Wed, 05 Aug 2015 23:23:15 -0700 |
Michael Pavone |
Add selection arrow to menu
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Wed, 05 Aug 2015 23:20:13 -0700 |
Michael Pavone |
Update hgignore
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Tue, 04 Aug 2015 21:43:20 -0700 |
Michael Pavone |
Prevent crashes if game tries to access the ROM area outside of the size of the actual ROM
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Mon, 03 Aug 2015 22:31:13 -0700 |
Michael Pavone |
Allow for LTO on Windows
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Mon, 03 Aug 2015 22:30:29 -0700 |
Michael Pavone |
Detect invalid destination modes for immediate variant opcodes. This fixes a crash bug in Bill's Tomato Game on Windows
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Mon, 03 Aug 2015 20:06:56 -0700 |
Michael Pavone |
Pretty decent optimization of vdp_h40 and vdp_h32. Gets reasonably close to the speed of 0.2.0 in the worst case and is faster than 0.2.0 in others
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Sat, 01 Aug 2015 17:05:51 -0700 |
Michael Pavone |
Implement half carry for a couple of the trivial cases
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Wed, 29 Jul 2015 00:05:21 -0700 |
Michael Pavone |
Implement a tiny bit of CPM BDOS and add a corresponding Z80 core driver so that simple CPM programs like ZEXDOC/ZEXALL can be run against my Z80 core
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Wed, 29 Jul 2015 00:03:36 -0700 |
Michael Pavone |
Added support for an IO memory map in Z80 core
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Wed, 29 Jul 2015 00:03:09 -0700 |
Michael Pavone |
Small fix to start offset support in Z80 disassembler
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Tue, 28 Jul 2015 20:47:13 -0700 |
Michael Pavone |
Added a -s paramter for specifying a start offset in the Z80 disassembler
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Mon, 27 Jul 2015 23:49:14 -0700 |
Michael Pavone |
Use binary mode for reading shaders and config files so we actually get the number of bytes we expect
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Mon, 27 Jul 2015 23:42:54 -0700 |
Michael Pavone |
Change version to 0.3.X so intermediate source builds do not get an inappropriate version number
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Mon, 27 Jul 2015 09:27:15 -0700 |
Michael Pavone |
Menu cleanup with macros
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Sun, 26 Jul 2015 21:19:59 -0700 |
Michael Pavone |
Final change to CHANGELOG for 0.3.1
v0.3.1
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Sun, 26 Jul 2015 21:18:44 -0700 |
Michael Pavone |
Finish OS X support in build_release script. Fix a name conflict in vgmplay on OS X. Call set_exe_str in vgmplay and stateview
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