Wed, 12 Dec 2012 20:43:42 -0800 |
Mike Pavone |
Fix bug in address visitation in disassembler
|
Wed, 12 Dec 2012 20:18:06 -0800 |
Mike Pavone |
Add support for dbcc instruction
|
Wed, 12 Dec 2012 20:17:59 -0800 |
Mike Pavone |
Add vector table to test.s68
|
Wed, 12 Dec 2012 20:17:11 -0800 |
Mike Pavone |
Add logic for following control flow based on logic in the translator
|
Sun, 09 Dec 2012 18:40:45 -0800 |
Mike Pavone |
Add debug render mode and fix vertical flip bit for bg tiles
|
Sun, 09 Dec 2012 17:26:36 -0800 |
Mike Pavone |
Fix bug in tile address masking. Remove some debug code from window plane.
|
Sun, 09 Dec 2012 17:10:08 -0800 |
Mike Pavone |
More correct window support, maybe
|
Sun, 09 Dec 2012 17:05:13 -0800 |
Mike Pavone |
Broken window support
|
Sun, 09 Dec 2012 01:13:41 -0800 |
Mike Pavone |
Horizontal scroll works correctly now. In particular, the SEGA logo in Vectorman has a nice smooth wave like it should
|
Sun, 09 Dec 2012 00:03:15 -0800 |
Mike Pavone |
Implement sprite index >= sprite limit triggers sprite limit behavior
|
Sat, 08 Dec 2012 23:49:51 -0800 |
Mike Pavone |
Initial H32 mode support
|
Sat, 08 Dec 2012 23:09:40 -0800 |
Mike Pavone |
Pass all sprite masking tests
|