log render_sdl.c @ 1799:ed6c38cd288c

age author description
Sun, 24 Mar 2019 20:09:22 -0700 Michael Pavone Initialize gain_mult when creating an audio source so things work okay for clients that don't explicitly set the gain
Sun, 24 Mar 2019 13:31:22 -0700 Mike Pavone Make sure there are no races between main thread and audio thread around mix_buf. Fix lack of proper termination in shader loading code
Sat, 23 Mar 2019 17:18:10 -0700 Michael Pavone Configurable gain for overall output and individual components
Wed, 20 Mar 2019 22:05:27 -0700 Michael Pavone Avoid printing a bunch of junk to stdout when GDB remote debugging is enabled as this can confuse GDB
Tue, 22 Jan 2019 21:15:38 -0800 Michael Pavone Added some Makefile options to build a packaging friendly executable
Sun, 20 Jan 2019 01:02:48 -0800 Michael Pavone Small fix to sync sample calculation in render_sdl
Fri, 18 Jan 2019 00:09:36 -0800 Michael Pavone Modified audio code to support an arbitrary number of output channels so that things aren't weird if SDL2 picks a number of channels other than what we ask for
Sun, 30 Dec 2018 21:19:26 -0800 Mike Pavone Switched default sync source back to audio as the video option is not ready for prime timeop
Sun, 30 Dec 2018 21:10:44 -0800 Mike Pavone Added support for GLES in addition to desktop GL
Tue, 18 Dec 2018 19:58:00 -0800 Michael Pavone Allow closing VDP debug windows with the close button in the window title bar
Mon, 19 Nov 2018 19:10:16 -0800 Michael Pavone Implemented support for toggling off a debug view
Sat, 10 Nov 2018 15:27:39 -0800 Michael Pavone Fix edge case in DRC audio path
Fri, 09 Nov 2018 09:26:07 -0800 Michael Pavone Use SDL_GL_MakeCurrent to make the SDL renderer API windows play nice with GL windows
Sun, 04 Nov 2018 22:51:50 -0800 Michael Pavone WIP new VDP plane debug view and support for detached VDP debug views generally
Wed, 24 Oct 2018 21:10:12 -0700 Michael Pavone Pull current controller config in binding UI from whatever the actual binding code would end up using