Mercurial > repos > blastem
changeset 2003:4c418ee9a9d8
Added Wii U controller image
author | Mike Pavone <pavone@retrodev.com> |
---|---|
date | Sun, 19 Jul 2020 18:10:40 -0700 |
parents | fc8fd89aeba9 |
children | 66f08024d9e9 |
files | images/wiiu.png nuklear_ui/blastem_nuklear.c |
diffstat | 2 files changed, 4 insertions(+), 1 deletions(-) [+] |
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--- a/nuklear_ui/blastem_nuklear.c Tue Jul 14 20:19:47 2020 -0700 +++ b/nuklear_ui/blastem_nuklear.c Sun Jul 19 18:10:40 2020 -0700 @@ -31,7 +31,7 @@ struct nk_image ui; } ui_image; -static ui_image **ui_images, *controller_360, *controller_ps4, *controller_ps4_6b; +static ui_image **ui_images, *controller_360, *controller_ps4, *controller_ps4_6b, *controller_wiiu; static uint32_t num_ui_images, ui_image_storage; typedef void (*view_fun)(struct nk_context *); @@ -981,6 +981,8 @@ return controller_ps4_6b; } else if (info->type == TYPE_PSX) { return controller_ps4; + } else if (info->type == TYPE_NINTENDO) { + return controller_wiiu; } else { return controller_360; } @@ -2310,6 +2312,7 @@ controller_360 = load_ui_image("images/360.png"); controller_ps4 = load_ui_image("images/ps4.png"); controller_ps4_6b = load_ui_image("images/ps4_6b.png"); + controller_wiiu = load_ui_image("images/wiiu.png"); texture_init();