Mon, 22 Aug 2022 22:56:05 -0700 |
Michael Pavone |
Add separate model/IO selection settings for SMS/GG
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Mon, 22 Aug 2022 20:19:59 -0700 |
Michael Pavone |
Crop display in game gear mode
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Thu, 09 Jun 2022 09:35:38 -0700 |
Michael Pavone |
Add Quick Load binding
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Tue, 24 May 2022 09:10:54 -0700 |
Michael Pavone |
Implement config file migrations and add iso and cue to extension list
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Sat, 09 May 2020 21:15:33 -0700 |
Michael Pavone |
Allow use of NPOT textures as a config option. Useful for some mobile GPUs
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Sat, 18 Apr 2020 22:44:17 -0700 |
Michael Pavone |
Make requested sample format configurable
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Fri, 27 Mar 2020 00:03:58 -0700 |
Michael Pavone |
Initial stab at VGM logging support
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Sun, 16 Feb 2020 10:33:20 -0800 |
Michael Pavone |
Added UI for selecting configured model
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Sun, 30 Dec 2018 23:32:04 -0800 |
Mike Pavone |
Added default controller bindings for a number of 6-button style pads
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Sun, 30 Dec 2018 21:36:53 -0800 |
Mike Pavone |
Updated binding UI to reflect new VDP debug options
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Sun, 30 Dec 2018 21:19:26 -0800 |
Mike Pavone |
Switched default sync source back to audio as the video option is not ready for prime timeop
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Mon, 19 Nov 2018 09:52:07 -0800 |
Michael Pavone |
Basic version of layer compositing debug view in a separate window
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Wed, 14 Nov 2018 22:16:35 -0800 |
Michael Pavone |
Initial stab at CRAM debug in a detached window
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Fri, 09 Nov 2018 20:16:09 -0800 |
Michael Pavone |
Added VRAM debug window
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Sun, 04 Nov 2018 22:51:50 -0800 |
Michael Pavone |
WIP new VDP plane debug view and support for detached VDP debug views generally
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