Thu, 02 Apr 2020 20:32:09 -0700 |
Michael Pavone |
Don't lockup on writes to !TIME or !FDC regions regardless of whether anything is mapped there
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Thu, 02 Apr 2020 20:17:08 -0700 |
Michael Pavone |
Reading from Z80 bus when Z80 is not bus requested should return open bus. Fixes regression in Metal Sonic Rebooted
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Wed, 01 Apr 2020 23:15:47 -0700 |
Michael Pavone |
Fix regression at the very start of The Revenge of Shinobi
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Sat, 28 Mar 2020 15:46:53 -0700 |
Michael Pavone |
Skip invalid registers when dumping initial YM2612 state to VGM log
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Sat, 28 Mar 2020 15:46:30 -0700 |
Michael Pavone |
Fix PSG frequency written to VGM header when logging
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Sat, 28 Mar 2020 00:17:08 -0700 |
Michael Pavone |
Expose vgm toggle keybind in settings UI
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Fri, 27 Mar 2020 00:03:58 -0700 |
Michael Pavone |
Initial stab at VGM logging support
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Thu, 26 Mar 2020 23:53:35 -0700 |
Michael Pavone |
Fix stateview target
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Wed, 25 Mar 2020 22:59:59 -0700 |
Michael Pavone |
Some partial work on TMSS registers, more accurate open bus locations and implement machine freezes for unmapped areas in the IO region
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Thu, 27 Feb 2020 18:38:15 -0800 |
Michael Pavone |
Make VDP VSRAM capacity respect model selection
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Wed, 26 Feb 2020 22:41:10 -0800 |
Michael Pavone |
Fix fm setting for Model 3 VA2
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Wed, 26 Feb 2020 22:40:37 -0800 |
Michael Pavone |
Implement selectable YM2612/YM3834 invalid status port behavior
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Tue, 25 Feb 2020 20:03:04 -0800 |
Michael Pavone |
Fix edge case in Z80 interrupt handling. Fixes music in Metal Blast 2277
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Mon, 24 Feb 2020 20:06:29 -0800 |
Michael Pavone |
Fix YM2612 busy flag timing
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Sun, 16 Feb 2020 10:46:35 -0800 |
Michael Pavone |
Set version reg and TAS behavior based on model config
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Sun, 16 Feb 2020 10:33:20 -0800 |
Michael Pavone |
Added UI for selecting configured model
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Sun, 02 Feb 2020 22:38:49 -0800 |
Mike Pavone |
Fix crash in OD2 Titancade scene when border is completely cropped by overscan settings
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Sun, 02 Feb 2020 13:32:51 -0800 |
Mike Pavone |
Make sure save_type is properly initialized
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Thu, 09 Jan 2020 22:27:20 -0800 |
Michael Pavone |
Fix crash in 68K debugger from forced VDP frame update when framebuffer is not acquired
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Tue, 07 Jan 2020 22:52:27 -0800 |
Michael Pavone |
Reset 68K supervisor state and interrupt mask on soft reset
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Mon, 06 Jan 2020 22:02:57 -0800 |
Michael Pavone |
Fix debug view window stuff that got broken when FRAMEBUFFER_UI got added
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Mon, 06 Jan 2020 18:36:36 -0800 |
Michael Pavone |
Fix regression in handling of color index 0 in Mode 4. Support Mode 4 in CRAM viewer window
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Thu, 05 Dec 2019 09:33:30 -0800 |
Michael Pavone |
Only look at low 24-bits of reset vector in ROM type detection heuristic
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Thu, 05 Dec 2019 09:32:52 -0800 |
Michael Pavone |
Properly mask addresses to 24-bit in disassembler
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Wed, 09 Oct 2019 23:06:02 -0700 |
Michael Pavone |
Wait to reacquire framebuffer so that switching to UI does not require pushing a new frame if it happens in between bottom and top of display
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Wed, 09 Oct 2019 22:19:04 -0700 |
Michael Pavone |
Hopefully final fix for line advancement/frame end calculation
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Sat, 21 Sep 2019 20:26:12 -0700 |
Michael Pavone |
Report more accurate frame and sample rates to frontend in libretro target
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Sat, 21 Sep 2019 20:23:53 -0700 |
Michael Pavone |
Fix regression in H32 from fine scroll optimization
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Sat, 21 Sep 2019 20:20:03 -0700 |
Michael Pavone |
Small optimization to read_map_scroll
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Sat, 21 Sep 2019 11:17:40 -0700 |
Michael Pavone |
Optimized sprite rendering
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Sat, 21 Sep 2019 11:01:07 -0700 |
Michael Pavone |
Calculate fine scroll once per line for a small speedup
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Sat, 21 Sep 2019 10:53:51 -0700 |
Michael Pavone |
Slightly gross fix for edge case introduced in border cropping change
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Sat, 21 Sep 2019 10:48:10 -0700 |
Michael Pavone |
Implement interrupts in call dispatch mode in CPU DSL
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Tue, 17 Sep 2019 21:04:17 -0700 |
Michael Pavone |
Implement overscan crop in libretro target
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Mon, 16 Sep 2019 00:45:48 -0700 |
Mike Pavone |
Don't render lines that are cropped by overscan. Allows submitting frame earlier when bottom overscan is non-zero which can reduce latency in some cases
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Sat, 07 Sep 2019 22:18:09 -0700 |
Michael Pavone |
Cache operator phase increment for a small perf improvement
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Fri, 06 Sep 2019 09:13:44 -0700 |
Michael Pavone |
Split ym_run into a few different functions to enhance clarity
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Tue, 20 Aug 2019 20:18:27 -0700 |
Michael Pavone |
Small optimization to render_normal and a minor bugfix in left border debug register handling
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Tue, 20 Aug 2019 07:07:31 -0700 |
Michael Pavone |
Fix sprite rendering regression introduced by H40 line at a time optimization
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Mon, 19 Aug 2019 19:15:52 -0700 |
Michael Pavone |
Only do full sync on VDP data port reads instead of all VDP port reads, provides a perf bump for games that busy wait on the status or HV registers
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Mon, 19 Aug 2019 19:06:22 -0700 |
Michael Pavone |
Small optimization to render_map in VDP code
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Sat, 17 Aug 2019 18:44:15 -0700 |
Michael Pavone |
Draw entire lines in H40 mode when possible. Still seems to have an edge case or two, but mostly working well
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Fri, 02 Aug 2019 18:51:13 -0700 |
Michael Pavone |
Fix regression in sprite rendering in H32 mode
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Sun, 28 Jul 2019 10:35:15 -0700 |
Michael Pavone |
Forgot to commit the header changes
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Sat, 27 Jul 2019 21:11:53 -0700 |
Michael Pavone |
Fix debug register output regression in border region
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Sat, 29 Jun 2019 00:17:22 -0700 |
Michael Pavone |
Properly handle freeing a paused audio source. Fixes crash when repeatedly reloading a ROM or loading a sequence of different ROMs
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Mon, 24 Jun 2019 23:47:16 -0700 |
Michael Pavone |
Fix accuracy bugs used by Novedicus to detect BlastEm/Exodus
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Mon, 24 Jun 2019 09:11:38 -0700 |
Michael Pavone |
Fix libretro and stateview targets
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Thu, 20 Jun 2019 23:28:18 -0700 |
Michael Pavone |
Merge
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Thu, 20 Jun 2019 22:31:31 -0700 |
Michael Pavone |
Rework sprite rendering phase 3 to better match behavior documented by Kabuto/Titan and fix edge case in sprite overflow flag that was breaking the RPS minigame in Alex Kidd
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Fri, 17 May 2019 08:43:30 -0700 |
Michael Pavone |
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
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Sun, 02 Jun 2019 23:16:15 -0700 |
hizzlekizzle |
add input descriptors
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Tue, 14 May 2019 23:20:35 -0700 |
Michael Pavone |
Differentiate between the full Sega mapper and the SRAM only one. Fixes crash on save state load for Phantasy Star IV and other games that use the same mapper
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Wed, 08 May 2019 23:44:40 -0700 |
Michael Pavone |
Basic UI navigation with controller
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Fri, 03 May 2019 18:56:12 -0700 |
Michael Pavone |
Reprocess bindings when SDL2 mappings, controller types or controller order change
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Fri, 03 May 2019 18:40:13 -0700 |
Michael Pavone |
Reorder controllers based on which one receives player input first
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Fri, 03 May 2019 18:33:26 -0700 |
Michael Pavone |
Allow changing SDL2 mapping and controller type after initial configuration
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Mon, 29 Apr 2019 19:18:55 -0700 |
Michael Pavone |
Fix a couple of small memory leaks
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Mon, 29 Apr 2019 19:08:43 -0700 |
Michael Pavone |
Fix buffer overrun in shader list UI
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Sat, 27 Apr 2019 17:37:12 -0700 |
Michael Pavone |
Added "sharp" shader
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Sat, 27 Apr 2019 11:23:35 -0700 |
Michael Pavone |
Make combo boxes keyboard navigable
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Thu, 25 Apr 2019 21:54:47 -0700 |
Michael Pavone |
Minor improvements to keyboard navigation
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Wed, 24 Apr 2019 20:46:35 -0700 |
Michael Pavone |
Allow game save path to be edited from UI
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Wed, 24 Apr 2019 19:08:49 -0700 |
Michael Pavone |
Allow config file to be saved with executable for "portable" setups
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Tue, 23 Apr 2019 23:37:15 -0700 |
Michael Pavone |
Demote screenshot message to debug level so that a popup is not spawned when saving a screenshot
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Tue, 23 Apr 2019 23:33:16 -0700 |
Michael Pavone |
Allow rom directory and rom name in screenshot path. Allow rom name in screenshot name. Remove ability for path variables to contain underscores
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Tue, 23 Apr 2019 23:31:34 -0700 |
Michael Pavone |
Don't print out a message when saving a state to the serialization pseudo-slot
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Tue, 23 Apr 2019 18:37:08 -0700 |
Michael Pavone |
16-bit wide save RAM is stored in memory byteswapped for performance reasons, but saving it to disc that way isn't great. Swap before save/after load to fix
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Tue, 23 Apr 2019 08:47:52 -0700 |
Michael Pavone |
Make sure on-cart memories are fully initialized in all cases
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Mon, 22 Apr 2019 20:54:18 -0700 |
Michael Pavone |
Add keyboard navigation to toggle and "property" widgets. Property widgets still need some work
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Mon, 22 Apr 2019 20:03:55 -0700 |
Michael Pavone |
Adjust scroll of parent layout object if widget newly selected by keyboard is offscreen
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Mon, 22 Apr 2019 09:36:10 -0700 |
Michael Pavone |
Fix mouse selection of files. Keep keynav from selecting a non-existent widget
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Thu, 18 Apr 2019 22:06:47 -0700 |
Michael Pavone |
Get Android build target working on mame_interp branch
mame_interp
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Sun, 14 Apr 2019 23:38:02 -0700 |
Michael Pavone |
Merge from default
mame_interp
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Fri, 19 Apr 2019 21:09:46 -0700 |
Michael Pavone |
WIP keyboard nav for Nuklear menus
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Thu, 18 Apr 2019 19:48:04 -0700 |
Michael Pavone |
Merge
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Sun, 14 Apr 2019 23:37:11 -0700 |
Michael Pavone |
Get Android build working again and update for SDL 2.0.7 (last version to support older versions of Android)
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Thu, 18 Apr 2019 19:47:50 -0700 |
Michael Pavone |
WIP new 68K core using CPU DSL
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Thu, 18 Apr 2019 19:47:33 -0700 |
Michael Pavone |
Minor fix to 68K test generator script
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Tue, 09 Apr 2019 22:48:06 -0700 |
Michael Pavone |
Fix upload path to take into account separate Win64 directory
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Tue, 09 Apr 2019 22:46:43 -0700 |
Michael Pavone |
Merge
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Tue, 09 Apr 2019 22:39:01 -0700 |
Michael Pavone |
Get rid of writes to INVALID_LINE in the framebuffer and fix a crash in OD2 from the recent accuracy work
|
Tue, 09 Apr 2019 00:19:53 -0700 |
Michael Pavone |
Use separate directories for Win32 and Win64 nightly builds
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Sun, 07 Apr 2019 23:17:18 -0700 |
Michael Pavone |
Get OS param from config file for win nightly build/upload script
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Sun, 07 Apr 2019 23:07:19 -0700 |
Michael Pavone |
Fix regression in handling of context recreation in Nuklear UI
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Sun, 07 Apr 2019 22:53:23 -0700 |
Michael Pavone |
Update build_release script to support Win64
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Sun, 07 Apr 2019 22:48:58 -0700 |
Michael Pavone |
Fix callee saved regs for Win64
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Sun, 07 Apr 2019 00:06:29 -0700 |
Michael Pavone |
Get 64-bit builds working for Windows target
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Sat, 06 Apr 2019 21:38:11 -0700 |
Michael Pavone |
Fix windows build
|
Thu, 04 Apr 2019 23:09:48 -0700 |
Michael Pavone |
Don't force NONUKLEAR on when NOGL is set at build time since the Nuklear UI works without GL now
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Thu, 04 Apr 2019 23:08:45 -0700 |
Michael Pavone |
Allow Nuklear UI to be used when OpenGL is disabled
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Wed, 03 Apr 2019 00:17:46 -0700 |
Mike Pavone |
Merge
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Wed, 03 Apr 2019 00:17:30 -0700 |
Mike Pavone |
Add an explicit rule for termhelper as it was relying on a built-in rule before
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Wed, 03 Apr 2019 00:14:09 -0700 |
Mike Pavone |
Make libretro target successfully build for Windows and possibly Mac
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Tue, 02 Apr 2019 23:55:21 -0700 |
Michael Pavone |
Separate compositing from final output. Fixes some minor accuracy issues with regards to when background color reg/CRAM changes take effect. Fixes minor glitch in DF Retro Direct Color DMA demo at inactive/active transition
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Sun, 31 Mar 2019 14:53:29 -0700 |
Mike Pavone |
Fix crash that occurs when changing video screen settings if the emulator window is currently fullscreen. Add a little more error handling to Open GL code
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Sun, 31 Mar 2019 12:38:47 -0700 |
Mike Pavone |
Update verison number in liblastem.c
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Sun, 31 Mar 2019 12:37:28 -0700 |
Mike Pavone |
Include ROM DB in library binary for libretro target
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Sun, 31 Mar 2019 12:07:20 -0700 |
Mike Pavone |
Fix build breakage for libretro target
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Sat, 30 Mar 2019 23:35:16 -0700 |
Mike Pavone |
Fix bumper/trigger binding boxes for "normal" style conntrollers. Change label of "Back" button to "Save" when there are unsaved changes in controller binding
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Sat, 30 Mar 2019 23:20:06 -0700 |
Mike Pavone |
Update version number for nightly builds
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Sat, 30 Mar 2019 23:18:22 -0700 |
Mike Pavone |
Fix crash when pressing escape with no ROM loaded. Fix immediate cancel in keybinding view when mouse happens to be where the cancel button appears
|
Thu, 28 Mar 2019 00:47:25 -0700 |
Michael Pavone |
Added tag v0.6.2 for changeset 8aeac7bd9fa7
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Wed, 27 Mar 2019 23:34:53 -0700 |
Michael Pavone |
Update version number, special thanks, CHANGELOG and README in preparation for possible 0.6.2 release
v0.6.2
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Wed, 27 Mar 2019 23:04:42 -0700 |
Michael Pavone |
Add unit to gain label and change color of checkbox selected state to hopefully make it more clear
|
Wed, 27 Mar 2019 22:23:55 -0700 |
Michael Pavone |
Restore some newlines in debug output that got lost when fixing GDB remote debugging issue
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Wed, 27 Mar 2019 22:19:49 -0700 |
Michael Pavone |
Request float 32 sample format since it saves us a conversion now that the gain code has been added
|
Wed, 27 Mar 2019 22:04:54 -0700 |
Michael Pavone |
Operator results should be delayed by one sample when used as a modulator in some cases based on relative execution time and pipeline length
|
Tue, 26 Mar 2019 23:55:41 -0700 |
Michael Pavone |
Fixed contents of left and right shoulder boxes for VARIANT_6B_BUMPER controllers
|
Tue, 26 Mar 2019 23:45:11 -0700 |
Michael Pavone |
Skip buttons or axes in the mapping UI that have no label for the selected controller type
|
Tue, 26 Mar 2019 23:27:46 -0700 |
Michael Pavone |
Remove some problematic entries from the game controller db
|
Tue, 26 Mar 2019 23:26:08 -0700 |
Michael Pavone |
Support controllers that have their dpad mapped to an axis
|