Tue, 09 May 2023 09:03:37 -0700 |
Michael Pavone |
Initial work on ROM DB support for SMS/GG games
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Sun, 02 Apr 2023 23:38:21 -0700 |
Michael Pavone |
Slightly more reasonable threshold value for axes during mapping. Still pretty broken though
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Sun, 02 Apr 2023 23:36:30 -0700 |
Michael Pavone |
Make UI respect stick deadzone
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Sun, 02 Apr 2023 23:21:39 -0700 |
Michael Pavone |
Make deadzones configurable and bump up the default value
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Sun, 02 Apr 2023 23:21:04 -0700 |
Michael Pavone |
Allow dpad to increment/decrement property fields
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Fri, 31 Mar 2023 00:17:40 -0700 |
Michael Pavone |
Workaround for SDL2 being unreliable in updating mapping for already "open" game controller
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Thu, 30 Mar 2023 23:20:12 -0700 |
Michael Pavone |
Apply binding changes after a config change in UI
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Thu, 30 Mar 2023 20:20:25 -0700 |
Michael Pavone |
Fix goof in right analog stick mapping UI
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Wed, 29 Mar 2023 22:40:05 -0700 |
Michael Pavone |
Fix use after free when re-entering controller binding UI after saving bindings
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Wed, 29 Mar 2023 22:36:34 -0700 |
Michael Pavone |
Fix analog stick UI for real. Allow clearing a controller binding
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Wed, 29 Mar 2023 22:11:03 -0700 |
Michael Pavone |
Fix analog stick directions being messed up in controller binding UI
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Mon, 27 Mar 2023 21:55:22 -0700 |
Michael Pavone |
Fix DPI scaling when OpenGL is enabled
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Sun, 26 Mar 2023 22:39:18 -0700 |
Michael Pavone |
Initial stab at DPI scaling support
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Thu, 23 Mar 2023 22:38:51 -0700 |
Michael Pavone |
Fix silly bug I introduced when trying to fix the problem from the SDL2 upgrade
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Thu, 23 Mar 2023 22:37:08 -0700 |
Michael Pavone |
Migrate ui.exit to ui.menu and create a new ui.exit for quitting
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Wed, 15 Mar 2023 19:28:11 -0700 |
Michael Pavone |
Merge
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