Sun, 17 Jan 2016 14:46:12 -0800 |
Michael Pavone |
Fix calculation of window start column when it's on the right side. This removes graphical glitches in Afterburner 2, Fireshark and Dungeons and Dragons: Warriors of the Eternal Sun and probably others
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Fri, 13 Nov 2015 22:56:59 -0800 |
Michael Pavone |
Selecting a second game from the menu now works
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Mon, 03 Aug 2015 20:06:56 -0700 |
Michael Pavone |
Pretty decent optimization of vdp_h40 and vdp_h32. Gets reasonably close to the speed of 0.2.0 in the worst case and is faster than 0.2.0 in others
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Fri, 17 Jul 2015 08:49:23 -0700 |
Michael Pavone |
Add ability to change start address for VRAM viewer. Fix handling of DMA enable flag when it comes to DMA fills. This fixes a bug in James Pond 3
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Sun, 28 Jun 2015 09:53:17 -0700 |
Michael Pavone |
More clang warning cleanup
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Sat, 30 May 2015 15:53:59 -0700 |
Michael Pavone |
Fixed shadow/highlight mode
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Fri, 22 May 2015 18:38:44 -0700 |
Michael Pavone |
Fix bug in vdp_next_hint that was causing HINTs to fire repeatedly when they should not have fired at all based on an HINT interval that was larger than the number of active lines in the display
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Thu, 21 May 2015 00:55:46 -0700 |
Michael Pavone |
Restore the other 2 debug display modes
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Wed, 20 May 2015 22:27:51 -0700 |
Michael Pavone |
Add some tests for hint timing and fix it properly this time.
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Wed, 20 May 2015 19:05:11 -0700 |
Michael Pavone |
Upgrade to SDL 2.0 and drop support for the non-OpenGL render path
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Wed, 20 May 2015 10:35:03 -0700 |
Michael Pavone |
Update vscroll latch implementation to be more in line with what Eke-Eke has observed. Revert the change to vdp_cycles_to_line because it breaks hints on line 0. H-Int timing is still a little messed up, but the previous change made things worse.
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Tue, 19 May 2015 23:23:53 -0700 |
Michael Pavone |
Small correction to VBLANK flag timing. Fixed some inconsistencies in interrupt timing calculation.
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Sun, 17 May 2015 15:43:20 -0700 |
Michael Pavone |
Fix VDP status register PAL bit based on observations of the Titan Overdrive demo
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Sat, 16 May 2015 23:08:07 -0700 |
Michael Pavone |
Adjust H32 vint slot in response to latest test ROM data
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Sat, 16 May 2015 23:04:57 -0700 |
Michael Pavone |
First pass at emulating a vscroll latch. Titan's Overdrive demo seems to depend on the scroll value being latched early in the line before the HINT gets a chance to change it
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Thu, 14 May 2015 23:17:55 -0700 |
Michael Pavone |
Small horizontal interrupt fixes
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Wed, 13 May 2015 19:19:43 -0700 |
Michael Pavone |
Add description of cd register value to vr debugger command
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Mon, 11 May 2015 20:30:35 -0700 |
Michael Pavone |
Fix frame counter increment and VINT cycle time calculation
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Mon, 11 May 2015 00:28:47 -0700 |
Michael Pavone |
Sync fixes and logging to fix more sync issues
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Sun, 04 Jan 2015 23:05:37 -0800 |
Michael Pavone |
Some small synchronization improvements that do not seem to fix anything
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Sun, 04 Jan 2015 12:24:34 -0800 |
Michael Pavone |
Adjusted h40_hsync_cycles so that lines actually take 3420 mclks. Fixed vdp_cycles_next_line to take h40_sync_cycles into account
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Sun, 14 Dec 2014 18:14:50 -0800 |
Michael Pavone |
Fix the HV counter and adjust the slots of certain VDP events
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Thu, 14 Aug 2014 09:38:32 -0700 |
Michael Pavone |
Small fix to display of DMA source address in vr debug command
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Wed, 18 Jun 2014 16:39:42 -0700 |
Michael Pavone |
Remove debug printf that escaped into my previous commit
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