Thu, 13 Dec 2012 09:47:40 -0800 |
Mike Pavone |
Fix shift rotate instruction decoding and improve disassembly of move USP and conditional branch instructions
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Wed, 12 Dec 2012 23:21:11 -0800 |
Mike Pavone |
Add untested support for and, eor, or, swap, tst and nop instructions. Add call to m68k_save_result for add and sub so that they will properly save results for memory destinations
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Wed, 12 Dec 2012 21:25:31 -0800 |
Mike Pavone |
Don't try to disassemble addresses beyond the end of the cartridge
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Wed, 12 Dec 2012 20:43:42 -0800 |
Mike Pavone |
Fix bug in address visitation in disassembler
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Wed, 12 Dec 2012 20:18:06 -0800 |
Mike Pavone |
Add support for dbcc instruction
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Wed, 12 Dec 2012 20:17:59 -0800 |
Mike Pavone |
Add vector table to test.s68
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Wed, 12 Dec 2012 20:17:11 -0800 |
Mike Pavone |
Add logic for following control flow based on logic in the translator
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Sun, 09 Dec 2012 18:40:45 -0800 |
Mike Pavone |
Add debug render mode and fix vertical flip bit for bg tiles
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Sun, 09 Dec 2012 17:26:36 -0800 |
Mike Pavone |
Fix bug in tile address masking. Remove some debug code from window plane.
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Sun, 09 Dec 2012 17:10:08 -0800 |
Mike Pavone |
More correct window support, maybe
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Sun, 09 Dec 2012 17:05:13 -0800 |
Mike Pavone |
Broken window support
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Sun, 09 Dec 2012 01:13:41 -0800 |
Mike Pavone |
Horizontal scroll works correctly now. In particular, the SEGA logo in Vectorman has a nice smooth wave like it should
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Sun, 09 Dec 2012 00:03:15 -0800 |
Mike Pavone |
Implement sprite index >= sprite limit triggers sprite limit behavior
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Sat, 08 Dec 2012 23:49:51 -0800 |
Mike Pavone |
Initial H32 mode support
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Sat, 08 Dec 2012 23:09:40 -0800 |
Mike Pavone |
Pass all sprite masking tests
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Sat, 08 Dec 2012 23:06:13 -0800 |
Mike Pavone |
Small fix to overflow flag
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