Thu, 04 May 2017 22:14:12 -0700 |
Michael Pavone |
Fix border rendering so that the first and last line of display are consistently drawn
|
Thu, 04 May 2017 21:06:35 -0700 |
Michael Pavone |
Fix intermittent crash due to an inadvertent executable memory allocation in m68k instruction retranslation
|
Thu, 04 May 2017 21:00:25 -0700 |
Michael Pavone |
Fix some inconsequential issues in code for executable memory allocation noticed while tracking down a different issue
|
Wed, 03 May 2017 21:28:40 -0700 |
Michael Pavone |
Implement the effect of VDP test register usage on the top and bottom borders. Fixes the remaning issue with the border dissolve in the "Ninja Escape" scene of Overdrive 2
|
Mon, 01 May 2017 20:33:59 -0700 |
Michael Pavone |
Fix sprite rendering for negative line. Fixes remaining visual glitch in the Titancade scene of Overdrive 2
|
Sat, 29 Apr 2017 16:51:57 -0700 |
Michael Pavone |
Initial stab at horizontal border when VDP test register layer selection is in effect for H40. Extended horizontal borders in Titancade scene and ninja escape scene mostly correct now
|
Sat, 29 Apr 2017 12:32:50 -0700 |
Michael Pavone |
Make internal screenshot functionality completely ignore overscan settings rather than only doing it for the height
|
Thu, 27 Apr 2017 23:08:49 -0700 |
Michael Pavone |
Fixes to sprite phase 2 so that sprite X reads use the exact same slot as on hardware in the case that there are fewer than the max number of sprites on each line. Re-read sprite Y from SAT cache during phase 2 and properly mask the calculated row. Fixes remaining issues with spinning cube scene in Overdrive 2.
|
Thu, 27 Apr 2017 09:32:21 -0700 |
Michael Pavone |
Adjust how the invalid size is handled for the horizontal dimmension of a plane. Fixes some garbage on the spinning cube scene of Overdrive 2
|
Wed, 26 Apr 2017 22:16:12 -0700 |
Michael Pavone |
Small tweak to how SAT cache updates are done. Mostly fixes the rotating cube scene in Overdrive 2
|
Wed, 26 Apr 2017 21:55:12 -0700 |
Michael Pavone |
Fix timing for branch not taken case in the M68K BCC intruction
|
Wed, 26 Apr 2017 01:12:28 -0700 |
Michael Pavone |
Add 128K VRAM bit to VDP register print in debugger
|
Wed, 26 Apr 2017 01:05:40 -0700 |
Michael Pavone |
Handle address register displacement when calculating branch targets in debugger
|
Mon, 24 Apr 2017 20:49:31 -0700 |
Michael Pavone |
Fix interaction between 68K debugger and instruction retranslation due to self modifying code or bank switching
|
Sun, 23 Apr 2017 00:54:33 -0700 |
Michael Pavone |
Add config file option to disable Open GL rendering
|
Sat, 22 Apr 2017 01:22:47 -0700 |
Michael Pavone |
Fix vgmplay target for ternary tree changes
|
Fri, 21 Apr 2017 23:35:32 -0700 |
Michael Pavone |
Fix a deficiency in the way types were handled in my ternary tree. Fixes in which some paths that were constructed from a template with variables would sometimes get an extra garbage character thrown in
|
Fri, 21 Apr 2017 01:22:52 -0700 |
Michael Pavone |
Fairly major rework of how active/passive is handled along with how the V30 mode bit is handled. Allows the vertical border extension trick in Overdrive 2 to work right
|
Fri, 21 Apr 2017 01:19:40 -0700 |
Michael Pavone |
Minor optimization to avoid invalidating translated code when the bank has not actually changed. Makes a nasty edge case in the 68K debugger slightly less severe when dealing with code that uses banking
|
Thu, 20 Apr 2017 22:28:58 -0700 |
Michael Pavone |
Fixed timing for RTS and RTE
|
Tue, 18 Apr 2017 19:27:10 -0700 |
Michael Pavone |
Initial stab at implementing the output disable/layer selection bits of the VDP test register
|
Mon, 17 Apr 2017 23:58:21 -0700 |
Michael Pavone |
Fix time 68K is locked out of bus when doing a 128KB VRAM mode DMA transfer. Fixes a number of problems in Overdrive 2
|
Mon, 17 Apr 2017 20:54:33 -0700 |
Michael Pavone |
SAT table register bit 0 is not used in H40 mode. Fixes corrupt sprites in ship crash landing scene in Overdrive 2
|
Sun, 16 Apr 2017 18:43:34 -0700 |
Michael Pavone |
Fix some edge cases with regards to 128KB VRAM mode and the SAT cache
|
Sun, 16 Apr 2017 16:40:04 -0700 |
Michael Pavone |
Initial work on handling the 128KB VRAM mode bit and some basic prep work for VDP test register support
|
Sun, 16 Apr 2017 16:38:56 -0700 |
Michael Pavone |
Force display on in stateview if given a save state with the display off
|
Sat, 15 Apr 2017 21:45:19 -0700 |
Michael Pavone |
Fix copy pasta error in handling of Z80 VDP port reads. HV counter reads are not illegal writes =P. Fixes immediate exit in Overdrive II, though other problems remain
|
Wed, 05 Apr 2017 09:48:49 -0700 |
Michael Pavone |
Fix minor bug that displayed window plane as if it were plane A In plane debug view
|
Tue, 04 Apr 2017 19:31:14 -0700 |
Michael Pavone |
Allow a .l suffix to a memory print command to allow fetching and printing a longword
|
Mon, 03 Apr 2017 20:48:13 -0700 |
Michael Pavone |
Improved printing of word at absolute address to support reading from all address types. Implemented support for printing the value pointed to by a register. Removed abuse of read_dma_value in internal debugger.
|
Fri, 31 Mar 2017 19:11:04 -0700 |
Michael Pavone |
Allow adding .w or .b to select just the low word or byte of a register in a 68K debugger print command
|
Fri, 31 Mar 2017 19:07:04 -0700 |
Michael Pavone |
Allow printing current frame number in 68K debugger
|
Fri, 31 Mar 2017 09:49:02 -0700 |
Michael Pavone |
Fix accidental fallthrough on com debugger command
|
Thu, 30 Mar 2017 23:59:57 -0700 |
Michael Pavone |
YM2612 should also be reset on system soft reset
|
Thu, 30 Mar 2017 23:57:30 -0700 |
Michael Pavone |
Reset YM2612 whenver the Z80 is reset. Fixes issue with stuck notes in Fantastic Dizzy and Kid Chameleon
|
Wed, 29 Mar 2017 22:31:37 -0700 |
Michael Pavone |
Added Might and Magic III prototype to ROM DB as it requires SRAM, but does not indicate it in the standard header
|
Wed, 29 Mar 2017 09:29:38 -0700 |
Michael Pavone |
Update ROM DB to override region for Japanese version of Atomic Robo-Kid (incorrect header) and to support some more unlicensed Chinese games with fixed value registers as documented by Andlabs on the Sega Retro wiki
|
Wed, 29 Mar 2017 00:29:44 -0700 |
Michael Pavone |
Allow games to be specified in ROM DB via sha1 instead of product ID. Added a new ROM DB memory map device type fixed for emulating simple fixed value copy protection registers. Used those two features to support Ya Se Chuan Shuo via a ROM DB entry.
|
Tue, 28 Mar 2017 09:39:54 -0700 |
Michael Pavone |
Fix exit trace mode edge case. Call do_sync if trace mode bit is changed in eori sr
|
Tue, 28 Mar 2017 00:13:35 -0700 |
Michael Pavone |
Implemented M68K trace mode. Some edge cases/SR update paths still need work
|
Mon, 27 Mar 2017 09:45:40 -0700 |
Michael Pavone |
Add Japanese version of SSF2 to ROM database
|
Mon, 27 Mar 2017 00:40:10 -0700 |
Michael Pavone |
Initial implementation of YM2612 SSG-EG mode
|
Sat, 25 Mar 2017 15:41:52 -0700 |
Michael Pavone |
Basic implementation of CSM mode that should handle documented edge cases. Dodesn't handle the weird undocumented edge cases I don't have a good understanding of yet though
|
Sat, 25 Mar 2017 11:31:43 -0700 |
Michael Pavone |
Fix latching of V32 mode bit
|
Sat, 25 Mar 2017 00:21:32 -0700 |
Michael Pavone |
Prevent blowing past our native translated instruction size of 255 bytes when translating movem with a large register list. Fixes bug in which Fantastic Dizzy was completely broken on 32-bit builds
|
Wed, 22 Mar 2017 22:16:39 -0700 |
Michael Pavone |
Fix SBCD edge cases to pass Flamewing's test ROM. Could use some cleanup to produce better code for the SBCD case, but produces correct results now
|
Tue, 21 Mar 2017 21:59:05 -0700 |
Michael Pavone |
Change the default screenshot path as per ticket:14
|
Tue, 21 Mar 2017 21:40:47 -0700 |
Michael Pavone |
Make save directory configurable. Satisfies ticket:4
|
Tue, 21 Mar 2017 19:56:50 -0700 |
Michael Pavone |
Allow variables in screenshot_path like initial_path
|
Tue, 21 Mar 2017 19:48:08 -0700 |
Michael Pavone |
Don't leak a ternary tree when building the menu's initial path
|
Tue, 21 Mar 2017 00:40:25 -0700 |
Michael Pavone |
Allow initial_path to contain variable references which allows the default value to be actually specified in the default config file
|
Sun, 19 Mar 2017 18:32:49 -0700 |
Michael Pavone |
Adjust Z80 interrupt pulse duration to match hardware measurements
|
Sun, 19 Mar 2017 12:54:20 -0700 |
Michael Pavone |
Change handling of invalid scroll plane sizes. Fixes title and high score screens in The Incredible Hulk
|
Sun, 19 Mar 2017 11:17:40 -0700 |
Michael Pavone |
Adjust DMA start delay to not break the FIFO Wait State test in the VDP FIFO Testing ROM
|
Sun, 19 Mar 2017 11:14:34 -0700 |
Michael Pavone |
Minor fix to hacky refresh emulation code to more closely match my intent
|
Sun, 19 Mar 2017 00:34:15 -0700 |
Michael Pavone |
Add Mega Everdrive style header detection for homebrew using the SSF2 mapper, though without the Mega Everdrive extensions. Properly invalidate translated code on a bank switch when using the SSF2/Sega mapper
|