Mercurial > repos > blastem
changeset 1857:1844cf5a4045
Fix buffer overrun in shader list UI
author | Michael Pavone <pavone@retrodev.com> |
---|---|
date | Mon, 29 Apr 2019 19:08:43 -0700 |
parents | be1da0a68d1e |
children | dda7479f3bbb |
files | nuklear_ui/blastem_nuklear.c |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/nuklear_ui/blastem_nuklear.c Sat Apr 27 17:37:12 2019 -0700 +++ b/nuklear_ui/blastem_nuklear.c Mon Apr 29 19:08:43 2019 -0700 @@ -1544,7 +1544,7 @@ if (!dupe) { if (num_progs == prog_storage) { prog_storage = prog_storage ? prog_storage*2 : 4; - progs = realloc(progs, sizeof(progs) * prog_storage); + progs = realloc(progs, sizeof(*progs) * prog_storage); } progs[num_progs].vertex = NULL; progs[num_progs++].fragment = strdup(entries[i].name);