Sun, 24 Apr 2016 02:21:40 -0700 |
Michael Pavone |
Add a trivial get_open_bus_value() function to stateview so it compiles again.
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Mon, 18 Apr 2016 19:26:47 -0700 |
Michael Pavone |
Fixed loading save states from menu
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Sat, 16 Apr 2016 13:28:43 -0700 |
Michael Pavone |
Get stateview building again
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Tue, 16 Feb 2016 19:13:00 -0800 |
Michael Pavone |
Make stateview and vgmplay compile again
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Sun, 26 Jul 2015 21:18:44 -0700 |
Michael Pavone |
Finish OS X support in build_release script. Fix a name conflict in vgmplay on OS X. Call set_exe_str in vgmplay and stateview
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Sun, 26 Jul 2015 01:09:05 -0700 |
Michael Pavone |
Fix missing includes of util.h
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Sat, 25 Jul 2015 18:22:07 -0700 |
Michael Pavone |
Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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Tue, 21 Jul 2015 00:52:21 -0700 |
Michael Pavone |
Fix stateview build and fix Makefile to use /bin/echo since builtin echo does not always support -e
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Wed, 20 May 2015 19:05:11 -0700 |
Michael Pavone |
Upgrade to SDL 2.0 and drop support for the non-OpenGL render path
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Wed, 13 May 2015 19:13:15 -0700 |
Michael Pavone |
Get save state viewer compiling again
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Tue, 10 Sep 2013 23:31:08 -0700 |
Mike Pavone |
Added copyright notice to source files and added GPL license text in COPYING
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Tue, 10 Sep 2013 21:07:13 -0700 |
Mike Pavone |
Fix stateview. Update "all" target in Makefile.
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Sat, 29 Jun 2013 17:15:08 -0700 |
Mike Pavone |
Add support for loading GST format savestates
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Sat, 11 May 2013 22:45:05 -0700 |
Mike Pavone |
Remove z80_ram reference in SDL renderer to get stateview compiling again. Print out the sprite list in stateview.
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