Mon, 08 May 2017 22:31:28 -0700 |
Michael Pavone |
Implemented slow rise time of IO pins set as inputs, but not driven by device. Fixes input in Decap Attack and possibly other games with buggy controller code
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Wed, 26 Apr 2017 22:16:12 -0700 |
Michael Pavone |
Small tweak to how SAT cache updates are done. Mostly fixes the rotating cube scene in Overdrive 2
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Fri, 21 Apr 2017 23:35:32 -0700 |
Michael Pavone |
Fix a deficiency in the way types were handled in my ternary tree. Fixes in which some paths that were constructed from a template with variables would sometimes get an extra garbage character thrown in
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Sun, 16 Apr 2017 16:40:04 -0700 |
Michael Pavone |
Initial work on handling the 128KB VRAM mode bit and some basic prep work for VDP test register support
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Sat, 15 Apr 2017 21:45:19 -0700 |
Michael Pavone |
Fix copy pasta error in handling of Z80 VDP port reads. HV counter reads are not illegal writes =P. Fixes immediate exit in Overdrive II, though other problems remain
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Thu, 30 Mar 2017 23:59:57 -0700 |
Michael Pavone |
YM2612 should also be reset on system soft reset
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Thu, 30 Mar 2017 23:57:30 -0700 |
Michael Pavone |
Reset YM2612 whenver the Z80 is reset. Fixes issue with stuck notes in Fantastic Dizzy and Kid Chameleon
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Tue, 28 Mar 2017 09:39:54 -0700 |
Michael Pavone |
Fix exit trace mode edge case. Call do_sync if trace mode bit is changed in eori sr
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Tue, 28 Mar 2017 00:13:35 -0700 |
Michael Pavone |
Implemented M68K trace mode. Some edge cases/SR update paths still need work
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Sun, 19 Mar 2017 18:32:49 -0700 |
Michael Pavone |
Adjust Z80 interrupt pulse duration to match hardware measurements
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Sun, 19 Mar 2017 11:14:34 -0700 |
Michael Pavone |
Minor fix to hacky refresh emulation code to more closely match my intent
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Sat, 18 Mar 2017 23:18:37 -0700 |
Michael Pavone |
Basic refresh emulation that doesn't break direct color DMA demos. Fixes sound after entering pause menu in Pacman 2: The New Adventures
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Sat, 18 Mar 2017 17:09:14 -0700 |
Michael Pavone |
Remove hacky post-DMA delay add proper pre-DMA delay based on logic analyzer capture. 512 color screen is a bit messed up but mostly works. Needs investigation
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Tue, 14 Feb 2017 04:15:49 -0800 |
Michael Pavone |
Add mising include in genesis.c so the Windows build works again
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Wed, 01 Feb 2017 21:19:35 -0800 |
Michael Pavone |
Basic implementation of serial IO registers, but without actual serial IO support. Needed to run a certain software check cartridge that is floating around.
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Fri, 27 Jan 2017 21:27:37 -0800 |
Michael Pavone |
Implement soft reset in Genesis mode
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Thu, 26 Jan 2017 20:07:17 -0800 |
Michael Pavone |
Added config file option to specify that RAM should be randomly initialized. Moved default_region inside a new "system" parent node in config
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Sun, 22 Jan 2017 17:12:17 -0800 |
Michael Pavone |
Fix missing include that prevented building Windows version
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Wed, 18 Jan 2017 23:43:36 -0800 |
Michael Pavone |
Overscan is now configurable
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Sun, 15 Jan 2017 22:54:01 -0800 |
Michael Pavone |
Don't adjust cycles every frame. Only when we start getting close to UINT_MAX. Don't adjust all the way down to zero when we do adjust. Shouldn't fix anything, but may make debugging current issues easier.
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Tue, 10 Jan 2017 09:29:28 -0800 |
Michael Pavone |
Fix crash regression for games with some kind of mapper functionality
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Wed, 28 Dec 2016 20:39:27 -0800 |
Michael Pavone |
Remove memory map assumptions from Z80 core and move a little bit of logic to the generic backend.c so it can be shared between CPU cores
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Thu, 22 Dec 2016 19:51:25 -0800 |
Michael Pavone |
Initial support for Genesis/Megadrive PBC mode. VDP still needs Mode 4 to be useful.
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Thu, 22 Dec 2016 10:51:33 -0800 |
Michael Pavone |
More cleanup in preparation for SMS/Mark III support
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Mon, 19 Dec 2016 13:58:51 -0800 |
Michael Pavone |
Restore 68K address logging functionality
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Mon, 19 Dec 2016 13:28:18 -0800 |
Michael Pavone |
Mostly working changes to allow support for multiple emulated system types in main blastem program
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Wed, 14 Dec 2016 20:20:34 -0800 |
Michael Pavone |
Fix Z80 interrupt pulse duration. Fixes inconsistent music playback speed in Sonic 2 introduced in 0.4.1
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Sun, 11 Dec 2016 22:00:41 -0800 |
Michael Pavone |
Fix Z80 RAM mapping after refactor
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Fri, 09 Dec 2016 18:39:44 -0800 |
Michael Pavone |
Fix the previous WIP commit. Quick tests suggests things are no more broken than before now.
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Fri, 09 Dec 2016 09:48:48 -0800 |
Michael Pavone |
WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
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