Mercurial > repos > blastem
changeset 1873:041a381b9f0d
Fix regression in sprite rendering in H32 mode
author | Michael Pavone <pavone@retrodev.com> |
---|---|
date | Fri, 02 Aug 2019 18:51:13 -0700 |
parents | 45be49d3a98b |
children | cae2b55d683f |
files | vdp.c |
diffstat | 1 files changed, 1 insertions(+), 0 deletions(-) [+] |
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--- a/vdp.c Sun Jul 28 10:35:15 2019 -0700 +++ b/vdp.c Fri Aug 02 18:51:13 2019 -0700 @@ -2803,6 +2803,7 @@ //filled rather than the number of available slots //context->slot_counter = MAX_SPRITES_LINE - context->slot_counter; context->cur_slot = context->slot_counter; + context->sprite_x_offset = 0; context->sprite_draws = MAX_SPRITES_LINE_H32; CHECK_LIMIT COLUMN_RENDER_BLOCK(2, 1)