Thu, 21 Apr 2016 23:46:33 -0700 |
Michael Pavone |
Implement Windows versions of recently added functions in util.c and get the Windows build working again
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Thu, 21 Apr 2016 22:08:26 -0700 |
Michael Pavone |
Move mouse mode and capture state to emulation context so it persists properly when switching between the menu and the game
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Thu, 21 Apr 2016 18:48:15 -0700 |
Michael Pavone |
Got mouse working right in main and about menus
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Thu, 21 Apr 2016 08:55:54 -0700 |
Michael Pavone |
Added tag v0.3.1 for changeset c9ed929ee984
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Thu, 21 Apr 2016 00:12:02 -0700 |
Michael Pavone |
Added Mega Man - The Wily Wars to the ROM database as it uses EEPROM saves
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Wed, 20 Apr 2016 23:19:13 -0700 |
Michael Pavone |
Fix bug in Z80 rrd implementation. This fixes the annoying high pitched wine in Afterburner II.
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Wed, 20 Apr 2016 23:00:37 -0700 |
Michael Pavone |
Fix crash bug in Z80 debugger introduced with stack alignment changes
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Wed, 20 Apr 2016 09:18:58 -0700 |
Michael Pavone |
Implemented linear resampling and low pass filter for the YM2612
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Wed, 20 Apr 2016 00:18:01 -0700 |
Michael Pavone |
Fix PSG linear resampling and implement a low pass filter
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Tue, 19 Apr 2016 00:38:44 -0700 |
Michael Pavone |
Not so successful attempt at improved PSG resampling
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Mon, 18 Apr 2016 19:26:47 -0700 |
Michael Pavone |
Fixed loading save states from menu
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Sun, 17 Apr 2016 23:50:41 -0700 |
Michael Pavone |
Save State menu option is now fully functional. Load state sort of works, but is mostly broken.
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Sun, 17 Apr 2016 20:31:22 -0700 |
Michael Pavone |
Get cursor behaving properly in save state slot list
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Sat, 16 Apr 2016 13:28:43 -0700 |
Michael Pavone |
Get stateview building again
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Sat, 16 Apr 2016 13:07:03 -0700 |
Michael Pavone |
Get slot list displaying in "Save State" and "Load State" menu items
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Fri, 15 Apr 2016 23:57:50 -0700 |
Michael Pavone |
Save state menu WIP
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