Mercurial > repos > blastem
log
age | author | description |
---|---|---|
Sun, 14 May 2017 11:15:56 -0700 | Michael Pavone | WIP attempt at fixing the minor line -2 glitch in the OD2 Ninja Escape scene |
Fri, 12 May 2017 23:34:17 -0700 | Michael Pavone | Print PATH in build_release script to help debug future build failures |
Fri, 12 May 2017 23:33:00 -0700 | Michael Pavone | Use printf rather than info_message for message about game controller mappings so it does not pop up a modal when not run from a terminal |
Thu, 11 May 2017 20:33:31 -0700 | Michael Pavone | Fix regression in Mode 4 sprite rendering |
Thu, 11 May 2017 08:01:10 -0700 | Michael Pavone | Fix regression in mode 4 introduced when advance_output_line was added |
Thu, 11 May 2017 07:51:28 -0700 | Michael Pavone | Fix resampling code to deal with case in which output frequency is greater than the input frequency. Probably could stand to be improved, but at least it doesn't cause the emulator to deadlock |