Fix vgmplay and stateview targets
author |
Michael Pavone <pavone@retrodev.com> |
date |
Sat, 28 Jan 2017 23:50:15 -0800 |
parents |
5ee6b6345ea9 |
children |
bb41c821d6d9 |
files |
stateview.c vgmplay.c |
diffstat |
2 files changed, 8 insertions(+), 0 deletions(-)
[+]
|
line diff
--- a/stateview.c Fri Jan 27 22:30:52 2017 -0800
+++ b/stateview.c Sat Jan 28 23:50:15 2017 -0800
@@ -59,6 +59,10 @@
{
}
+void handle_joy_axis(int joystick, int axis, int16_t value)
+{
+}
+
void handle_joy_added(int joystick)
{
}
--- a/vgmplay.c Fri Jan 27 22:30:52 2017 -0800
+++ b/vgmplay.c Sat Jan 28 23:50:15 2017 -0800
@@ -42,6 +42,10 @@
{
}
+void handle_joy_axis(int joystick, int axis, int16_t value)
+{
+}
+
void handle_joy_added(int joystick)
{
}