Mercurial > repos > blastem
changeset 1068:624696318b5b
Fix a memory corruption bug from failing to grow the buffer for the window caption when switching games
author | Michael Pavone <pavone@retrodev.com> |
---|---|
date | Fri, 05 Aug 2016 22:24:43 -0700 |
parents | 96db3e289ed1 |
children | dc05e3a7d8da |
files | render_sdl.c |
diffstat | 1 files changed, 3 insertions(+), 2 deletions(-) [+] |
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--- a/render_sdl.c Fri Aug 05 22:24:36 2016 -0700 +++ b/render_sdl.c Fri Aug 05 22:24:43 2016 -0700 @@ -234,6 +234,7 @@ } char * caption = NULL; +char * fps_caption = NULL; static void render_quit() { @@ -412,6 +413,8 @@ void render_update_caption(char *title) { caption = title; + free(fps_caption); + fps_caption = NULL; } void render_context(vdp_context * context) @@ -715,8 +718,6 @@ return 0; } -char * fps_caption = NULL; - uint32_t frame_counter = 0; uint32_t start = 0; #ifdef __ANDROID__