Sun, 07 Apr 2019 22:53:23 -0700 |
Michael Pavone |
Update build_release script to support Win64
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Sun, 07 Apr 2019 22:48:58 -0700 |
Michael Pavone |
Fix callee saved regs for Win64
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Sun, 07 Apr 2019 00:06:29 -0700 |
Michael Pavone |
Get 64-bit builds working for Windows target
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Sat, 06 Apr 2019 21:38:11 -0700 |
Michael Pavone |
Fix windows build
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Thu, 04 Apr 2019 23:09:48 -0700 |
Michael Pavone |
Don't force NONUKLEAR on when NOGL is set at build time since the Nuklear UI works without GL now
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Thu, 04 Apr 2019 23:08:45 -0700 |
Michael Pavone |
Allow Nuklear UI to be used when OpenGL is disabled
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Wed, 03 Apr 2019 00:17:46 -0700 |
Mike Pavone |
Merge
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Wed, 03 Apr 2019 00:17:30 -0700 |
Mike Pavone |
Add an explicit rule for termhelper as it was relying on a built-in rule before
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Wed, 03 Apr 2019 00:14:09 -0700 |
Mike Pavone |
Make libretro target successfully build for Windows and possibly Mac
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Tue, 02 Apr 2019 23:55:21 -0700 |
Michael Pavone |
Separate compositing from final output. Fixes some minor accuracy issues with regards to when background color reg/CRAM changes take effect. Fixes minor glitch in DF Retro Direct Color DMA demo at inactive/active transition
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Sun, 31 Mar 2019 14:53:29 -0700 |
Mike Pavone |
Fix crash that occurs when changing video screen settings if the emulator window is currently fullscreen. Add a little more error handling to Open GL code
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Sun, 31 Mar 2019 12:38:47 -0700 |
Mike Pavone |
Update verison number in liblastem.c
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Sun, 31 Mar 2019 12:37:28 -0700 |
Mike Pavone |
Include ROM DB in library binary for libretro target
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Sun, 31 Mar 2019 12:07:20 -0700 |
Mike Pavone |
Fix build breakage for libretro target
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Sat, 30 Mar 2019 23:35:16 -0700 |
Mike Pavone |
Fix bumper/trigger binding boxes for "normal" style conntrollers. Change label of "Back" button to "Save" when there are unsaved changes in controller binding
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Sat, 30 Mar 2019 23:20:06 -0700 |
Mike Pavone |
Update version number for nightly builds
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Sat, 30 Mar 2019 23:18:22 -0700 |
Mike Pavone |
Fix crash when pressing escape with no ROM loaded. Fix immediate cancel in keybinding view when mouse happens to be where the cancel button appears
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Thu, 28 Mar 2019 00:47:25 -0700 |
Michael Pavone |
Added tag v0.6.2 for changeset 8aeac7bd9fa7
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Wed, 27 Mar 2019 23:34:53 -0700 |
Michael Pavone |
Update version number, special thanks, CHANGELOG and README in preparation for possible 0.6.2 release
v0.6.2
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Wed, 27 Mar 2019 23:04:42 -0700 |
Michael Pavone |
Add unit to gain label and change color of checkbox selected state to hopefully make it more clear
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Wed, 27 Mar 2019 22:23:55 -0700 |
Michael Pavone |
Restore some newlines in debug output that got lost when fixing GDB remote debugging issue
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Wed, 27 Mar 2019 22:19:49 -0700 |
Michael Pavone |
Request float 32 sample format since it saves us a conversion now that the gain code has been added
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Wed, 27 Mar 2019 22:04:54 -0700 |
Michael Pavone |
Operator results should be delayed by one sample when used as a modulator in some cases based on relative execution time and pipeline length
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Tue, 26 Mar 2019 23:55:41 -0700 |
Michael Pavone |
Fixed contents of left and right shoulder boxes for VARIANT_6B_BUMPER controllers
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Tue, 26 Mar 2019 23:45:11 -0700 |
Michael Pavone |
Skip buttons or axes in the mapping UI that have no label for the selected controller type
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Tue, 26 Mar 2019 23:27:46 -0700 |
Michael Pavone |
Remove some problematic entries from the game controller db
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Tue, 26 Mar 2019 23:26:08 -0700 |
Michael Pavone |
Support controllers that have their dpad mapped to an axis
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Tue, 26 Mar 2019 22:34:41 -0700 |
Michael Pavone |
Zero offset should also impact output channels that a channel is panned away from
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Tue, 26 Mar 2019 22:27:23 -0700 |
Michael Pavone |
Fix a couple of minor cases of extra precision in LFO implementation
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Mon, 25 Mar 2019 23:34:52 -0700 |
Michael Pavone |
Fix and update JSON payload for webhook in build scripts
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