Fix stateview and vgmplay targets
author |
Michael Pavone <pavone@retrodev.com> |
date |
Tue, 24 Jan 2017 23:00:56 -0800 |
parents |
b8ba086b96ed |
children |
9bc78bd89567 |
files |
stateview.c vgmplay.c |
diffstat |
2 files changed, 8 insertions(+), 0 deletions(-)
[+]
|
line diff
--- a/stateview.c Tue Jan 24 21:26:46 2017 -0800
+++ b/stateview.c Tue Jan 24 23:00:56 2017 -0800
@@ -59,6 +59,10 @@
{
}
+void handle_joy_added(int joystick)
+{
+}
+
void handle_mousedown(int mouse, int button)
{
}
--- a/vgmplay.c Tue Jan 24 21:26:46 2017 -0800
+++ b/vgmplay.c Tue Jan 24 23:00:56 2017 -0800
@@ -42,6 +42,10 @@
{
}
+void handle_joy_added(int joystick)
+{
+}
+
void handle_mouse_moved(int mouse, uint16_t x, uint16_t y, int16_t deltax, int16_t deltay)
{
}