Sat, 23 Dec 2023 21:54:33 -0800 |
Michael Pavone |
Implement watchpoints in gdb remote protocol
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Sat, 23 Dec 2023 17:37:57 -0800 |
Michael Pavone |
Implement 68K watchpoints in internal debugger
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Wed, 13 Dec 2023 20:09:18 -0800 |
Michael Pavone |
Basic string support in debugger language
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Wed, 06 Dec 2023 22:25:49 -0800 |
Michael Pavone |
Add debugger load command
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Tue, 05 Dec 2023 21:29:21 -0800 |
Michael Pavone |
Add debugger save command
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Wed, 29 Nov 2023 23:06:50 -0800 |
Michael Pavone |
Hide cursor in fullscreen when UI is not active
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Wed, 29 Nov 2023 22:56:36 -0800 |
Michael Pavone |
Restore reset of refresh counter after DMA since its removal caused some regressions
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Sat, 25 Nov 2023 11:54:56 -0800 |
Michael Pavone |
Add some uniforms to allow more sophisticated interlace and scanline handling in shaders
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Fri, 24 Nov 2023 14:44:01 -0800 |
Michael Pavone |
Fix regression in savestate loading
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Wed, 22 Nov 2023 23:07:30 -0800 |
Michael Pavone |
Fix issue that would break debug windows when config update causes window to be recreated
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Wed, 22 Nov 2023 22:59:57 -0800 |
Michael Pavone |
Fix issue that broke debug views when toggling fullscreen
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Tue, 21 Nov 2023 21:35:14 -0800 |
Michael Pavone |
Prefix most hex-formatted values output by debugger with $ for consistency with number literal parsing
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Tue, 21 Nov 2023 21:01:16 -0800 |
Michael Pavone |
Ensure VDP double_res flag is updated when loading a save state
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Tue, 21 Nov 2023 20:47:11 -0800 |
Michael Pavone |
Handle changes to sample rate while content is running
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Tue, 21 Nov 2023 20:32:00 -0800 |
Michael Pavone |
Fix read of audio sample rate in Nuklear UI
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