log

age author description
Thu, 21 May 2015 18:37:41 -0700 Michael Pavone Process events while waiting for 68K debugger input. This prevents "not responsive" dialogs when sitting in the debugger
Thu, 21 May 2015 00:55:46 -0700 Michael Pavone Restore the other 2 debug display modes
Wed, 20 May 2015 23:34:12 -0700 Michael Pavone Better handling of savestate and debug break events with "uncooperative" games/demos
Wed, 20 May 2015 22:27:51 -0700 Michael Pavone Add some tests for hint timing and fix it properly this time.
Wed, 20 May 2015 19:05:11 -0700 Michael Pavone Upgrade to SDL 2.0 and drop support for the non-OpenGL render path
Wed, 20 May 2015 10:35:03 -0700 Michael Pavone Update vscroll latch implementation to be more in line with what Eke-Eke has observed. Revert the change to vdp_cycles_to_line because it breaks hints on line 0. H-Int timing is still a little messed up, but the previous change made things worse.