Fri, 06 Nov 2015 11:44:51 -0800 |
Michael Pavone |
Allow 68K debug print to read from arbitrary memory regions
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Thu, 05 Nov 2015 19:35:48 -0800 |
Michael Pavone |
Get everything needed to build menu.bin either committed or buildable via the Makefile
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Thu, 05 Nov 2015 19:34:53 -0800 |
Michael Pavone |
Ignore more stuff in hgignore
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Thu, 05 Nov 2015 19:25:40 -0800 |
Michael Pavone |
Commit of VGM header that was missed previously
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Wed, 04 Nov 2015 23:32:27 -0800 |
Michael Pavone |
Added temporary hack for loading a fixed ROM path so that Android build is "useable" before UI is in place
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Wed, 04 Nov 2015 23:01:15 -0800 |
Michael Pavone |
Default to fullscreen on Android since windowed mode does not make sense there
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Wed, 04 Nov 2015 22:48:27 -0800 |
Michael Pavone |
Load config file and rom.db from appropriate locations on Android
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Wed, 04 Nov 2015 22:48:09 -0800 |
Michael Pavone |
Forgot the Android makefile
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Wed, 04 Nov 2015 22:13:37 -0800 |
Michael Pavone |
Updated .hgignore for some android stuff
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Wed, 04 Nov 2015 22:11:29 -0800 |
Michael Pavone |
Added android project layout
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Wed, 04 Nov 2015 22:11:09 -0800 |
Michael Pavone |
First stab at a logo
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Wed, 04 Nov 2015 19:14:39 -0800 |
Michael Pavone |
Improve timing of Z80 busack. Fixes a crash in Barkley: Shut Up and Jam. Also vastly improves the audio output of Stuck Somewhere in Time
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Tue, 03 Nov 2015 07:41:10 -0800 |
Michael Pavone |
Remove obsolete TODO
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Mon, 02 Nov 2015 22:33:54 -0800 |
Michael Pavone |
Fix some bugs in the attack phase and sustain level in the envelope generator
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