Wed, 24 Oct 2018 21:10:12 -0700 |
Michael Pavone |
Pull current controller config in binding UI from whatever the actual binding code would end up using
|
Tue, 09 Oct 2018 09:29:28 -0700 |
Michael Pavone |
Added some SVP register arrays for PMC stuff
|
Sat, 06 Oct 2018 17:33:15 -0700 |
Michael Pavone |
Implement program ROM reads
|
Thu, 04 Oct 2018 19:12:56 -0700 |
Michael Pavone |
Add the ability for a CPU definition to reference arbitrary C includes and use it to add a placeholder definition of svp_read_16
|
Mon, 01 Oct 2018 19:16:54 -0700 |
Michael Pavone |
Clean up warnings from -1 case
|
Mon, 01 Oct 2018 19:11:17 -0700 |
Michael Pavone |
Getting SVP core closer to compiling
|
Tue, 25 Sep 2018 09:36:00 -0700 |
Michael Pavone |
Add missing end in svp_ram_read. Fix alu_ram_indirect
|
Tue, 25 Sep 2018 09:33:46 -0700 |
Michael Pavone |
Fix implementation cmp+condition version of if in CPU DSL
|
Mon, 24 Sep 2018 19:09:16 -0700 |
Michael Pavone |
Support immediate operands for ld and alu ops in SVP. Support double indirect and immediate address modes for alu ops. Fixed DSL issues revealed by those changes
|
Fri, 21 Sep 2018 09:26:12 -0700 |
Michael Pavone |
Did some cleanup of SVP code using the newly more powerful DSL if block and fixed some issues in the DSL implementation that cropped up as a result
|
Tue, 18 Sep 2018 09:06:42 -0700 |
Michael Pavone |
Initial commit of CPU DSL and a WIP SVP implementation written in that DSL
|
Tue, 14 Aug 2018 08:29:27 -0700 |
Michael Pavone |
Remove stray / in jcart.c
|
Tue, 14 Aug 2018 00:22:10 -0700 |
Michael Pavone |
Added ROM DB entry for Squirrel King as it has a flip flop or some type of RAM at $400000 as a copy protection measure
|
Tue, 14 Aug 2018 00:07:21 -0700 |
Michael Pavone |
Added J-Cart support
|
Fri, 10 Aug 2018 19:10:20 -0700 |
Michael Pavone |
Added PS4 controller image. Added code to use PS4 image for Playstation controllers
|
Fri, 03 Aug 2018 19:32:21 -0700 |
Michael Pavone |
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
|
Thu, 02 Aug 2018 19:06:57 -0700 |
Michael Pavone |
Fix a couple of default targets
|
Thu, 02 Aug 2018 19:05:48 -0700 |
Michael Pavone |
Show current config value for controller butotn and axis mappings
|
Tue, 31 Jul 2018 23:21:25 -0700 |
Michael Pavone |
Bump up pause between mapping inputs
|
Tue, 31 Jul 2018 23:19:39 -0700 |
Michael Pavone |
Don't redundantly store controller GUID when saving a mapping. Remove illegal chars from controller name
|
Tue, 31 Jul 2018 23:08:52 -0700 |
Michael Pavone |
Read extral SDL2 mappings on startup from controller_types.cfg
|
Tue, 31 Jul 2018 22:19:56 -0700 |
Michael Pavone |
Basic UI for selecting layout variants + minor fix to SDL2 mapping generation UI
|
Tue, 31 Jul 2018 09:07:23 -0700 |
Michael Pavone |
SDL2 mapping UI now handles axes
|
Mon, 30 Jul 2018 09:38:01 -0700 |
Michael Pavone |
WIP UI for creating an SDL2 mapping for controllers that don't have one
|
Fri, 27 Jul 2018 22:40:56 -0700 |
Michael Pavone |
Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
|
Wed, 25 Jul 2018 09:38:40 -0700 |
Michael Pavone |
Made controller binding page more resolution independent. Added binding boxes for all buttons/axes
|
Wed, 25 Jul 2018 09:35:46 -0700 |
Michael Pavone |
Use better names for "Guide" button on PS and Xbox controllers, handle d-pad directions in get_button_label
|
Sun, 22 Jul 2018 17:48:46 -0700 |
Michael Pavone |
Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
|