Sat, 09 May 2020 23:25:51 -0700 |
Michael Pavone |
Less hacky run on audio thread mode
|
Sun, 19 Apr 2020 00:59:09 -0700 |
Michael Pavone |
Merge from default
mame_interp
|
Sat, 18 Apr 2020 22:36:13 -0700 |
Michael Pavone |
WIP new sync mode that runs emulation on audio thread
|
Sat, 18 Apr 2020 11:42:53 -0700 |
Michael Pavone |
Merge from default
mame_interp
|
Thu, 27 Feb 2020 18:38:15 -0800 |
Michael Pavone |
Make VDP VSRAM capacity respect model selection
|
Sun, 14 Apr 2019 23:38:02 -0700 |
Michael Pavone |
Merge from default
mame_interp
|
Sat, 23 Mar 2019 17:18:10 -0700 |
Michael Pavone |
Configurable gain for overall output and individual components
|
Tue, 12 Mar 2019 21:59:52 -0700 |
Michael Pavone |
Remove MAME Z80 core in favor of my new Z80 core
mame_interp
|
Fri, 01 Mar 2019 14:17:29 -0800 |
Michael Pavone |
Merge from default
mame_interp
|
Tue, 19 Feb 2019 22:51:33 -0800 |
Michael Pavone |
Store sync_cycle in context rather than in a local in CPU DSL. Fix the timing of a number of instructions in new Z80 core
|
Tue, 19 Feb 2019 07:03:57 +0000 |
Michael Pavone |
Fix build
mame_interp
|
Sun, 10 Feb 2019 11:58:23 -0800 |
Michael Pavone |
Initial attempt at interrupts in new Z80 core and integrating it into main executable
|
Thu, 24 Jan 2019 19:15:59 -0800 |
Michael Pavone |
Merge from default
mame_interp
|
Sun, 20 Jan 2019 22:19:58 -0800 |
Mike Pavone |
Implement serialization/deserialization in libretro build
|
Sun, 20 Jan 2019 16:24:22 -0800 |
Mike Pavone |
Fixed the most glaring issues in libretro build
|
Tue, 25 Dec 2018 11:12:26 -0800 |
Michael Pavone |
Merge from default
mame_interp
|
Mon, 19 Nov 2018 19:26:57 -0800 |
Michael Pavone |
Removed old VDP debug functionality
|
Fri, 16 Nov 2018 19:56:24 -0800 |
Michael Pavone |
Small cleanup of vdp_context struct layout and removal of separately allocated buffers
|
Fri, 06 Jul 2018 17:39:59 -0700 |
Michael Pavone |
Update controller config when changed in UI without restart
|
Sat, 05 May 2018 23:30:40 -0700 |
Michael Pavone |
Refactor to split device bindings from IO emulation code
|
Fri, 30 Mar 2018 00:37:08 -0700 |
Michael Pavone |
More audio refactoring in preparation for allowing proper sync to video with dynamic audio rate control
|
Wed, 28 Mar 2018 23:36:08 -0700 |
Michael Pavone |
Small cleanup to audio interface between emulation code and renderer backend
|
Sat, 30 Dec 2017 18:27:06 -0800 |
Michael Pavone |
Added MAME Z80 core, re-enabled 68K tracing in Musashi core, disabled a bunch of code gen stuff when using interpreters from MAME
mame_interp
|
Sat, 25 Nov 2017 11:31:08 -0800 |
Michael Pavone |
Get SMS savestates working in Nuklear UI
nuklear_ui
|
Fri, 24 Nov 2017 12:04:02 -0800 |
Michael Pavone |
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
nuklear_ui
|
Wed, 16 Aug 2017 20:06:28 -0700 |
Michael Pavone |
Added save states to SMS emulation
|
Thu, 15 Jun 2017 09:45:21 -0700 |
Michael Pavone |
Properly release and reacquire framebuffer pointer when switching contexts. Hopefully fixes the LOCKRECT issue some people are seeing with the SDL 2 fallback renderer
|
Wed, 31 May 2017 09:45:37 -0700 |
Michael Pavone |
Added stub load_save and persist_save functions to SMS system so that we don't crash when switching games via the menu
|
Mon, 29 May 2017 18:25:11 -0700 |
Michael Pavone |
Update SMS code for changes supporting slow rise time emulation in IO code
|
Sun, 28 May 2017 21:03:55 -0700 |
Michael Pavone |
Implemented SMS pause button
|