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Thu, 04 May 2017 22:47:51 -0700
Michael Pavone
Fix transition from active to inactive display
Thu, 04 May 2017 22:14:12 -0700
Michael Pavone
Fix border rendering so that the first and last line of display are consistently drawn
Thu, 04 May 2017 21:06:35 -0700
Michael Pavone
Fix intermittent crash due to an inadvertent executable memory allocation in m68k instruction retranslation
Thu, 04 May 2017 21:00:25 -0700
Michael Pavone
Fix some inconsequential issues in code for executable memory allocation noticed while tracking down a different issue
Wed, 03 May 2017 21:28:40 -0700
Michael Pavone
Implement the effect of VDP test register usage on the top and bottom borders. Fixes the remaning issue with the border dissolve in the "Ninja Escape" scene of Overdrive 2
Mon, 01 May 2017 20:33:59 -0700
Michael Pavone
Fix sprite rendering for negative line. Fixes remaining visual glitch in the Titancade scene of Overdrive 2
Sat, 29 Apr 2017 16:51:57 -0700
Michael Pavone
Initial stab at horizontal border when VDP test register layer selection is in effect for H40. Extended horizontal borders in Titancade scene and ninja escape scene mostly correct now
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