Fri, 02 Aug 2019 18:51:13 -0700 |
Michael Pavone |
Fix regression in sprite rendering in H32 mode
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Sun, 28 Jul 2019 10:35:15 -0700 |
Michael Pavone |
Forgot to commit the header changes
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Sat, 27 Jul 2019 21:11:53 -0700 |
Michael Pavone |
Fix debug register output regression in border region
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Sat, 29 Jun 2019 00:17:22 -0700 |
Michael Pavone |
Properly handle freeing a paused audio source. Fixes crash when repeatedly reloading a ROM or loading a sequence of different ROMs
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Mon, 24 Jun 2019 23:47:16 -0700 |
Michael Pavone |
Fix accuracy bugs used by Novedicus to detect BlastEm/Exodus
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Mon, 24 Jun 2019 09:11:38 -0700 |
Michael Pavone |
Fix libretro and stateview targets
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Thu, 20 Jun 2019 23:28:18 -0700 |
Michael Pavone |
Merge
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Thu, 20 Jun 2019 22:31:31 -0700 |
Michael Pavone |
Rework sprite rendering phase 3 to better match behavior documented by Kabuto/Titan and fix edge case in sprite overflow flag that was breaking the RPS minigame in Alex Kidd
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Fri, 17 May 2019 08:43:30 -0700 |
Michael Pavone |
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
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Sun, 02 Jun 2019 23:16:15 -0700 |
hizzlekizzle |
add input descriptors
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Tue, 14 May 2019 23:20:35 -0700 |
Michael Pavone |
Differentiate between the full Sega mapper and the SRAM only one. Fixes crash on save state load for Phantasy Star IV and other games that use the same mapper
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Wed, 08 May 2019 23:44:40 -0700 |
Michael Pavone |
Basic UI navigation with controller
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Fri, 03 May 2019 18:56:12 -0700 |
Michael Pavone |
Reprocess bindings when SDL2 mappings, controller types or controller order change
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Fri, 03 May 2019 18:40:13 -0700 |
Michael Pavone |
Reorder controllers based on which one receives player input first
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Fri, 03 May 2019 18:33:26 -0700 |
Michael Pavone |
Allow changing SDL2 mapping and controller type after initial configuration
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Mon, 29 Apr 2019 19:18:55 -0700 |
Michael Pavone |
Fix a couple of small memory leaks
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Mon, 29 Apr 2019 19:08:43 -0700 |
Michael Pavone |
Fix buffer overrun in shader list UI
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Sat, 27 Apr 2019 17:37:12 -0700 |
Michael Pavone |
Added "sharp" shader
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Sat, 27 Apr 2019 11:23:35 -0700 |
Michael Pavone |
Make combo boxes keyboard navigable
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Thu, 25 Apr 2019 21:54:47 -0700 |
Michael Pavone |
Minor improvements to keyboard navigation
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Wed, 24 Apr 2019 20:46:35 -0700 |
Michael Pavone |
Allow game save path to be edited from UI
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Wed, 24 Apr 2019 19:08:49 -0700 |
Michael Pavone |
Allow config file to be saved with executable for "portable" setups
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Tue, 23 Apr 2019 23:37:15 -0700 |
Michael Pavone |
Demote screenshot message to debug level so that a popup is not spawned when saving a screenshot
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Tue, 23 Apr 2019 23:33:16 -0700 |
Michael Pavone |
Allow rom directory and rom name in screenshot path. Allow rom name in screenshot name. Remove ability for path variables to contain underscores
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Tue, 23 Apr 2019 23:31:34 -0700 |
Michael Pavone |
Don't print out a message when saving a state to the serialization pseudo-slot
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Tue, 23 Apr 2019 18:37:08 -0700 |
Michael Pavone |
16-bit wide save RAM is stored in memory byteswapped for performance reasons, but saving it to disc that way isn't great. Swap before save/after load to fix
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Tue, 23 Apr 2019 08:47:52 -0700 |
Michael Pavone |
Make sure on-cart memories are fully initialized in all cases
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Mon, 22 Apr 2019 20:54:18 -0700 |
Michael Pavone |
Add keyboard navigation to toggle and "property" widgets. Property widgets still need some work
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Mon, 22 Apr 2019 20:03:55 -0700 |
Michael Pavone |
Adjust scroll of parent layout object if widget newly selected by keyboard is offscreen
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Mon, 22 Apr 2019 09:36:10 -0700 |
Michael Pavone |
Fix mouse selection of files. Keep keynav from selecting a non-existent widget
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