Mercurial > repos > blastem
log
age | author | description |
---|---|---|
Sun, 09 Dec 2012 18:40:45 -0800 | Mike Pavone | Add debug render mode and fix vertical flip bit for bg tiles |
Sun, 09 Dec 2012 17:26:36 -0800 | Mike Pavone | Fix bug in tile address masking. Remove some debug code from window plane. |
Sun, 09 Dec 2012 17:10:08 -0800 | Mike Pavone | More correct window support, maybe |
Sun, 09 Dec 2012 17:05:13 -0800 | Mike Pavone | Broken window support |
Sun, 09 Dec 2012 01:13:41 -0800 | Mike Pavone | Horizontal scroll works correctly now. In particular, the SEGA logo in Vectorman has a nice smooth wave like it should |
Sun, 09 Dec 2012 00:03:15 -0800 | Mike Pavone | Implement sprite index >= sprite limit triggers sprite limit behavior |
Sat, 08 Dec 2012 23:49:51 -0800 | Mike Pavone | Initial H32 mode support |