# HG changeset patch # User Michael Pavone # Date 1723699751 25200 # Node ID aa888682faa07f7046c4eef936299450f8eb8b45 # Parent b0f314b19964e66cec6c41882c44cdccd5c85e0a Fix debug windows not filling window in GL mode. Thanks Sik! diff -r b0f314b19964 -r aa888682faa0 shaders/extra_window.v.glsl --- a/shaders/extra_window.v.glsl Wed Aug 14 22:25:20 2024 -0700 +++ b/shaders/extra_window.v.glsl Wed Aug 14 22:29:11 2024 -0700 @@ -7,5 +7,5 @@ void main() { gl_Position = vec4(pos, 0.0, 1.0); - texcoord = uv; + texcoord = vec2(width * uv[0], height * uv[1]); }