 2017 22:14:12 -0700 |
Michael Pavone |
Fix border rendering so that the first and last line of display are consistently drawn
|
Thu, 04 May 2017 21:06:35 -0700 |
Michael Pavone |
Fix intermittent crash due to an inadvertent executable memory allocation in m68k instruction retranslation
|
Thu, 04 May 2017 21:00:25 -0700 |
Michael Pavone |
Fix some inconsequential issues in code for executable memory allocation noticed while tracking down a different issue
|
Wed, 03 May 2017 21:28:40 -0700 |
Michael Pavone |
Implement the effect of VDP test register usage on the top and bottom borders. Fixes the remaning issue with the border dissolve in the "Ninja Escape" scene of Overdrive 2
|
Mon, 01 May 2017 20:33:59 -0700 |
Michael Pavone |
Fix sprite rendering for negative line. Fixes remaining visual glitch in the Titancade scene of Overdrive 2
|
Sat, 29 Apr 2017 16:51:57 -0700 |
Michael Pavone |
Initial stab at horizontal border when VDP test register layer selection is in effect for H40. Extended horizontal borders in Titancade scene and ninja escape scene mostly correct now
|
Sat, 29 Apr 2017 12:32:50 -0700 |
Michael Pavone |
Make internal screenshot functionality completely ignore overscan settings rather than only doing it for the height
|
Thu, 27 Apr 2017 23:08:49 -0700 |
Michael Pavone |
Fixes to sprite phase 2 so that sprite X reads use the exact same slot as on hardware in the case that there are fewer than the max number of sprites on each line. Re-read sprite Y from SAT cache during phase 2 and properly mask the calculated row. Fixes remaining issues with spinning cube scene in Overdrive 2.
|
Thu, 27 Apr 2017 09:32:21 -0700 |
Michael Pavone |
Adjust how the invalid size is handled for the horizontal dimmension of a plane. Fixes some garbage on the spinning cube scene of Overdrive 2
|
Wed, 26 Apr 2017 22:16:12 -0700 |
Michael Pavone |
Small tweak to how SAT cache updates are done. Mostly fixes the rotating cube scene in Overdrive 2
|
Wed, 26 Apr 2017 21:55:12 -0700 |
Michael Pavone |
Fix timing for branch not taken case in the M68K BCC intruction
|
Wed, 26 Apr 2017 01:12:28 -0700 |
Michael Pavone |
Add 128K VRAM bit to VDP register print in debugger
|
Wed, 26 Apr 2017 01:05:40 -0700 |
Michael Pavone |
Handle address register displacement when calculating branch targets in debugger
|
Mon, 24 Apr 2017 20:49:31 -0700 |
Michael Pavone |
Fix interaction between 68K debugger and instruction retranslation due to self modifying code or bank switching
|
Sun, 23 Apr 2017 00:54:33 -0700 |
Michael Pavone |
Add config file option to disable Open GL rendering
|
Sat, 22 Apr 2017 01:22:47 -0700 |
Michael Pavone |
Fix vgmplay target for ternary tree changes
|
Fri, 21 Apr 2017 23:35:32 -0700 |
Michael Pavone |
Fix a deficiency in the way types were handled in my ternary tree. Fixes in which some paths that were constructed from a template with variables would sometimes get an extra garbage character thrown in
|
Fri, 21 Apr 2017 01:22:52 -0700 |
Michael Pavone |
Fairly major rework of how active/passive is handled along with how the V30 mode bit is handled. Allows the vertical border extension trick in Overdrive 2 to work right
|
Fri, 21 Apr 2017 01:19:40 -0700 |
Michael Pavone |
Minor optimization to avoid invalidating translated code when the bank has not actually changed. Makes a nasty edge case in the 68K debugger slightly less severe when dealing with code that uses banking
|
Thu, 20 Apr 2017 22:28:58 -0700 |
Michael Pavone |
Fixed timing for RTS and RTE
|
Tue, 18 Apr 2017 19:27:10 -0700 |
Michael Pavone |
Initial stab at implementing the output disable/layer selection bits of the VDP test register
|
Mon, 17 Apr 2017 23:58:21 -0700 |
Michael Pavone |
Fix time 68K is locked out of bus when doing a 128KB VRAM mode DMA transfer. Fixes a number of problems in Overdrive 2
|
Mon, 17 Apr 2017 20:54:33 -0700 |
Michael Pavone |
SAT table register bit 0 is not used in H40 mode. Fixes corrupt sprites in ship crash landing scene in Overdrive 2
|
Sun, 16 Apr 2017 18:43:34 -0700 |
Michael Pavone |
Fix some edge cases with regards to 128KB VRAM mode and the SAT cache
|
Sun, 16 Apr 2017 16:40:04 -0700 |
Michael Pavone |
Initial work on handling the 128KB VRAM mode bit and some basic prep work for VDP test register support
|
Sun, 16 Apr 2017 16:38:56 -0700 |
Michael Pavone |
Force display on in stateview if given a save state with the display off
|
Sat, 15 Apr 2017 21:45:19 -0700 |
Michael Pavone |
Fix copy pasta error in handling of Z80 VDP port reads. HV counter reads are not illegal writes =P. Fixes immediate exit in Overdrive II, though other problems remain
|
Wed, 05 Apr 2017 09:48:49 -0700 |
Michael Pavone |
Fix minor bug that displayed window plane as if it were plane A In plane debug view
|
Tue, 04 Apr 2017 19:31:14 -0700 |
Michael Pavone |
Allow a .l suffix to a memory print command to allow fetching and printing a longword
|
Mon, 03 Apr 2017 20:48:13 -0700 |
Michael Pavone |
Improved printing of word at absolute address to support reading from all address types. Implemented support for printing the value pointed to by a register. Removed abuse of read_dma_value in internal debugger.
|
Fri, 31 Mar 2017 19:11:04 -0700 |
Michael Pavone |
Allow adding .w or .b to select just the low word or byte of a register in a 68K debugger print command
|
Fri, 31 Mar 2017 19:07:04 -0700 |
Michael Pavone |
Allow printing current frame number in 68K debugger
|
Fri, 31 Mar 2017 09:49:02 -0700 |
Michael Pavone |
Fix accidental fallthrough on com debugger command
|
Thu, 30 Mar 2017 23:59:57 -0700 |
Michael Pavone |
YM2612 should also be reset on system soft reset
|
Thu, 30 Mar 2017 23:57:30 -0700 |
Michael Pavone |
Reset YM2612 whenver the Z80 is reset. Fixes issue with stuck notes in Fantastic Dizzy and Kid Chameleon
|
Wed, 29 Mar 2017 22:31:37 -0700 |
Michael Pavone |
Added Might and Magic III prototype to ROM DB as it requires SRAM, but does not indicate it in the standard header
|
Wed, 29 Mar 2017 09:29:38 -0700 |
Michael Pavone |
Update ROM DB to override region for Japanese version of Atomic Robo-Kid (incorrect header) and to support some more unlicensed Chinese games with fixed value registers as documented by Andlabs on the Sega Retro wiki
|
Wed, 29 Mar 2017 00:29:44 -0700 |
Michael Pavone |
Allow games to be specified in ROM DB via sha1 instead of product ID. Added a new ROM DB memory map device type fixed for emulating simple fixed value copy protection registers. Used those two features to support Ya Se Chuan Shuo via a ROM DB entry.
|
Tue, 28 Mar 2017 09:39:54 -0700 |
Michael Pavone |
Fix exit trace mode edge case. Call do_sync if trace mode bit is changed in eori sr
|
Tue, 28 Mar 2017 00:13:35 -0700 |
Michael Pavone |
Implemented M68K trace mode. Some edge cases/SR update paths still need work
|
Mon, 27 Mar 2017 09:45:40 -0700 |
Michael Pavone |
Add Japanese version of SSF2 to ROM database
|
Mon, 27 Mar 2017 00:40:10 -0700 |
Michael Pavone |
Initial implementation of YM2612 SSG-EG mode
|
Sat, 25 Mar 2017 15:41:52 -0700 |
Michael Pavone |
Basic implementation of CSM mode that should handle documented edge cases. Dodesn't handle the weird undocumented edge cases I don't have a good understanding of yet though
|
Sat, 25 Mar 2017 11:31:43 -0700 |
Michael Pavone |
Fix latching of V32 mode bit
|
Sat, 25 Mar 2017 00:21:32 -0700 |
Michael Pavone |
Prevent blowing past our native translated instruction size of 255 bytes when translating movem with a large register list. Fixes bug in which Fantastic Dizzy was completely broken on 32-bit builds
|
Wed, 22 Mar 2017 22:16:39 -0700 |
Michael Pavone |
Fix SBCD edge cases to pass Flamewing's test ROM. Could use some cleanup to produce better code for the SBCD case, but produces correct results now
|
Tue, 21 Mar 2017 21:59:05 -0700 |
Michael Pavone |
Change the default screenshot path as per ticket:14
|
Tue, 21 Mar 2017 21:40:47 -0700 |
Michael Pavone |
Make save directory configurable. Satisfies ticket:4
|
Tue, 21 Mar 2017 19:56:50 -0700 |
Michael Pavone |
Allow variables in screenshot_path like initial_path
|
Tue, 21 Mar 2017 19:48:08 -0700 |
Michael Pavone |
Don't leak a ternary tree when building the menu's initial path
|
Tue, 21 Mar 2017 00:40:25 -0700 |
Michael Pavone |
Allow initial_path to contain variable references which allows the default value to be actually specified in the default config file
|
Sun, 19 Mar 2017 18:32:49 -0700 |
Michael Pavone |
Adjust Z80 interrupt pulse duration to match hardware measurements
|
Sun, 19 Mar 2017 12:54:20 -0700 |
Michael Pavone |
Change handling of invalid scroll plane sizes. Fixes title and high score screens in The Incredible Hulk
|
Sun, 19 Mar 2017 11:17:40 -0700 |
Michael Pavone |
Adjust DMA start delay to not break the FIFO Wait State test in the VDP FIFO Testing ROM
|
Sun, 19 Mar 2017 11:14:34 -0700 |
Michael Pavone |
Minor fix to hacky refresh emulation code to more closely match my intent
|
Sun, 19 Mar 2017 00:34:15 -0700 |
Michael Pavone |
Add Mega Everdrive style header detection for homebrew using the SSF2 mapper, though without the Mega Everdrive extensions. Properly invalidate translated code on a bank switch when using the SSF2/Sega mapper
|
Sat, 18 Mar 2017 23:18:37 -0700 |
Michael Pavone |
Basic refresh emulation that doesn't break direct color DMA demos. Fixes sound after entering pause menu in Pacman 2: The New Adventures
|
Sat, 18 Mar 2017 17:09:14 -0700 |
Michael Pavone |
Remove hacky post-DMA delay add proper pre-DMA delay based on logic analyzer capture. 512 color screen is a bit messed up but mostly works. Needs investigation
|
Fri, 17 Mar 2017 08:05:55 -0700 |
Michael Pavone |
Minor fix to timing of "early" overflow case in divs when the dividend is negative
|
Fri, 17 Mar 2017 08:02:03 -0700 |
Michael Pavone |
Fixed some deficiencies in the 68K test generator
|
Wed, 15 Mar 2017 19:05:27 -0700 |
Michael Pavone |
Cycle accurate implementation of divs
|
Tue, 14 Mar 2017 00:06:19 -0700 |
Michael Pavone |
Fix heuristic detection of SRAM for 3MB ROMs with SRAM at the 3MB mark
|
Tue, 14 Mar 2017 00:05:33 -0700 |
Michael Pavone |
Added a ROM DB entry for Hardball III. This game lacks a proper SRAM header
|
Mon, 13 Mar 2017 23:14:13 -0700 |
Michael Pavone |
RESET is not a terminal instruction on the 68K. Fixes a crash bug in Chavez II and possibly other games
|
Mon, 13 Mar 2017 23:13:24 -0700 |
Michael Pavone |
Fix VDP buffer overrun that was causing sprite flickering in some games
|
Mon, 13 Mar 2017 00:23:58 -0700 |
Michael Pavone |
Properly treat invalid addressing modes for PEA/LEA as invalid instructinos
|
Thu, 09 Mar 2017 23:50:46 -0800 |
Michael Pavone |
Fix undefined flags on overflow and divide by zero for divu based on hardware test. Fix saving result of divu when destination is not stored in a host register
|
Thu, 09 Mar 2017 22:17:46 -0800 |
Michael Pavone |
Fix bug in handling of translating unmapped addresses
|
Thu, 09 Mar 2017 21:31:31 -0800 |
Michael Pavone |
Forgot to update flags in the "good" case of the new divu code
|
Thu, 09 Mar 2017 19:23:24 -0800 |
Michael Pavone |
Fix graphical corruption and sprite flickering introduced into some games by the last change for horizontal border support
|
Tue, 07 Mar 2017 20:17:12 -0800 |
Michael Pavone |
Fill in the rest of the framebuffer holes created by horizontal border. Work remains for things to be seemless when display gets turned on and off mid frame
|
Tue, 07 Mar 2017 00:01:16 -0800 |
Michael Pavone |
Fix some of the framebuffer fill holes introduced by horizontal border changes
|
Mon, 06 Mar 2017 23:05:31 -0800 |
Michael Pavone |
Adjust correspondance between slot number and actual video output to better match video signal measurements and analysis of Outrunners behavior on hardware. Partially fixes ticket:13
|
Mon, 06 Mar 2017 09:54:44 -0800 |
Michael Pavone |
Render horizontal border in H32 mode as well. Both modes still need some minor work to deal with inactive/active transition
|
Mon, 06 Mar 2017 09:46:50 -0800 |
Michael Pavone |
Width on glTexSubImage2D call in render_framebuffer_updated needs to match the buffer pitch
|
Mon, 06 Mar 2017 00:23:35 -0800 |
Michael Pavone |
Initial stab at horizontal border emulation. Only works for H40 and still has a few minor holes to fill
|
Sat, 04 Mar 2017 21:34:15 -0800 |
Michael Pavone |
Don't allow the keyboard capture key to get passed to the emulated keyboard
|
Sat, 04 Mar 2017 19:02:53 -0800 |
Michael Pavone |
Fix info_message/warning/error functions to deal with limitations of vsnprintf on Windows
|
Sat, 04 Mar 2017 12:00:42 -0800 |
Michael Pavone |
Fix secondary targets
|
Sat, 04 Mar 2017 11:50:14 -0800 |
Michael Pavone |
Implement raw screenshot functionality requested in ticket:10
|
Fri, 03 Mar 2017 23:51:29 -0800 |
Michael Pavone |
Cycle accurate divu and undefined flags for overflow case
|
Thu, 02 Mar 2017 22:22:54 -0800 |
Michael Pavone |
Improve hacky name parsing code to handle Whac a Critter/Mallet Legend
|
Thu, 02 Mar 2017 22:18:15 -0800 |
Michael Pavone |
Fix implementation of in c and out c on 32-bit x86
|
Thu, 02 Mar 2017 21:08:33 -0800 |
Michael Pavone |
Support for the Realtec mapper. Needs testing with games besides The Earth Defend
|
Wed, 01 Mar 2017 00:14:50 -0800 |
Michael Pavone |
Fix scancode for F key
|
Wed, 01 Mar 2017 00:08:18 -0800 |
Michael Pavone |
Fix removal of scan codes from buffer in XBAND keyboard
|
Wed, 01 Mar 2017 00:00:04 -0800 |
Michael Pavone |
Only allow keyboard capture if the emulated system has a keyboard attached
|
Tue, 28 Feb 2017 23:52:16 -0800 |
Michael Pavone |
Automatically connect XBAND keyboard if XBAND ROM is detected
|
Tue, 28 Feb 2017 23:50:12 -0800 |
Michael Pavone |
Implement keyboard capture functionality
|
Tue, 28 Feb 2017 21:59:58 -0800 |
Michael Pavone |
immediate and predecrement are illegal source address modes for movem. Fixes ticket:8 and ticket:9
|
Mon, 27 Feb 2017 00:38:53 -0800 |
Michael Pavone |
Don't depend on USER being set in build_nightly as it does not seem to work when build job is run from cron
|
Mon, 27 Feb 2017 00:28:05 -0800 |
Michael Pavone |
More logging. Fix path in upload step of build_upload_win_nightly
|
Mon, 27 Feb 2017 00:21:38 -0800 |
Michael Pavone |
Add some logging to build_nightly
|
Mon, 27 Feb 2017 00:17:53 -0800 |
Michael Pavone |
Eliminate usage of wine in build_release
|
Mon, 27 Feb 2017 00:02:20 -0800 |
Michael Pavone |
build_upload_win_nightly needs some steps from build_nightly since it skips invoking that script and instead calls build_release directly
|
Sun, 26 Feb 2017 23:37:11 -0800 |
Michael Pavone |
Missed a usage of Wine in Makefile
|
Sun, 26 Feb 2017 23:25:11 -0800 |
Michael Pavone |
Windows nightly build upload script
|
Sun, 26 Feb 2017 23:20:11 -0800 |
Michael Pavone |
Fix direct usage of read rather than GDB_READ in gdb_remote.c
|
Sun, 26 Feb 2017 23:18:21 -0800 |
Michael Pavone |
Update Windows build to use mingw-w64 cross compiler rather than Wine
|
Sun, 26 Feb 2017 20:50:03 -0800 |
Michael Pavone |
Seems like network in the container takes a moment to work, added a sleep to build_upload_nightly to compensate
|
Sun, 26 Feb 2017 20:21:52 -0800 |
Michael Pavone |
Use public key auth rather than trying to make passowrd auth work in a script
|
Sun, 26 Feb 2017 19:51:05 -0800 |
Michael Pavone |
Fixes for nightly build upload script
|
Sun, 26 Feb 2017 16:49:26 -0800 |
Michael Pavone |
Fun untested changes for uploading nightly builds
|
Sun, 26 Feb 2017 01:55:34 -0800 |
Michael Pavone |
Remove clean step from SDL and glew dependencies in release_build script. Should not be needed now that each build type will have it's own environment
|
Sun, 26 Feb 2017 01:46:39 -0800 |
Michael Pavone |
Back out -j4 on blastem make as it appears to be calling problems too
|
Sun, 26 Feb 2017 01:40:53 -0800 |
Michael Pavone |
Back out -j4 on sdl make as it does not appear to be safe
|
Sun, 26 Feb 2017 01:29:37 -0800 |
Michael Pavone |
Add some parallelism to build_release make invocations
|
Sun, 26 Feb 2017 01:10:09 -0800 |
Michael Pavone |
Small fix to build_nightly
|
Sun, 26 Feb 2017 01:08:42 -0800 |
Michael Pavone |
Small fix to build_nightly
|
Sun, 26 Feb 2017 00:57:29 -0800 |
Michael Pavone |
Added untested script for part of a nightly build process
|
Sat, 25 Feb 2017 02:31:07 -0800 |
Michael Pavone |
Initial implementation of the XBAND "Eric Smith" keyboard
|
Sat, 25 Feb 2017 02:30:55 -0800 |
Michael Pavone |
Cut down on the verbose logging in XBAND code
|
Fri, 24 Feb 2017 00:08:52 -0800 |
Michael Pavone |
Awful hack to get the XBAND menu booting
|
Thu, 23 Feb 2017 22:09:34 -0800 |
Michael Pavone |
Minor xband fixes
|
Thu, 23 Feb 2017 00:08:37 -0800 |
Michael Pavone |
WIP support for XBAND mapper hardware
|
Thu, 23 Feb 2017 00:08:17 -0800 |
Michael Pavone |
WIP update to README for 0.5.0
|
Thu, 23 Feb 2017 00:08:04 -0800 |
Michael Pavone |
Minor fix to 68K instruction decoder
|
Sun, 19 Feb 2017 17:37:25 -0800 |
Michael Pavone |
Fix loading of the R register from the in memory context
|
Sun, 19 Feb 2017 12:41:57 -0800 |
Michael Pavone |
Ported correct but inefficient overlapping instruction handling from 68K core to Z80 core. Fixed remaining stack alignment issue for Z80 breakpoints on 64-bit. Probably still needs fixing for 32-bit
|
Sat, 18 Feb 2017 05:42:37 -0800 |
Michael Pavone |
Fix indentation of -m option
|
Tue, 14 Feb 2017 05:14:10 -0800 |
Michael Pavone |
Hacky fix so sound works in Project MD again
|
Tue, 14 Feb 2017 04:44:37 -0800 |
Michael Pavone |
Fix handling of SRAM overlapping with ROM
|
Tue, 14 Feb 2017 04:15:49 -0800 |
Michael Pavone |
Add mising include in genesis.c so the Windows build works again
|
Sun, 12 Feb 2017 12:38:31 -0800 |
Michael Pavone |
Fix timing for instructions using BINARY_IMPL
|
Thu, 09 Feb 2017 00:49:53 -0800 |
Michael Pavone |
Properly treat bad addressing modes in OR/AND as illegal instructions
|
Sat, 04 Feb 2017 00:44:29 -0800 |
Michael Pavone |
Update TODO to reflect MULU/MULS improvements
|
Sat, 04 Feb 2017 00:41:15 -0800 |
Michael Pavone |
Cycle accurate MULU/MULS emulation
|
Wed, 01 Feb 2017 21:19:35 -0800 |
Michael Pavone |
Basic implementation of serial IO registers, but without actual serial IO support. Needed to run a certain software check cartridge that is floating around.
|
Wed, 01 Feb 2017 19:33:11 -0800 |
Michael Pavone |
Fix regression in handling of unmapped memory addresses
|
Sun, 29 Jan 2017 11:06:22 -0800 |
Michael Pavone |
Remove movem item from TODO since it is done
|
Sun, 29 Jan 2017 00:15:18 -0800 |
Michael Pavone |
Implement extra read and fix movem timing generally
|
Sat, 28 Jan 2017 23:50:38 -0800 |
Michael Pavone |
Minor TODO list update
|
Sat, 28 Jan 2017 23:50:15 -0800 |
Michael Pavone |
Fix vgmplay and stateview targets
|
Fri, 27 Jan 2017 22:30:52 -0800 |
Michael Pavone |
Implement SMS hardware soft reset (note only available on real hardware on the Genesis in PBC mode)
|
Fri, 27 Jan 2017 21:27:37 -0800 |
Michael Pavone |
Implement soft reset in Genesis mode
|
Thu, 26 Jan 2017 23:49:13 -0800 |
Michael Pavone |
Basic support for mapping an analog axis to functionality
|
Thu, 26 Jan 2017 20:30:33 -0800 |
Michael Pavone |
Update default config to map leftstick/l3 to quick save
|
Thu, 26 Jan 2017 20:28:00 -0800 |
Michael Pavone |
Added mappings to allow PS-style names for leftstick/rightstick click actions aka l3/r3
|
Thu, 26 Jan 2017 20:07:17 -0800 |
Michael Pavone |
Added config file option to specify that RAM should be randomly initialized. Moved default_region inside a new "system" parent node in config
|
Thu, 26 Jan 2017 09:08:23 -0800 |
Michael Pavone |
Updated TODO
|
Thu, 26 Jan 2017 00:55:02 -0800 |
Michael Pavone |
Allow toggling full screen mode at runtime. Allow resizing the window in windowed mode. Allow specifying the aspect ratio in the config file.
|
Wed, 25 Jan 2017 09:41:12 -0800 |
Michael Pavone |
Use filename for game title in SMS mode
|
Tue, 24 Jan 2017 23:59:32 -0800 |
Michael Pavone |
Minor TODO list update
|
Tue, 24 Jan 2017 23:45:30 -0800 |
Michael Pavone |
Update TODO list
|
Tue, 24 Jan 2017 23:17:24 -0800 |
Michael Pavone |
Adjust mouse cursor in absolute mode/menu to account for presence of top border
|
Tue, 24 Jan 2017 23:16:21 -0800 |
Michael Pavone |
Minor cleanup to handle_mouse_moved
|
Tue, 24 Jan 2017 23:00:56 -0800 |
Michael Pavone |
Fix stateview and vgmplay targets
|
Tue, 24 Jan 2017 21:26:46 -0800 |
Michael Pavone |
Improved parsing of cartridge region header
|
Tue, 24 Jan 2017 20:53:10 -0800 |
Michael Pavone |
Make gamepad "semantic" mapping play nice with hotplug support
|
Tue, 24 Jan 2017 18:53:55 -0800 |
Michael Pavone |
Added a ROM DB entry for the European version of Another World since it has an invalid region header and does not like being run at 60Hz
|
Tue, 24 Jan 2017 00:15:27 -0800 |
Michael Pavone |
Inefficient fix for overlapping instruction problem that was causing issues with Outrunners
|
Tue, 24 Jan 2017 00:02:03 -0800 |
Michael Pavone |
Remove accidentally committed debug logging
|
Sun, 22 Jan 2017 19:43:04 -0800 |
Michael Pavone |
Update version number for preview build
|
Sun, 22 Jan 2017 19:40:32 -0800 |
Michael Pavone |
Force IPV4 for GDB remote debugging on Windows. Bind to localhost instead of unspecified address since listening on external ports probably isn't a good idea in the general case
|
Sun, 22 Jan 2017 17:12:17 -0800 |
Michael Pavone |
Fix missing include that prevented building Windows version
|
Sun, 22 Jan 2017 16:23:59 -0800 |
Michael Pavone |
Initial support for using SDL2 game controller mapping functionality
|
Sun, 22 Jan 2017 16:13:02 -0800 |
Michael Pavone |
Consting up some parameters to ternary tree functions
|
Thu, 19 Jan 2017 09:32:34 -0800 |
Michael Pavone |
Fix border rendering at end of line 1FE. vdp_inactive will probably need a small fixup for the edge case when we start between when the vcounter is incremented and the line is truly finished.
|
Wed, 18 Jan 2017 23:43:36 -0800 |
Michael Pavone |
Overscan is now configurable
|
Wed, 18 Jan 2017 21:30:20 -0800 |
Michael Pavone |
CRAM contention artifact emulation
|
Wed, 18 Jan 2017 07:29:06 -0800 |
Michael Pavone |
Fix regression in tracking of 3+ byte instructions in Z80 core
|
Tue, 17 Jan 2017 19:01:13 -0800 |
Michael Pavone |
Update gst loader to deal with VDP changes
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Tue, 17 Jan 2017 19:01:04 -0800 |
Michael Pavone |
Undo poorly thought out minor optimization that screwed up rendering
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Tue, 17 Jan 2017 09:27:05 -0800 |
Michael Pavone |
Fix vdp_run_to_vblank
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Tue, 17 Jan 2017 09:18:35 -0800 |
Michael Pavone |
Disable timing debug
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Tue, 17 Jan 2017 09:18:16 -0800 |
Michael Pavone |
Fix line advancement in Mode 4 during inactive display. Fix a Mode 4 VInt timing discrepency
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Tue, 17 Jan 2017 09:17:43 -0800 |
Michael Pavone |
Add some dummy functions to test_int_timing so debug builds of it succeed
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Tue, 17 Jan 2017 09:02:36 -0800 |
Michael Pavone |
Fix H40 VInt inconsistency
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Mon, 16 Jan 2017 23:34:30 -0800 |
Michael Pavone |
Fix H32 VInt timing inconsistency
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Mon, 16 Jan 2017 22:30:21 -0800 |
Michael Pavone |
Fix H32 inconsistency
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Mon, 16 Jan 2017 21:38:49 -0800 |
Michael Pavone |
Added synthetic test for tracking down interrupt timing issues
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Mon, 16 Jan 2017 09:31:33 -0800 |
Michael Pavone |
Fix some timing inconsistencies in H40 mode. Added some ifdefed timing debug code.
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Sun, 15 Jan 2017 22:54:01 -0800 |
Michael Pavone |
Don't adjust cycles every frame. Only when we start getting close to UINT_MAX. Don't adjust all the way down to zero when we do adjust. Shouldn't fix anything, but may make debugging current issues easier.
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Sun, 15 Jan 2017 22:38:31 -0800 |
Michael Pavone |
Rework how inactive lines are handled. Fix H40 cycle increment in slot 182
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Sun, 15 Jan 2017 15:29:32 -0800 |
Michael Pavone |
Fix benchmark mode
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Sun, 15 Jan 2017 15:07:24 -0800 |
Michael Pavone |
Initial work on emulating top and bottom border area
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Tue, 10 Jan 2017 23:45:59 -0800 |
Michael Pavone |
Fix GDB remote protocol support
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Tue, 10 Jan 2017 09:29:28 -0800 |
Michael Pavone |
Fix crash regression for games with some kind of mapper functionality
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Tue, 10 Jan 2017 09:19:58 -0800 |
Michael Pavone |
Restore functionality of the -D flag for GDB remote debugging
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Mon, 09 Jan 2017 19:24:11 -0800 |
Michael Pavone |
Fix disagreement on line change location between vdp_h32_mode4 and vdp_run_context that was causing the first line to be garbage in some cases
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Sun, 08 Jan 2017 16:55:30 -0800 |
Michael Pavone |
Forgot that the expansion to 32-bit values for 16-bit addresses is not done when calling a C function to handle a memory operation. Mask on location in mapper_write was needed afterall
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Sun, 08 Jan 2017 13:39:44 -0800 |
Michael Pavone |
A bunch of Mode 4 fixes
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Sun, 08 Jan 2017 10:46:32 -0800 |
Michael Pavone |
Update H32 and Mode 4 mappings based on latest tests
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Sun, 08 Jan 2017 00:30:48 -0800 |
Michael Pavone |
Fix decoding of undocumented Z80 instruction out (c), 0
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Sat, 07 Jan 2017 16:28:29 -0800 |
Michael Pavone |
Adjust analyze_olp SAT address to match testpattern values rather than Space Hawks
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Fri, 06 Jan 2017 19:25:04 -0800 |
Michael Pavone |
Fix H40 slot mapping to better match old VRAM bus captures and adjust for recent VCounter measurements
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Thu, 05 Jan 2017 19:15:53 -0800 |
Michael Pavone |
Clear sprite overflow flag when control port read. Fix vcounter progression in Mode 4
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Thu, 05 Jan 2017 00:42:11 -0800 |
Michael Pavone |
Fix Mode 4 sprite collision flag
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Thu, 05 Jan 2017 00:36:23 -0800 |
Michael Pavone |
Implemented Mode 4 H conter latching
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Thu, 05 Jan 2017 00:08:28 -0800 |
Michael Pavone |
BlastEm now passes all of the tests on the first page of "Megadrive VDP Test" in VDPTEST.sms
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Wed, 04 Jan 2017 23:01:58 -0800 |
Michael Pavone |
Fix to pass a couple more tests in VDPTEST.sms
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Wed, 04 Jan 2017 22:48:00 -0800 |
Michael Pavone |
Fix some issues with VDP interface in Mode 4/PBC mode
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Wed, 04 Jan 2017 21:23:59 -0800 |
Michael Pavone |
Display both byte and word pending values to better reflect VDP pending state in PBC mode
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Wed, 04 Jan 2017 20:43:22 -0800 |
Michael Pavone |
Don't lock up CPU if performing a read with writes configured when in PBC mode. Allow access to VDP debug commands from Z80 debugger in PBC mode. Handle Mode 4 in VDP debug print functions
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Tue, 03 Jan 2017 23:03:30 -0800 |
Michael Pavone |
Fix reading from second controller port in SMS mode
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Tue, 03 Jan 2017 21:37:36 -0800 |
Michael Pavone |
Fix implementation of Z80 HALT instruction
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Tue, 03 Jan 2017 21:18:52 -0800 |
Michael Pavone |
Add support for SMS controllers
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Tue, 03 Jan 2017 21:18:42 -0800 |
Michael Pavone |
Fix RAM flag offset calculation to take into account the existence of non-writeable MMAP_CODE chunks
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Tue, 03 Jan 2017 20:43:35 -0800 |
Michael Pavone |
Increment TH counter on low to high transitions rather than high to low transitions for six button controllers. Fixes Charles MacDonald's SMS six button controller demo
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Tue, 03 Jan 2017 20:42:15 -0800 |
Michael Pavone |
Fix handling of IO control writes in SMS mode
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Mon, 02 Jan 2017 23:35:40 -0800 |
Michael Pavone |
Invalidate translated code on a cartridge bank change in SMS mode. Fix handling of bank 0
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Mon, 02 Jan 2017 22:54:24 -0800 |
Michael Pavone |
Initial support for Sega's family of SMS mappers
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Mon, 02 Jan 2017 21:46:26 -0800 |
Michael Pavone |
Detect system type from filename if header based methods fail. Allow overriding system type from command line.
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Mon, 02 Jan 2017 16:33:03 -0800 |
Michael Pavone |
Old uncommitted fix for Android build
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Mon, 02 Jan 2017 16:25:13 -0800 |
Michael Pavone |
Fix Mode 4 sprite table Y scan to account for VRAM byte swapping
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Sun, 01 Jan 2017 23:00:28 -0800 |
Michael Pavone |
Fix slot tracking screwup
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Sun, 01 Jan 2017 22:47:23 -0800 |
Michael Pavone |
Fix horizontal scrolling in Mode 4
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Sun, 01 Jan 2017 21:06:32 -0800 |
Michael Pavone |
Update Mode 4 rendering to match logic analyzer captures
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Sun, 01 Jan 2017 02:33:06 -0800 |
Michael Pavone |
Fix a bug in hslot advancement in Mode 4. Fix some of the "inactive_start" calculations that did not take into account Mode 4.
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Sun, 01 Jan 2017 01:23:26 -0800 |
Michael Pavone |
Make Mode 4 sprite rendering a little less broken
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Sun, 01 Jan 2017 01:16:43 -0800 |
Michael Pavone |
Fix rendering of BG color index 0 in Mode 4. Only transparent with respect to sprites and not the backdrop like in Mode 5
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Sun, 01 Jan 2017 01:10:44 -0800 |
Michael Pavone |
Partial fix for Z80 debugger brokeness introduced with stack alignment changes
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Wed, 28 Dec 2016 20:39:27 -0800 |
Michael Pavone |
Remove memory map assumptions from Z80 core and move a little bit of logic to the generic backend.c so it can be shared between CPU cores
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Wed, 28 Dec 2016 12:28:52 -0800 |
Michael Pavone |
Enabled Z80 debugger in PBC mode
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Tue, 27 Dec 2016 18:58:31 -0800 |
Michael Pavone |
Detect failures to initialize a system context and report an error rather than crashing
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Tue, 27 Dec 2016 14:31:27 -0800 |
Michael Pavone |
Fix Mode 4 color mapping
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Tue, 27 Dec 2016 13:59:01 -0800 |
Michael Pavone |
Clear interrupt status flags after getting the status register value rather than before
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Tue, 27 Dec 2016 13:46:06 -0800 |
Michael Pavone |
Brighten up Mode 4 colors
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Tue, 27 Dec 2016 13:38:58 -0800 |
Michael Pavone |
The function of the HVC Latch enable bit in mode register 1 is different when not in mode 5
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Tue, 27 Dec 2016 13:26:14 -0800 |
Michael Pavone |
Fix inactive start line for Mode 4 in vdp_next_hint. Fix an off by one error in the range of registers allowed to be written in Mode 4
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