Wed, 30 Aug 2017 01:22:04 -0700 |
Michael Pavone |
Updated version string for 0.5.1 release
v0.5.1
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Wed, 30 Aug 2017 01:21:28 -0700 |
Michael Pavone |
Updated CHANGELOG for 0.5.1 release
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Tue, 29 Aug 2017 23:49:57 -0700 |
Michael Pavone |
Fix minor graphical regression in Gunstar Heroes
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Tue, 29 Aug 2017 22:48:03 -0700 |
Michael Pavone |
Fix regression in XBAND keyboard support. Fixes ticket:33
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Tue, 29 Aug 2017 19:43:38 -0700 |
Michael Pavone |
Make initial bank register state stored in bank_regs match what is put in to mem_pointers for the sega/SSF2 mapper. Invalidate RAM code ranges on RAM deserialization
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Tue, 29 Aug 2017 19:42:44 -0700 |
Michael Pavone |
Fix operator precedence in psg serialize/deserialize
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Tue, 29 Aug 2017 19:42:14 -0700 |
Michael Pavone |
Save entirety of fnum register, not just the low 8 bits
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Tue, 29 Aug 2017 00:36:25 -0700 |
Michael Pavone |
Fix savestate path calculation in genesis load_state
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Tue, 29 Aug 2017 00:30:20 -0700 |
Michael Pavone |
Ensure extra_pc is NULL when resuming a save state
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Tue, 29 Aug 2017 00:09:35 -0700 |
Michael Pavone |
Save and restore YM2612 timer control and keyon/off state in native save states
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Mon, 28 Aug 2017 22:41:02 -0700 |
Michael Pavone |
Pass the correct context pointer to write handlers in mapper deserialize functions
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Mon, 28 Aug 2017 22:40:33 -0700 |
Michael Pavone |
Save and restore Z80 bank register in native save states
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Sun, 27 Aug 2017 18:15:00 -0700 |
Michael Pavone |
Save/restore mapper state in native save states
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Sat, 26 Aug 2017 11:29:46 -0700 |
Michael Pavone |
Add ROM DB entries for remaining known EEPROM titles. Resolves ticket:21
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Fri, 25 Aug 2017 20:12:21 -0700 |
Michael Pavone |
Update README in anticipation of 0.5.1 release
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Thu, 24 Aug 2017 19:40:53 -0700 |
Michael Pavone |
Clear display in SDL2 renderer before doing the texture copy. This gets rid of the artifacts noted in ticket:29
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Thu, 24 Aug 2017 19:28:56 -0700 |
Michael Pavone |
Allow actually saving a save state in more Z80 states. Save busreq/reset state in bus arbiter section for "native" save states
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Thu, 24 Aug 2017 00:02:16 -0700 |
Michael Pavone |
Small fix submitted by Anaƫl Seghezzi to his subtle crt shader
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Wed, 23 Aug 2017 21:18:17 -0700 |
Michael Pavone |
Allow reloading current ROM with a hotkey (default F5) and allow locking on a cartridge via menu
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Mon, 21 Aug 2017 23:49:56 -0700 |
Michael Pavone |
Fix external v counter when normal resolution interlace mode is active
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Mon, 21 Aug 2017 23:08:36 -0700 |
Michael Pavone |
Fix timing of VDP ODD flag toggle
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Wed, 16 Aug 2017 21:04:28 -0700 |
Michael Pavone |
Using ui.exit to abort loading or saving a state via menu will no longer cause you to return to those sub-menus the next time the menu is loaded
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Wed, 16 Aug 2017 20:45:51 -0700 |
Michael Pavone |
Added a config file option for remembering the last path in the menu
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Wed, 16 Aug 2017 20:06:28 -0700 |
Michael Pavone |
Added save states to SMS emulation
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Sun, 13 Aug 2017 22:59:01 -0700 |
Michael Pavone |
Move vscroll latch further forward in H40 mode. Fixes a minor graphical glitch in Skitchin. Needs a proper test ROM to verify exact latch position
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Fri, 11 Aug 2017 18:58:03 -0700 |
Michael Pavone |
Update VDP color map when loading a native save state
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Fri, 11 Aug 2017 18:43:48 -0700 |
Michael Pavone |
Avoid generating an instruction that would require a REX prefix when a7 is used as a byte-wide source operand in 32-bit builds. Fixes a fatal error in Dragon's Fury when entering the option menu in a 32-bit build
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Wed, 09 Aug 2017 23:33:16 -0700 |
Michael Pavone |
write_cram_internal takes a CRAM index, not a CRAM address
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