Sat, 23 Apr 2016 17:34:01 -0700 |
Michael Pavone |
Inclue menu.bin in release directories. Added a Windows RC file and icon
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Sat, 23 Apr 2016 12:43:23 -0700 |
Michael Pavone |
Properly imlement btst with an immediate destination. Fixes a crash in NHL 95.
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Sat, 23 Apr 2016 01:08:43 -0700 |
Michael Pavone |
Fixed loading of SMD format ROMs
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Fri, 22 Apr 2016 19:18:15 -0700 |
Michael Pavone |
FindFirstFile makes more sense for getting modification times of a path than using CreateFile and GetFileTimes
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Fri, 22 Apr 2016 09:20:01 -0700 |
Michael Pavone |
Get mouse working in save state slot selection menu
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Thu, 21 Apr 2016 23:46:33 -0700 |
Michael Pavone |
Implement Windows versions of recently added functions in util.c and get the Windows build working again
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Thu, 21 Apr 2016 22:08:26 -0700 |
Michael Pavone |
Move mouse mode and capture state to emulation context so it persists properly when switching between the menu and the game
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Thu, 21 Apr 2016 18:48:15 -0700 |
Michael Pavone |
Got mouse working right in main and about menus
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Thu, 21 Apr 2016 08:55:54 -0700 |
Michael Pavone |
Added tag v0.3.1 for changeset c9ed929ee984
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Thu, 21 Apr 2016 00:12:02 -0700 |
Michael Pavone |
Added Mega Man - The Wily Wars to the ROM database as it uses EEPROM saves
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Wed, 20 Apr 2016 23:19:13 -0700 |
Michael Pavone |
Fix bug in Z80 rrd implementation. This fixes the annoying high pitched wine in Afterburner II.
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Wed, 20 Apr 2016 23:00:37 -0700 |
Michael Pavone |
Fix crash bug in Z80 debugger introduced with stack alignment changes
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Wed, 20 Apr 2016 09:18:58 -0700 |
Michael Pavone |
Implemented linear resampling and low pass filter for the YM2612
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Wed, 20 Apr 2016 00:18:01 -0700 |
Michael Pavone |
Fix PSG linear resampling and implement a low pass filter
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Tue, 19 Apr 2016 00:38:44 -0700 |
Michael Pavone |
Not so successful attempt at improved PSG resampling
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Mon, 18 Apr 2016 19:26:47 -0700 |
Michael Pavone |
Fixed loading save states from menu
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Sun, 17 Apr 2016 23:50:41 -0700 |
Michael Pavone |
Save State menu option is now fully functional. Load state sort of works, but is mostly broken.
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Sun, 17 Apr 2016 20:31:22 -0700 |
Michael Pavone |
Get cursor behaving properly in save state slot list
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Sat, 16 Apr 2016 13:28:43 -0700 |
Michael Pavone |
Get stateview building again
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Sat, 16 Apr 2016 13:07:03 -0700 |
Michael Pavone |
Get slot list displaying in "Save State" and "Load State" menu items
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Fri, 15 Apr 2016 23:57:50 -0700 |
Michael Pavone |
Save state menu WIP
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Fri, 15 Apr 2016 20:39:26 -0700 |
Michael Pavone |
Saving the save directory in the rom_info struct didn't make sense. It should be in the console context.
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Fri, 15 Apr 2016 18:29:39 -0700 |
Michael Pavone |
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
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Tue, 12 Apr 2016 22:50:31 -0700 |
Michael Pavone |
Implement "Resume" button in pause menu
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Tue, 12 Apr 2016 21:38:24 -0700 |
Michael Pavone |
Remove the int number argument to vdp_int_ack since it is no longer used
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Tue, 12 Apr 2016 08:35:44 -0700 |
Michael Pavone |
Fix VDP interrupt ack. Big thanks to Eke-Eke or whoever left that helpful comment in Genesis Plus GX. Fixes Fatal Rewind
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Mon, 11 Apr 2016 20:56:54 -0700 |
Michael Pavone |
Merge
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Mon, 11 Apr 2016 20:56:48 -0700 |
Michael Pavone |
Initial work on pause menu
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Sat, 19 Mar 2016 17:53:50 -0700 |
Michael Pavone |
Make Exit option in menu work
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Sun, 10 Apr 2016 22:22:36 -0700 |
Michael Pavone |
Allow changing the 68K clock divider in the config file
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Sun, 10 Apr 2016 22:22:01 -0700 |
Michael Pavone |
Allow specification of named labels as command line arguments to the 68K disassembler
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Sat, 19 Mar 2016 17:40:17 -0700 |
Michael Pavone |
Get "Load ROM" menu option working correctly
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Mon, 14 Mar 2016 09:39:27 -0700 |
Michael Pavone |
Working about menu
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Sat, 12 Mar 2016 14:24:43 -0800 |
Michael Pavone |
Handle up down buttons when in a menu
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Wed, 09 Mar 2016 21:46:31 -0800 |
Michael Pavone |
Adjust arrow X positions in menu
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Wed, 09 Mar 2016 08:14:05 -0800 |
Michael Pavone |
Draw button labels
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Mon, 07 Mar 2016 19:26:23 -0800 |
Michael Pavone |
WIP buttons in menu ROM
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Thu, 25 Feb 2016 23:39:14 -0800 |
Michael Pavone |
Fix saving of SRAM/EEPROM when switching games in menu
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Thu, 25 Feb 2016 23:08:50 -0800 |
Michael Pavone |
Fix filename used for SRAM/EEPROM when loading a game from the menu
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Wed, 24 Feb 2016 19:24:13 -0800 |
Michael Pavone |
Accept address on 128-byte EEPROMs on both read and write
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Tue, 23 Feb 2016 21:17:56 -0800 |
Michael Pavone |
Added reasonable handling of joystick hotplug
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Sat, 20 Feb 2016 01:11:18 -0800 |
Michael Pavone |
Fix register to operator mapping for channel 3 special mode and actually get it right this time
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Thu, 18 Feb 2016 21:28:33 -0800 |
Michael Pavone |
Remove phase increment caching. Fix LFO phase modulation calculation
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Wed, 17 Feb 2016 22:58:07 -0800 |
Michael Pavone |
Add strerror output to menu dir open failure message
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Wed, 17 Feb 2016 22:42:18 -0800 |
Michael Pavone |
Log errors opening directories in the menu code
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Tue, 16 Feb 2016 22:43:24 -0800 |
Michael Pavone |
Comment out button test code in menu
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Tue, 16 Feb 2016 19:13:00 -0800 |
Michael Pavone |
Make stateview and vgmplay compile again
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Sat, 13 Feb 2016 22:20:37 -0800 |
Michael Pavone |
Add yt debug command for printing YM-2612 timer info. Fix AMS shift values.
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Wed, 10 Feb 2016 20:05:39 -0800 |
Michael Pavone |
Change where decay to sustain transition happens to match hardware when decay rate is slow or 0
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Wed, 10 Feb 2016 20:04:51 -0800 |
Michael Pavone |
Minor adjustment to refresh interval to better match latest measurements
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Tue, 02 Feb 2016 22:24:49 -0800 |
Michael Pavone |
Merge
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Tue, 02 Feb 2016 22:24:40 -0800 |
Michael Pavone |
Added some stuff for detecting refresh delays in one of my old logic analyzer scripts. Needs cleanup
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Mon, 25 Jan 2016 09:37:27 -0800 |
Michael Pavone |
WIP menu button stuff
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Tue, 02 Feb 2016 18:33:00 -0800 |
Michael Pavone |
Change the sentinel value for the hslot parameter of run_dma_src to something that is not a valid slot number and actually use it for calls during the active display period
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Tue, 02 Feb 2016 18:24:15 -0800 |
Michael Pavone |
Perform the same slot mapping shift for H32 mode as I did for H40
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Thu, 28 Jan 2016 09:10:14 -0800 |
Michael Pavone |
Shift slot number to slot behavior mapping by six slots in H40 mode. This makes the line change slot align with the point at which the display turns on and off at the end of the active display area. Also fixed a regression in which an external slot got accidentally changed into a sprite draw slot
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