Mercurial > repos > blastem
log render_sdl.c @ 1861:fc05f49075c2
age | author | description |
---|---|---|
Fri, 03 May 2019 18:56:12 -0700 | Michael Pavone | Reprocess bindings when SDL2 mappings, controller types or controller order change |
Fri, 03 May 2019 18:40:13 -0700 | Michael Pavone | Reorder controllers based on which one receives player input first |
Tue, 23 Apr 2019 23:37:15 -0700 | Michael Pavone | Demote screenshot message to debug level so that a popup is not spawned when saving a screenshot |
Sun, 14 Apr 2019 23:37:11 -0700 | Michael Pavone | Get Android build working again and update for SDL 2.0.7 (last version to support older versions of Android) |
Thu, 04 Apr 2019 23:08:45 -0700 | Michael Pavone | Allow Nuklear UI to be used when OpenGL is disabled |
Sun, 31 Mar 2019 14:53:29 -0700 | Mike Pavone | Fix crash that occurs when changing video screen settings if the emulator window is currently fullscreen. Add a little more error handling to Open GL code |