Wed, 27 Mar 2019 22:23:55 -0700 |
Michael Pavone |
Restore some newlines in debug output that got lost when fixing GDB remote debugging issue
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Wed, 27 Mar 2019 22:19:49 -0700 |
Michael Pavone |
Request float 32 sample format since it saves us a conversion now that the gain code has been added
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Wed, 27 Mar 2019 22:04:54 -0700 |
Michael Pavone |
Operator results should be delayed by one sample when used as a modulator in some cases based on relative execution time and pipeline length
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Tue, 26 Mar 2019 23:55:41 -0700 |
Michael Pavone |
Fixed contents of left and right shoulder boxes for VARIANT_6B_BUMPER controllers
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Tue, 26 Mar 2019 23:45:11 -0700 |
Michael Pavone |
Skip buttons or axes in the mapping UI that have no label for the selected controller type
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Tue, 26 Mar 2019 23:27:46 -0700 |
Michael Pavone |
Remove some problematic entries from the game controller db
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Tue, 26 Mar 2019 23:26:08 -0700 |
Michael Pavone |
Support controllers that have their dpad mapped to an axis
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Tue, 26 Mar 2019 22:34:41 -0700 |
Michael Pavone |
Zero offset should also impact output channels that a channel is panned away from
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Tue, 26 Mar 2019 22:27:23 -0700 |
Michael Pavone |
Fix a couple of minor cases of extra precision in LFO implementation
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Mon, 25 Mar 2019 23:34:52 -0700 |
Michael Pavone |
Fix and update JSON payload for webhook in build scripts
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Mon, 25 Mar 2019 23:13:08 -0700 |
Michael Pavone |
Post build results to discord via webhook
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Sun, 24 Mar 2019 20:09:22 -0700 |
Michael Pavone |
Initialize gain_mult when creating an audio source so things work okay for clients that don't explicitly set the gain
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