Fri, 13 Nov 2015 22:56:59 -0800 |
Michael Pavone |
Selecting a second game from the menu now works
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Mon, 03 Aug 2015 20:06:56 -0700 |
Michael Pavone |
Pretty decent optimization of vdp_h40 and vdp_h32. Gets reasonably close to the speed of 0.2.0 in the worst case and is faster than 0.2.0 in others
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Fri, 17 Jul 2015 08:49:23 -0700 |
Michael Pavone |
Add ability to change start address for VRAM viewer. Fix handling of DMA enable flag when it comes to DMA fills. This fixes a bug in James Pond 3
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Sun, 28 Jun 2015 09:53:17 -0700 |
Michael Pavone |
More clang warning cleanup
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Sat, 30 May 2015 15:53:59 -0700 |
Michael Pavone |
Fixed shadow/highlight mode
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Fri, 22 May 2015 18:38:44 -0700 |
Michael Pavone |
Fix bug in vdp_next_hint that was causing HINTs to fire repeatedly when they should not have fired at all based on an HINT interval that was larger than the number of active lines in the display
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Thu, 21 May 2015 00:55:46 -0700 |
Michael Pavone |
Restore the other 2 debug display modes
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Wed, 20 May 2015 22:27:51 -0700 |
Michael Pavone |
Add some tests for hint timing and fix it properly this time.
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Wed, 20 May 2015 19:05:11 -0700 |
Michael Pavone |
Upgrade to SDL 2.0 and drop support for the non-OpenGL render path
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Wed, 20 May 2015 10:35:03 -0700 |
Michael Pavone |
Update vscroll latch implementation to be more in line with what Eke-Eke has observed. Revert the change to vdp_cycles_to_line because it breaks hints on line 0. H-Int timing is still a little messed up, but the previous change made things worse.
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Tue, 19 May 2015 23:23:53 -0700 |
Michael Pavone |
Small correction to VBLANK flag timing. Fixed some inconsistencies in interrupt timing calculation.
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Sun, 17 May 2015 15:43:20 -0700 |
Michael Pavone |
Fix VDP status register PAL bit based on observations of the Titan Overdrive demo
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Sat, 16 May 2015 23:08:07 -0700 |
Michael Pavone |
Adjust H32 vint slot in response to latest test ROM data
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Sat, 16 May 2015 23:04:57 -0700 |
Michael Pavone |
First pass at emulating a vscroll latch. Titan's Overdrive demo seems to depend on the scroll value being latched early in the line before the HINT gets a chance to change it
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Thu, 14 May 2015 23:17:55 -0700 |
Michael Pavone |
Small horizontal interrupt fixes
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Wed, 13 May 2015 19:19:43 -0700 |
Michael Pavone |
Add description of cd register value to vr debugger command
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Mon, 11 May 2015 20:30:35 -0700 |
Michael Pavone |
Fix frame counter increment and VINT cycle time calculation
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Mon, 11 May 2015 00:28:47 -0700 |
Michael Pavone |
Sync fixes and logging to fix more sync issues
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Sun, 04 Jan 2015 23:05:37 -0800 |
Michael Pavone |
Some small synchronization improvements that do not seem to fix anything
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Sun, 04 Jan 2015 12:24:34 -0800 |
Michael Pavone |
Adjusted h40_hsync_cycles so that lines actually take 3420 mclks. Fixed vdp_cycles_next_line to take h40_sync_cycles into account
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Sun, 14 Dec 2014 18:14:50 -0800 |
Michael Pavone |
Fix the HV counter and adjust the slots of certain VDP events
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Thu, 14 Aug 2014 09:38:32 -0700 |
Michael Pavone |
Small fix to display of DMA source address in vr debug command
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Wed, 18 Jun 2014 16:39:42 -0700 |
Michael Pavone |
Remove debug printf that escaped into my previous commit
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Wed, 18 Jun 2014 16:30:19 -0700 |
Michael Pavone |
Fix most of the breakage caused by the vcounter/hcounter changes
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Tue, 17 Jun 2014 19:01:01 -0700 |
Michael Pavone |
Partially working switch to having a vcounter and hslot counter in the context rather than trying to derive them from the cycle count. This should allow for more accurate handling of mid screen mode switches. Interrupt timing is broken currently though
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Mon, 16 Jun 2014 19:13:28 -0700 |
Michael Pavone |
Fix a few values reported by the vr debugger command. Add DMA registers to vr debugger command. Fix horizontal interrupt bug. Slightly more accurate (but still broken) handling of switches between H32 and H40 modes.
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Sat, 08 Feb 2014 23:37:09 -0800 |
Mike Pavone |
Initial GDB remote debugging support. Lacks some features, but breakpoints and basic inspection of registers and memory work.
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Mon, 06 Jan 2014 22:54:05 -0800 |
Michael Pavone |
The local clone on my laptop got messed up and some changes had not been pushed. This commit represents the status of the working copy from that clone. It unfortunately contains some changes that I did not intend to commit yet, but this seems like the best option at the moment.
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Thu, 31 Oct 2013 00:28:27 -0700 |
Mike Pavone |
Small optimization for H40 mode
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Tue, 29 Oct 2013 00:03:11 -0700 |
Mike Pavone |
Merge
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Mon, 07 Oct 2013 10:02:08 -0700 |
Mike Pavone |
Initial implementation of sprite overflow and sprite collision status register flags
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Sun, 27 Oct 2013 01:29:50 -0700 |
Mike Pavone |
Basic OpenGL rendering is working
opengl
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Tue, 17 Sep 2013 19:10:00 -0700 |
Mike Pavone |
Set VBLANK flag in status register when display is disabled
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Tue, 17 Sep 2013 09:45:14 -0700 |
Mike Pavone |
Implement HV counter latch
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Tue, 17 Sep 2013 00:42:49 -0700 |
Mike Pavone |
Implement funny behavior for DMA fill to CRAM and VSRAM. Return VSRAM address 0 for reads to VSRAM at >= 40
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Tue, 17 Sep 2013 00:11:45 -0700 |
Mike Pavone |
Fix DMA fill so that it does not cause observable changes to the FIFO. Get DMA copy mostly correct from an observable ffect perspective. DMA copy probably does not reflect internal implementation still given that evidence seems to suggest no FIFO usage at all.
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Mon, 16 Sep 2013 09:44:22 -0700 |
Mike Pavone |
Partial fix for DMA copy
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Sun, 15 Sep 2013 23:49:09 -0700 |
Mike Pavone |
Clear the low 2 bits of CD when a register is written to
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Sun, 15 Sep 2013 23:40:18 -0700 |
Mike Pavone |
Don't allow register writes to regs above when in Mode 4
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Sun, 15 Sep 2013 23:33:24 -0700 |
Mike Pavone |
Remove read pending stuff, that had been added in an attempt to fix CRAM/VSRAM undefined bit results. Set number of bits actually saved in VSRAM to 11
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Sun, 15 Sep 2013 23:00:17 -0700 |
Mike Pavone |
Implement undocumented 8-bit VRAM read
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Sun, 15 Sep 2013 22:43:01 -0700 |
Mike Pavone |
Fix VSRAM reads
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Sun, 15 Sep 2013 22:20:43 -0700 |
Mike Pavone |
Implement FIFO as a ring buffer so the behavior of reads from invalid CRAM and VSRAM bits can be implemented properly
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Fri, 13 Sep 2013 19:22:46 -0700 |
Mike Pavone |
Properly delay 68K on VDP reads. Dummy VDP test port implementation. Initial stab at handling undefined bits of VSRAM and CRAM.
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Tue, 10 Sep 2013 23:31:08 -0700 |
Mike Pavone |
Added copyright notice to source files and added GPL license text in COPYING
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Tue, 10 Sep 2013 09:55:12 -0700 |
Mike Pavone |
Fix timing of backdrop rendering when the display is turned off
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Tue, 10 Sep 2013 00:30:39 -0700 |
Mike Pavone |
Merge
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Tue, 10 Sep 2013 00:29:46 -0700 |
Mike Pavone |
Implement FIFO latency and improve DMA accuracy
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Sun, 08 Sep 2013 20:48:33 -0700 |
Mike Pavone |
Revert change to VBLANK flag timing based on new direct color DMA test
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Mon, 02 Sep 2013 01:02:18 -0700 |
Mike Pavone |
Fix per-column scrolling bug
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Mon, 02 Sep 2013 00:20:56 -0700 |
Mike Pavone |
Adjust VBLANK flag and refresh timing to be in line with logic analyzer and visual observations of direct color DMA demos. Remove debug print statements.
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Sun, 01 Sep 2013 14:27:17 -0700 |
Mike Pavone |
Merge
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Fri, 26 Jul 2013 19:55:04 -0700 |
Mike Pavone |
Added support for saving savestates. Added gst savestate format test harness
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Sun, 01 Sep 2013 12:11:28 -0700 |
Mike Pavone |
Fix bug that caused a DMA fill to start after another DMA operation completed if the FIFO is not empty
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Tue, 16 Jul 2013 23:16:14 -0700 |
Mike Pavone |
Add address/cd registers to VDP debug message
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Mon, 15 Jul 2013 23:07:45 -0700 |
Mike Pavone |
Restore one of the VDP debugging modes
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Fri, 12 Jul 2013 19:11:55 -0700 |
Mike Pavone |
Implement the scroll ring buffer properly without memcpy
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Sun, 30 Jun 2013 21:45:23 -0700 |
Mike Pavone |
Refactor duplicated CRAM writing code and fix a bug in the process
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Sun, 30 Jun 2013 11:45:58 -0700 |
Mike Pavone |
Make VDP render in native pixel format of the renderer for a modest performance gain and to make it easier to use OpenGL for rendering
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Sat, 29 Jun 2013 17:15:08 -0700 |
Mike Pavone |
Add support for loading GST format savestates
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Sun, 23 Jun 2013 12:27:11 -0700 |
Mike Pavone |
Fix window layer in double res interlace mode
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Sun, 23 Jun 2013 10:17:40 -0700 |
Mike Pavone |
Fix sprite y mask in interlace mode. Fix framebuffer selection when switching out of interlace mode.
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Sun, 23 Jun 2013 09:17:19 -0700 |
Mike Pavone |
Fix vscroll calculation in double resultion interlace mode
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Sat, 22 Jun 2013 21:19:43 -0700 |
Mike Pavone |
Initial work on interlace
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Wed, 15 May 2013 22:37:04 -0700 |
Mike Pavone |
Fix background color regsiter number
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Tue, 14 May 2013 00:46:34 -0700 |
Mike Pavone |
Only latch video mode at the very beginning of the frame to avoid problems with the cycle count getting out of sync with what I expect
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Tue, 14 May 2013 00:40:10 -0700 |
Mike Pavone |
Update Z80 vint timing
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Tue, 14 May 2013 00:28:45 -0700 |
Mike Pavone |
Update hv counter calculation for clock wonkiness
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Tue, 14 May 2013 00:03:26 -0700 |
Mike Pavone |
Fixup VINT cycle and HBLANK flag for the previous timing fixes
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Mon, 13 May 2013 23:42:52 -0700 |
Mike Pavone |
Initial stab at implementing funky clock adjustments during HSYNC for H40 mode
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Mon, 13 May 2013 21:52:33 -0700 |
Mike Pavone |
Implement first line/last line weirdness in VDP
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Mon, 13 May 2013 21:36:33 -0700 |
Mike Pavone |
Fewer magic numbers in the VDP core for the win
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Mon, 13 May 2013 21:06:08 -0700 |
Mike Pavone |
Added some basic VDP debugging features to debugger. Fixed DMA enable bug
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Sat, 11 May 2013 23:59:20 -0700 |
Mike Pavone |
Properly mask sprite X and Y coordinates
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Sat, 11 May 2013 22:45:05 -0700 |
Mike Pavone |
Remove z80_ram reference in SDL renderer to get stateview compiling again. Print out the sprite list in stateview.
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Fri, 10 May 2013 23:16:06 -0700 |
Mike Pavone |
Implement hblank flag in status register
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Fri, 10 May 2013 22:57:56 -0700 |
Mike Pavone |
Initial stab at horizontal interrupts and improving accuracy of vertical interrupts. Also added the VINT pending flag to status port.
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Mon, 06 May 2013 00:57:56 -0700 |
Mike Pavone |
Make sure all rendering operations mask CRAM with 0xEEE before using it
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Mon, 22 Apr 2013 23:34:39 -0700 |
Mike Pavone |
Less broken implementation of shadow/highlight
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Mon, 22 Apr 2013 21:24:50 -0700 |
Mike Pavone |
Shadow and higlight operators were switched
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Mon, 22 Apr 2013 19:39:38 -0700 |
Mike Pavone |
Implemented shadow hilight mode.
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Mon, 14 Jan 2013 20:23:17 -0800 |
Mike Pavone |
Fixes for direct color dma stuff
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Mon, 14 Jan 2013 02:13:14 -0800 |
Mike Pavone |
Small fix to bg drawing that yields the proper res for direct color DMA
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Mon, 14 Jan 2013 02:03:35 -0800 |
Mike Pavone |
Fix background rendering when display is off and improve refresh cycle emulation so that direct color DMA demos work
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Tue, 08 Jan 2013 09:34:46 -0800 |
Mike Pavone |
Fix rendering of sprites at the top edge of screen
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Thu, 03 Jan 2013 22:07:40 -0800 |
Mike Pavone |
Implement MULU/MULS and DIVU/DIVS
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Tue, 01 Jan 2013 07:06:57 -0800 |
Mike Pavone |
Make writes to control and data port block when DMA is in progress
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Mon, 31 Dec 2012 18:36:16 -0800 |
Mike Pavone |
Fix infinite loop bug in sprite rendering
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Mon, 31 Dec 2012 18:22:25 -0800 |
Mike Pavone |
Fix DMA fills to VRAM
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Mon, 31 Dec 2012 18:12:08 -0800 |
Mike Pavone |
Fix DMA in progress flag in VDP status register
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Mon, 31 Dec 2012 11:26:57 -0800 |
Mike Pavone |
Fix VDP reads
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Sun, 30 Dec 2012 22:39:41 -0800 |
Mike Pavone |
Implemented HV counter
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Sun, 30 Dec 2012 11:54:25 -0800 |
Mike Pavone |
Fix 68K->VDP DMA
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Sun, 30 Dec 2012 01:15:16 -0800 |
Mike Pavone |
Fix bug that was causing DMA fills to lock up under certain circumstances
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Fri, 28 Dec 2012 15:04:22 -0800 |
Mike Pavone |
COmment out fifo full debug printf
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Fri, 28 Dec 2012 15:03:00 -0800 |
Mike Pavone |
Fix horizontal mask values for scroll plane map address calculation
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Wed, 26 Dec 2012 20:18:58 -0800 |
Mike Pavone |
vertical interrupts now work
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Wed, 26 Dec 2012 17:34:59 -0800 |
Mike Pavone |
Fix long reads from IO ports or long reads that trigger sync cycles by saving rdi. Possibly fix word wide IO reads.
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Wed, 26 Dec 2012 17:06:34 -0800 |
Mike Pavone |
Implement Z80 reset and bus request registers.
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Fri, 21 Dec 2012 20:56:32 -0800 |
Mike Pavone |
Implement DMA (untested)
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Wed, 19 Dec 2012 22:15:16 -0800 |
Mike Pavone |
Fix issue in which VDP would have trouble emptying FIFO because the VDP cycle count got reset at end of frame.
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Wed, 19 Dec 2012 20:53:59 -0800 |
Mike Pavone |
Add FPS counter to console output
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Tue, 18 Dec 2012 22:20:25 -0800 |
Mike Pavone |
Properly zero-init all VDP buffers. Comment out some debug printfs.
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Tue, 18 Dec 2012 19:51:33 -0800 |
Mike Pavone |
Fix CRAM and possibly VSRAM writes
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Tue, 18 Dec 2012 02:16:42 -0800 |
Mike Pavone |
Get Flavio's color bar demo kind of sort of working
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Sun, 09 Dec 2012 18:40:45 -0800 |
Mike Pavone |
Add debug render mode and fix vertical flip bit for bg tiles
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Sun, 09 Dec 2012 17:26:36 -0800 |
Mike Pavone |
Fix bug in tile address masking. Remove some debug code from window plane.
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Sun, 09 Dec 2012 17:10:08 -0800 |
Mike Pavone |
More correct window support, maybe
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Sun, 09 Dec 2012 17:05:13 -0800 |
Mike Pavone |
Broken window support
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Sun, 09 Dec 2012 01:13:41 -0800 |
Mike Pavone |
Horizontal scroll works correctly now. In particular, the SEGA logo in Vectorman has a nice smooth wave like it should
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Sun, 09 Dec 2012 00:03:15 -0800 |
Mike Pavone |
Implement sprite index >= sprite limit triggers sprite limit behavior
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Sat, 08 Dec 2012 23:49:51 -0800 |
Mike Pavone |
Initial H32 mode support
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Sat, 08 Dec 2012 23:09:40 -0800 |
Mike Pavone |
Pass all sprite masking tests
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Sat, 08 Dec 2012 23:06:13 -0800 |
Mike Pavone |
Small fix to overflow flag
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Sat, 08 Dec 2012 22:50:14 -0800 |
Mike Pavone |
Improve sprite masking to almost completely pass Nemesis' sprite masking test
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Sat, 08 Dec 2012 21:39:01 -0800 |
Mike Pavone |
Fix horizontal sprite mirroring
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Sat, 08 Dec 2012 20:25:56 -0800 |
Mike Pavone |
Make horizontal scrolling closer to correct, Comix Zone looks good, Sonic 2 slightly off
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Sat, 08 Dec 2012 20:02:10 -0800 |
Mike Pavone |
Small cleanup
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Sat, 08 Dec 2012 19:59:32 -0800 |
Mike Pavone |
Fix horizontal scroll offset
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Sat, 08 Dec 2012 19:42:07 -0800 |
Mike Pavone |
Fix BG plane B render bug
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Sat, 08 Dec 2012 16:58:11 -0800 |
Mike Pavone |
Fix sprite transparency for overlapping sprites
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Sat, 08 Dec 2012 16:46:47 -0800 |
Mike Pavone |
Fix management of context->sprite_draws so the sprite layer only draws when it should
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Sat, 08 Dec 2012 16:16:18 -0800 |
Mike Pavone |
Fix vertical scroll value for plane B
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Sat, 08 Dec 2012 16:09:43 -0800 |
Mike Pavone |
Partially fix BG plane B
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Sat, 08 Dec 2012 16:02:17 -0800 |
Mike Pavone |
Fix endianness of VSRAM when read from Genecyst save state
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Sat, 08 Dec 2012 11:59:50 -0800 |
Mike Pavone |
Sprites fixed, working on bg planes
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Sat, 08 Dec 2012 11:12:17 -0800 |
Mike Pavone |
Sprites somewhat less broken
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Sat, 08 Dec 2012 02:00:54 -0800 |
Mike Pavone |
Mostly broken VDP core and savestate viewer
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